Player Matchup

Kukulkan
Kukulkan
AgainstAllOthers
Kukulkan
Level 15
God Stats
15W - 22L
1,443 SR
Queue Stats
17W - 25L
1,417 Elo+
Solo
Ra
Ra
Eiernacken-Eugen
Ra
Level 23
God Stats
1W - 1L
1,784 SR
Queue Stats
74W - 35L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
Lennsi_sama
Zhong Kui
Level 86
God Stats
3W - 2L
1,869 SR
Queue Stats
272W - 259L
1,551 Elo+
Party 1
Hercules
Hercules
SyxRelaxo
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,715 Elo+
Party 1
Osiris
Osiris
oXx-Arantxa-Xxo
Osiris
Level 10
God Stats
3W - 3L
1,759 SR
Queue Stats
92W - 102L
1,632 Elo+
Solo
Team Averages
Level 28
1,671 SR
1,586 Elo+

VS

Team Averages
Level 20
1,582 SR
1,566 Elo+
Susano
Susano
CaptainCuchulain
Susano
Level 28
God Stats
36W - 10L
1,993 SR
Queue Stats
257W - 106L
1,720 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DirtyDutchmannn
Morgan Le Fay
Level 18
God Stats
3W - 5L
1,258 SR
Queue Stats
37W - 42L
1,321 Elo+
Solo
Kali
Kali
ForAllSkinTypes
Kali
Level 17
God Stats
2W - 2L
1,617 SR
Queue Stats
32W - 11L
1,689 Elo+
Solo
Ares
Ares
Papane84
Ares
Level 26
God Stats
4W - 5L
1,402 SR
Queue Stats
80W - 72L
1,555 Elo+
Solo
Charybdis
Charybdis
Y_o_u_p_
Charybdis
Level 13
God Stats
9W - 7L
1,643 SR
Queue Stats
45W - 47L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,433
496
5,556
8,163
2,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 13 / 0
6,621
389
1,383
15,491
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
Lennsi_sama
Zhong Kui
15
5 / 3 / 6
9,801
577
12,539
12,572
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SyxRelaxo
Hercules
16
7 / 5 / 6
10,433
614
9,436
16,151
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 1
9,019
531
5,593
16,809
13,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 0
10,821
637
12,573
10,725
6,980
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DirtyDutchmannn
Morgan Le Fay
15
5 / 5 / 5
9,458
556
7,731
8,521
2,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 5
10,200
600
10,076
12,693
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
14
2 / 3 / 10
9,124
537
8,751
15,549
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Y_o_u_p_
Charybdis
16
6 / 5 / 4
9,655
568
9,972
12,921
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
17
Kills
27
30
Deaths
17
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
10
3
0
3.33
W
Morgan Le Fay
DirtyDutchmannn
Morgan Le Fay
5
5
5
1.5
L
1
13
0
0.08
W
4
1
5
6.5
L
Zhong Kui
Lennsi_sama
Zhong Kui
5
3
6
2.67
W
Ares
2
3
10
2.33
L
Hercules
SyxRelaxo
Hercules
7
5
6
2
W
Charybdis
Y_o_u_p_
Charybdis
6
5
4
1.6
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
49,103
69,186
Taken
60,409
34,367
Mitigated
35,611
16,105
Healing
21,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,556
772
0
1,180
8,163
2,623
736
1,376
6,787
51,929
0
W
12,573
3,196
0
2,782
10,725
6,980
0
3,339
7,386
0
65,113
W
Morgan Le Fay
DirtyDutchmannn
Morgan Le Fay
7,731
1,025
0
1,861
8,521
2,953
867
4,491
4,024
46,509
0
L
1,383
358
46
1,555
15,491
3,562
0
1,253
14,238
16,645
0
W
10,076
4,884
0
6,785
12,693
5,746
0
4,857
7,778
0
75,133
L
Zhong Kui
Lennsi_sama
Zhong Kui
12,539
239
0
3,206
12,572
6,703
818
4,140
8,432
58,879
0
W
Ares
8,751
479
0
3,981
15,549
15,125
966
4,940
10,395
28,060
0
L
Hercules
SyxRelaxo
Hercules
9,436
4,251
0
4,858
16,151
8,254
0
4,791
11,360
0
60,353
W
Charybdis
Y_o_u_p_
Charybdis
9,972
5,679
0
5,899
12,921
4,807
2,062
3,218
9,549
0
83,787
L
5,593
1,419
147
5,113
16,809
13,225
342
4,922
11,887
7,775
38,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
49,258
422
Minions Killed
508
0
Camps Cleared
0
1,540,674
Distance Traveled
1,714,844
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,433
496
104
6
0
311,580
0
W
Susano
10,821
637
124
7
0
349,248
0
W
Morgan Le Fay
9,458
556
91
5
0
334,812
0
L
Ra
6,621
389
38
2
0
250,415
3
W
Kali
10,200
600
118
7
0
418,656
2
L
Zhong Kui
9,801
577
102
6
0
325,387
4
W
Ares
9,124
537
32
2
0
323,776
3
L
Hercules
10,433
614
97
6
0
339,819
2
W
Charybdis
9,655
568
143
8
0
288,352
0
L
Osiris
9,019
531
81
5
0
313,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role