Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Elhruso
Sylvanus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,385 Elo+
Solo
Jing Wei
Jing Wei
Smaashyy
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,434 Elo+
Solo
Scylla
Scylla
sparow20960
Scylla
Level 28
God Stats
1W - 4L
1,356 SR
Queue Stats
50W - 55L
1,391 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,442 Elo+

VS

Team Averages
Level 20
1,619 SR
1,491 Elo+
Cernunnos
Cernunnos
BkFodSalat
Cernunnos
Level 37
God Stats
4W - 0L
1,646 SR
Queue Stats
134W - 123L
1,515 Elo+
Party 1
Chaac
Chaac
Kjehr
Chaac
Level 13
God Stats
4W - 0L
1,924 SR
Queue Stats
71W - 68L
1,528 Elo+
Party 1
Fenrir
Fenrir
SebastianGaaa
Fenrir
Level 27
God Stats
15W - 10L
1,484 SR
Queue Stats
98W - 100L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lixual
Morgan Le Fay
Level 18
God Stats
5W - 3L
1,540 SR
Queue Stats
108W - 103L
1,465 Elo+
Party 1
Ares
Ares
niikzen
Ares
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 56L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 4 / 0
5,464
546
3,992
5,814
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
5
0 / 3 / 0
4,123
412
358
4,109
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Elhruso
Sylvanus
8
1 / 2 / 0
5,152
515
2,383
6,351
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Smaashyy
Jing Wei
8
0 / 2 / 1
4,874
487
2,850
5,010
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
9
0 / 2 / 0
5,037
504
670
3,507
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BkFodSalat
Cernunnos
8
2 / 1 / 1
4,935
494
3,827
4,467
1,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Kjehr
Chaac
10
3 / 1 / 1
5,863
586
2,002
5,282
2,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
4 / 1 / 4
5,929
593
4,093
5,498
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
lixual
Morgan Le Fay
11
3 / 0 / 1
6,388
639
2,578
2,583
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
niikzen
Ares
8
0 / 0 / 3
5,147
515
2,046
3,585
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
12
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
L
Loki
 
Loki
0
3
0
0
W
Cernunnos
BkFodSalat
Cernunnos
2
1
1
2.5
L
Sylvanus
Elhruso
Sylvanus
1
2
0
0.5
W
Chaac
Kjehr
Chaac
3
1
1
3.5
W
4
1
4
6
L
Jing Wei
Smaashyy
Jing Wei
0
2
1
0.25
W
Morgan Le Fay
lixual
Morgan Le Fay
3
0
1
3.5
W
Ares
niikzen
Ares
0
0
3
1.5
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,253
Damage
14,546
24,791
Taken
21,415
9,275
Mitigated
7,538
5,581
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,992
815
0
1,232
5,814
3,759
101
447
5,317
0
23,945
L
Loki
 
Loki
358
130
0
1,294
4,109
740
0
0
4,109
0
12,154
W
Cernunnos
BkFodSalat
Cernunnos
3,827
1,986
0
1,435
4,467
1,162
0
948
3,519
0
22,545
L
Sylvanus
Elhruso
Sylvanus
2,383
715
168
1,269
6,351
2,792
0
2,051
4,254
15,916
0
W
Chaac
Kjehr
Chaac
2,002
264
0
2,073
5,282
2,314
333
0
5,282
0
22,044
W
4,093
1,040
0
2,673
5,498
1,709
44
101
5,397
0
27,451
L
Jing Wei
Smaashyy
Jing Wei
2,850
2,007
0
1,538
5,010
1,133
0
424
4,586
0
23,148
W
Morgan Le Fay
lixual
Morgan Le Fay
2,578
98
0
687
2,583
770
1,240
477
1,990
30,095
0
W
Ares
niikzen
Ares
2,046
170
0
579
3,585
1,583
0
1,371
2,174
9,591
0
L
Scylla
670
0
0
80
3,507
851
0
1,432
1,901
24,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
28,262
229
Minions Killed
267
0
Camps Cleared
0
849,973
Distance Traveled
919,190
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,464
546
52
5
0
170,047
1
L
Loki
4,123
412
36
4
0
186,916
0
W
Cernunnos
4,935
494
59
6
0
159,881
2
L
Sylvanus
5,152
515
24
2
0
164,608
0
W
Chaac
5,863
586
51
5
0
172,165
0
W
Fenrir
5,929
593
65
7
0
201,420
3
L
Jing Wei
4,874
487
59
6
0
159,840
0
W
Morgan Le Fay
6,388
639
78
8
0
186,577
3
W
Ares
5,147
515
14
1
0
199,147
0
L
Scylla
5,037
504
58
6
0
168,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role