Player Matchup

Jormungandr
Jormungandr
Dastya
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,362 Elo+
Solo
Neith
Neith
JheremyPro152007
Neith
Level 23
God Stats
10W - 10L
1,303 SR
Queue Stats
179W - 184L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
MantanTernodai
Gilgamesh
Level 17
God Stats
2W - 5L
1,224 SR
Queue Stats
13W - 27L
1,254 Elo+
Solo
Guan Yu
Guan Yu
sapekas12
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,408 Elo+
Solo
Janus
Janus
xekacluftteews
Janus
Level 17
God Stats
0W - 4L
1,143 SR
Queue Stats
22W - 28L
1,427 Elo+
Solo
Team Averages
Level 14
1,334 SR
1,373 Elo+

VS

Team Averages
Level 25
1,514 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
DaryaKai
Tsukuyomi
Level 3
God Stats
2W - 2L
1,653 SR
Queue Stats
14W - 13L
1,596 Elo+
Solo
Set
Set
DevilsKing1
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,318 Elo+
Party 1
Cupid
Cupid
Yopping
Cupid
Level 17
God Stats
16W - 18L
1,489 SR
Queue Stats
43W - 45L
1,366 Elo+
Solo
Ymir
Ymir
kingbobthethird
Ymir
Level 8
God Stats
2W - 2L
1,225 SR
Queue Stats
77W - 75L
1,337 Elo+
Party 1
Sol
Sol
memecillo82
Sol
Level 17
God Stats
14W - 7L
1,704 SR
Queue Stats
36W - 23L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dastya
Jormungandr
16
4 / 7 / 12
10,232
445
8,542
23,547
15,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 10 / 4
10,963
477
11,718
18,910
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MantanTernodai
Gilgamesh
16
4 / 7 / 4
10,300
448
12,362
21,654
12,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
sapekas12
Guan Yu
9
1 / 8 / 2
7,441
324
2,726
11,241
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 6
11,414
496
13,446
14,104
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaryaKai
Tsukuyomi
19
6 / 3 / 9
12,584
547
19,002
16,073
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 10
11,619
505
9,152
14,386
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Yopping
Cupid
18
10 / 4 / 4
12,746
554
15,625
15,661
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 9
10,920
475
5,845
17,770
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 1 / 6
14,676
638
23,080
17,642
8,559
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
23
Kills
35
36
Deaths
23
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DaryaKai
Tsukuyomi
6
3
9
3.5
L
Jormungandr
Dastya
Jormungandr
4
7
12
1.43
W
5
8
10
1.25
L
9
10
4
1.1
L
Gilgamesh
MantanTernodai
Gilgamesh
4
7
4
0.86
W
Cupid
Yopping
Cupid
10
4
4
3
W
1
7
9
0.79
W
13
1
6
16
L
Guan Yu
sapekas12
Guan Yu
1
8
2
0.25
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
72,704
89,456
Taken
81,532
45,057
Mitigated
44,055
7,028
Healing
29,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DaryaKai
Tsukuyomi
19,002
4,636
0
7,036
16,073
6,668
2,139
2,252
13,548
0
102,914
L
Jormungandr
Dastya
Jormungandr
8,542
1,866
119
760
23,547
15,762
210
8,052
15,495
28,800
0
W
9,152
3,845
0
1,697
14,386
6,236
3,521
3,091
11,155
0
49,271
L
11,718
4,059
0
2,158
18,910
8,356
1,936
3,986
14,924
0
63,283
L
Gilgamesh
MantanTernodai
Gilgamesh
12,362
3,049
0
889
21,654
12,770
820
7,020
14,634
0
63,394
W
Cupid
Yopping
Cupid
15,625
10,208
395
6,737
15,661
6,138
3,934
6,356
9,011
0
74,573
W
5,845
928
0
916
17,770
16,454
709
3,221
14,393
25,272
0
W
23,080
9,661
0
12,933
17,642
8,559
9,996
6,009
11,285
102,939
11,123
L
Guan Yu
sapekas12
Guan Yu
2,726
362
81
2,253
11,241
3,624
0
2,486
8,755
0
23,699
L
13,446
417
0
768
14,104
4,545
0
5,128
8,976
83,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,350
Gold Earned
62,545
455
Minions Killed
572
0
Camps Cleared
0
1,784,539
Distance Traveled
2,034,888
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,584
547
143
6
0
454,819
2
L
Jormungandr
10,232
445
45
2
0
363,549
1
W
Set
11,619
505
84
4
0
403,128
0
L
Neith
10,963
477
117
5
0
330,798
1
L
Gilgamesh
10,300
448
101
4
0
386,966
4
W
Cupid
12,746
554
114
5
0
336,587
0
W
Ymir
10,920
475
38
2
0
409,014
0
W
Sol
14,676
638
193
8
0
431,340
0
L
Guan Yu
7,441
324
43
2
0
248,462
0
L
Janus
11,414
496
149
6
0
454,764
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role