Player Matchup

Sobek
Sobek
DemonicSnarfler
Sobek
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,234 Elo+
Solo
Ra
Ra
elmaschingon93
Ra
Level 27
God Stats
3W - 6L
1,409 SR
Queue Stats
51W - 55L
1,466 Elo+
Solo
Thor
Thor
jecim1507
Thor
Level 7
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 5L
930 Elo+
Party 1
Thanatos
Thanatos
mimine2012
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,125 Elo+
Party 1
King Arthur
King Arthur
酒后暴打丈母娘
King Arthur
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,361 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,223 Elo+

VS

Team Averages
Level 16
1,404 SR
1,296 Elo+
Kukulkan
Kukulkan
Bubba4th
Kukulkan
Level 16
God Stats
2W - 3L
1,186 SR
Queue Stats
8W - 15L
1,175 Elo+
Solo
Guan Yu
Guan Yu
It was i dio602
Guan Yu
Level 13
God Stats
6W - 4L
1,458 SR
Queue Stats
10W - 14L
1,171 Elo+
Solo
Hachiman
Hachiman
Josedanilog
Hachiman
Level 16
God Stats
2W - 0L
1,577 SR
Queue Stats
16W - 16L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
LeakyWendigo
Ratatoskr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,420 Elo+
Solo
Ymir
Ymir
abcq1
Ymir
Level 30
God Stats
22W - 40L
1,301 SR
Queue Stats
126W - 193L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,819
391
4,711
18,992
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 9 / 5
7,714
386
4,631
12,857
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 8 / 1
7,288
364
890
10,864
2,902
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
mimine2012
Thanatos
9
0 / 12 / 3
6,415
321
1,405
10,521
2,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 4 / 0
10,456
523
11,948
14,292
13,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bubba4th
Kukulkan
12
1 / 1 / 6
8,403
420
4,960
4,500
1,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 8 / 1
8,014
401
2,900
14,122
13,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Josedanilog
Hachiman
17
10 / 0 / 8
10,942
547
15,649
10,990
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
LeakyWendigo
Ratatoskr
20
15 / 0 / 1
12,490
625
18,022
15,313
14,654
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
abcq1
Ymir
16
9 / 3 / 2
10,084
504
7,817
10,095
5,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
35
37
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bubba4th
Kukulkan
1
1
6
4
L
2
4
2
0.75
W
0
8
1
0.06
W
Hachiman
Josedanilog
Hachiman
10
0
8
14
W
Ratatoskr
LeakyWendigo
Ratatoskr
15
0
1
15.5
W
Ymir
abcq1
Ymir
9
3
2
3.33
L
0
9
5
0.28
L
Thor
2
8
1
0.31
L
Thanatos
mimine2012
Thanatos
0
12
3
0.13
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
49,348
67,526
Taken
55,020
32,524
Mitigated
39,165
12,490
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bubba4th
Kukulkan
4,960
996
0
1,443
4,500
1,964
873
2,131
2,254
29,116
0
L
4,711
424
0
3,524
18,992
10,171
147
3,798
15,194
11,542
0
W
2,900
767
85
823
14,122
13,167
121
1,920
12,183
0
28,871
W
Hachiman
Josedanilog
Hachiman
15,649
7,776
0
5,156
10,990
4,151
2,426
2,234
8,756
0
78,397
W
Ratatoskr
LeakyWendigo
Ratatoskr
18,022
4,247
0
5,247
15,313
14,654
0
2,113
13,162
8,952
104,642
W
Ymir
abcq1
Ymir
7,817
1,915
0
181
10,095
5,229
879
2,775
7,219
64,639
0
L
4,631
1,003
1,548
2,743
12,857
3,503
967
4,561
8,296
49,867
0
L
Thor
890
49
0
0
10,864
2,902
402
3,183
7,681
0
12,505
L
Thanatos
mimine2012
Thanatos
1,405
381
0
2,104
10,521
2,910
177
1,785
8,736
0
14,506
L
11,948
2,291
0
2,571
14,292
13,038
42
1,101
13,191
12,040
53,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
49,933
268
Minions Killed
500
0
Camps Cleared
0
1,716,371
Distance Traveled
1,708,222
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,403
420
54
3
0
288,497
2
L
Sobek
7,819
391
15
1
0
397,622
2
W
Guan Yu
8,014
401
52
3
0
345,337
0
W
Hachiman
10,942
547
117
6
0
343,164
1
W
Ratatoskr
12,490
625
184
9
0
402,117
1
W
Ymir
10,084
504
93
5
0
329,107
2
L
Ra
7,714
386
85
4
0
291,647
0
L
Thor
7,288
364
24
1
0
349,881
0
L
Thanatos
6,415
321
21
1
0
326,165
0
L
King Arthur
10,456
523
123
6
0
351,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role