Player Matchup

Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Yearz
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,593 Elo+
Solo
Fenrir
Fenrir
YouBetterBanHim
Fenrir
Level 1
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
fgehshjdnbfnxn
Chang'e
Level 29
God Stats
7W - 11L
1,335 SR
Queue Stats
96W - 162L
1,328 Elo+
Solo
Da Ji
Da Ji
jvjota
Da Ji
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,583 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,501 Elo+

VS

Team Averages
Level 19
1,489 SR
1,465 Elo+
Chaac
Chaac
NesikPro
Chaac
Level 14
God Stats
5W - 3L
1,278 SR
Queue Stats
38W - 31L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Pierrot2605
Nu Wa
Level 27
God Stats
1W - 1L
1,526 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Skadi
Skadi
SSkep
Skadi
Level 22
God Stats
15W - 9L
1,898 SR
Queue Stats
103W - 85L
1,623 Elo+
Solo
Apollo
Apollo
Yoato
Apollo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Solo
Fenrir
Fenrir
djmaster99
Fenrir
Level 13
God Stats
1W - 1L
1,240 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 8 / 5
6,514
465
4,528
10,417
2,670
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Yearz
Ymir
12
5 / 7 / 2
7,451
532
3,104
15,986
10,611
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 1 / 0
4,982
356
514
4,821
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 11 / 2
5,326
380
1,473
10,680
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
jvjota
Da Ji
9
0 / 7 / 4
5,736
410
3,129
10,704
2,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NesikPro
Chaac
13
7 / 3 / 9
8,774
627
10,052
12,403
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
7 / 1 / 8
9,926
709
8,903
5,892
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
SSkep
Skadi
15
11 / 1 / 6
9,526
680
13,423
8,130
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Yoato
Apollo
12
5 / 3 / 9
8,388
599
4,603
5,816
1,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
djmaster99
Fenrir
14
4 / 0 / 10
8,640
617
3,787
8,021
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
6
Kills
34
34
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
5
0.44
W
Chaac
NesikPro
Chaac
7
3
9
3.83
W
7
1
8
11
W
Skadi
SSkep
Skadi
11
1
6
14
L
Ymir
Yearz
Ymir
5
7
2
0.86
W
Apollo
Yoato
Apollo
5
3
9
3.17
L
0
1
0
0
W
Fenrir
djmaster99
Fenrir
4
0
10
9
L
0
11
2
0.09
L
Da Ji
jvjota
Da Ji
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,748
Damage
40,768
52,608
Taken
40,262
20,227
Mitigated
19,786
2,703
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,528
1,761
0
150
10,417
2,670
0
2,676
7,701
0
22,437
W
Chaac
NesikPro
Chaac
10,052
1,932
0
5,016
12,403
10,894
2,044
1,604
10,745
0
43,664
W
8,903
1,832
0
2,350
5,892
1,715
3,325
707
5,069
59,312
0
W
Skadi
SSkep
Skadi
13,423
6,552
0
2,006
8,130
2,500
1,145
186
7,911
0
68,961
L
Ymir
Yearz
Ymir
3,104
685
0
70
15,986
10,611
0
1,542
14,176
18,804
0
W
Apollo
Yoato
Apollo
4,603
2,886
0
1,358
5,816
1,715
2,795
739
5,077
0
31,196
L
514
80
0
600
4,821
1,705
0
936
3,854
0
9,231
W
Fenrir
djmaster99
Fenrir
3,787
902
0
3,576
8,021
2,962
982
1,194
6,821
0
47,272
L
1,473
437
103
476
10,680
2,308
62
2,750
7,887
14,608
0
L
Da Ji
jvjota
Da Ji
3,129
349
0
1,304
10,704
2,933
0
999
9,444
0
17,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
45,254
154
Minions Killed
427
0
Camps Cleared
0
918,323
Distance Traveled
1,318,304
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,514
465
37
3
0
205,608
1
W
Chaac
8,774
627
72
5
0
249,627
0
W
Nu Wa
9,926
709
99
7
0
268,279
1
W
Skadi
9,526
680
106
8
0
267,526
5
L
Ymir
7,451
532
27
2
0
227,264
0
W
Apollo
8,388
599
61
4
0
248,131
0
L
Fenrir
4,982
356
29
2
0
89,202
0
W
Fenrir
8,640
617
89
6
0
284,741
3
L
Chang'e
5,326
380
24
2
0
171,717
3
L
Da Ji
5,736
410
37
3
0
224,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role