Player Matchup

Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FrEsHmEaTbOy
Izanami
Level 118
God Stats
66W - 57L
1,564 SR
Queue Stats
896W - 1,062L
1,414 Elo+
Solo
Nemesis
Nemesis
HMCLang
Nemesis
Level 49
God Stats
27W - 28L
1,531 SR
Queue Stats
294W - 268L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
Olvys
Nu Wa
Level 62
God Stats
43W - 33L
1,500 SR
Queue Stats
119W - 136L
1,422 Elo+
Solo
Geb
Geb
avatar219
Geb
Level 50
God Stats
19W - 10L
1,587 SR
Queue Stats
297W - 275L
1,503 Elo+
Party 3
Team Averages
Level 85
1,537 SR
1,468 Elo+

VS

Team Averages
Level 93
1,440 SR
1,463 Elo+
Kumbhakarna
Kumbhakarna
BiggieFourFeet
Kumbhakarna
Level 128
God Stats
14W - 16L
1,540 SR
Queue Stats
592W - 590L
1,490 Elo+
Party 1
Thoth
Thoth
BogEyedPunLord
Thoth
Level 82
God Stats
0W - 3L
1,263 SR
Queue Stats
431W - 468L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
MrBigBossMan
Hun Batz
Level 119
God Stats
6W - 4L
1,635 SR
Queue Stats
348W - 347L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
OriginalScouser
Gilgamesh
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 35L
1,538 Elo+
Party 1
Charybdis
Charybdis
Yushie_123
Charybdis
Level 81
God Stats
1W - 5L
1,264 SR
Queue Stats
368W - 375L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 2 / 6
6,254
625
6,478
9,255
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
FrEsHmEaTbOy
Izanami
8
0 / 1 / 9
5,286
529
3,033
3,772
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
HMCLang
Nemesis
11
5 / 1 / 3
6,665
667
2,469
5,999
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Olvys
Nu Wa
12
8 / 1 / 3
6,855
686
10,141
5,152
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 6
5,376
538
2,324
10,444
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BiggieFourFeet
Kumbhakarna
9
1 / 1 / 4
5,700
570
2,836
9,132
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 1
5,441
544
5,915
5,097
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
MrBigBossMan
Hun Batz
10
1 / 4 / 3
5,649
565
2,777
8,538
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
OriginalScouser
Gilgamesh
9
1 / 4 / 1
5,313
531
2,960
7,391
3,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Yushie_123
Charybdis
9
0 / 2 / 1
5,182
518
4,273
5,357
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
5
7
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
6
2.5
L
Kumbhakarna
BiggieFourFeet
Kumbhakarna
1
1
4
3
L
2
4
1
0.63
W
Izanami
FrEsHmEaTbOy
Izanami
0
1
9
4.5
W
Nemesis
HMCLang
Nemesis
5
1
3
6.5
L
Hun Batz
MrBigBossMan
Hun Batz
1
4
3
0.63
W
Nu Wa
Olvys
Nu Wa
8
1
3
9.5
L
Gilgamesh
OriginalScouser
Gilgamesh
1
4
1
0.38
L
Charybdis
Yushie_123
Charybdis
0
2
1
0.25
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
18,761
34,622
Taken
35,515
19,139
Mitigated
13,051
11,324
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,478
948
382
2,030
9,255
7,200
735
1,684
7,481
0
26,419
L
Kumbhakarna
BiggieFourFeet
Kumbhakarna
2,836
423
0
1,369
9,132
4,852
94
3,897
5,122
12,190
0
L
5,915
157
0
843
5,097
1,193
0
2,845
2,252
25,879
0
W
Izanami
FrEsHmEaTbOy
Izanami
3,033
1,604
0
1,262
3,772
891
1,793
671
3,077
0
21,967
W
Nemesis
HMCLang
Nemesis
2,469
983
0
2,998
5,999
1,789
0
973
4,934
0
31,957
L
Hun Batz
MrBigBossMan
Hun Batz
2,777
686
0
2,663
8,538
2,153
0
2,350
6,075
0
31,967
W
Nu Wa
Olvys
Nu Wa
10,141
3,754
722
1,432
5,152
1,658
1,474
2,599
2,261
36,486
0
L
Gilgamesh
OriginalScouser
Gilgamesh
2,960
1,274
0
1,410
7,391
3,559
0
1,060
5,867
0
21,901
L
Charybdis
Yushie_123
Charybdis
4,273
1,614
0
1,825
5,357
1,294
199
2,313
3,005
0
30,264
W
2,324
383
0
2,498
10,444
7,601
270
2,172
8,118
12,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
27,285
214
Minions Killed
250
0
Camps Cleared
0
912,997
Distance Traveled
946,635
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,254
625
47
5
0
200,807
0
L
Kumbhakarna
5,700
570
18
2
0
192,577
0
L
Thoth
5,441
544
50
5
0
179,070
0
W
Izanami
5,286
529
36
4
0
116,201
0
W
Nemesis
6,665
667
67
7
0
226,078
4
L
Hun Batz
5,649
565
74
7
0
200,345
2
W
Nu Wa
6,855
686
43
4
0
190,965
3
L
Gilgamesh
5,313
531
49
5
0
187,549
0
L
Charybdis
5,182
518
59
6
0
187,094
0
W
Geb
5,376
538
21
2
0
178,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role