Player Matchup

Bellona
Bellona
BRGDaddy
Bellona
Level 11
God Stats
7W - 9L
1,357 SR
Queue Stats
13W - 14L
1,415 Elo+
Party 3
Izanami
Izanami
BRGSlender
Izanami
Level 9
God Stats
6W - 5L
1,485 SR
Queue Stats
13W - 13L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
RingoTheCringo
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,456 Elo+
Solo
Serqet
Serqet
Smaashyy
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,416 Elo+
Solo
Arachne
Arachne
zaets
Arachne
Level 22
God Stats
7W - 9L
1,644 SR
Queue Stats
111W - 140L
1,580 Elo+
Solo
Team Averages
Level 12
1,497 SR
1,460 Elo+

VS

Team Averages
Level 16
1,583 SR
1,468 Elo+
Fenrir
Fenrir
MRcuir_moustache
Fenrir
Level 21
God Stats
11W - 16L
1,491 SR
Queue Stats
79W - 141L
1,321 Elo+
Party 1
Athena
Athena
SunnyForgesoleil
Athena
Level 15
God Stats
10W - 11L
1,520 SR
Queue Stats
46W - 79L
1,430 Elo+
Party 1
Skadi
Skadi
Timiy
Skadi
Level 10
God Stats
2W - 1L
1,571 SR
Queue Stats
5W - 11L
1,279 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hauimen
Cu Chulainn
Level 29
God Stats
2W - 1L
1,831 SR
Queue Stats
105W - 90L
1,461 Elo+
Party 2
Vulcan
Vulcan
xXEpicMCGamerXx
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRGDaddy
Bellona
12
6 / 1 / 3
7,164
716
5,691
5,844
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BRGSlender
Izanami
10
3 / 1 / 2
6,291
629
2,031
4,336
1,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
1 / 1 / 3
6,073
607
3,248
3,796
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Smaashyy
Serqet
10
6 / 0 / 4
6,941
694
5,200
6,071
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
zaets
Arachne
9
4 / 2 / 4
6,059
606
3,406
6,367
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 0
5,329
533
3,416
6,985
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
4,459
446
940
7,916
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Timiy
Skadi
5
0 / 4 / 0
4,079
408
2,178
3,372
957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
hauimen
Cu Chulainn
4
1 / 4 / 1
4,249
425
2,359
3,917
1,532
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,782
578
5,062
5,316
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
BRGDaddy
Bellona
6
1
3
7.5
W
Izanami
BRGSlender
Izanami
3
1
2
4
L
3
5
0
0.6
W
Kukulkan
1
1
3
2.5
W
Serqet
Smaashyy
Serqet
6
0
4
8
L
0
3
0
0
L
Skadi
Timiy
Skadi
0
4
0
0
L
Cu Chulainn
hauimen
Cu Chulainn
1
4
1
0.38
L
1
4
1
0.38
W
Arachne
zaets
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
13,955
26,414
Taken
27,506
12,717
Mitigated
9,896
7,449
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BRGDaddy
Bellona
5,691
1,706
0
2,050
5,844
4,599
1,897
560
5,270
0
36,001
W
Izanami
BRGSlender
Izanami
2,031
1,668
0
1,028
4,336
1,102
3,166
55
4,281
0
29,063
L
3,416
687
0
1,350
6,985
2,118
0
430
6,427
0
19,605
W
Kukulkan
3,248
307
0
432
3,796
1,133
534
1,495
2,181
33,963
0
W
Serqet
Smaashyy
Serqet
5,200
1,036
0
1,654
6,071
3,886
0
2,305
3,686
0
15,818
L
940
403
0
349
7,916
3,418
0
1,305
6,611
7,839
0
L
Skadi
Timiy
Skadi
2,178
1,585
0
0
3,372
957
0
0
3,372
0
11,482
L
Cu Chulainn
hauimen
Cu Chulainn
2,359
807
0
503
3,917
1,532
0
0
3,917
0
7,308
L
5,062
879
0
480
5,316
1,871
0
1,513
3,689
36,746
0
W
Arachne
zaets
Arachne
3,406
2,510
0
2,285
6,367
1,997
184
1,315
4,994
0
18,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
23,898
294
Minions Killed
184
0
Camps Cleared
0
1,014,190
Distance Traveled
831,454
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,164
716
82
8
0
224,066
2
W
Izanami
6,291
629
68
7
0
156,080
0
L
Fenrir
5,329
533
42
4
0
225,871
1
W
Kukulkan
6,073
607
79
8
0
181,289
2
W
Serqet
6,941
694
20
2
0
231,579
0
L
Athena
4,459
446
14
1
0
214,864
0
L
Skadi
4,079
408
20
2
0
93,645
0
L
Cu Chulainn
4,249
425
12
1
0
101,335
1
L
Vulcan
5,782
578
96
10
0
195,739
3
W
Arachne
6,059
606
45
5
0
221,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role