Player Matchup

Anubis
Anubis
Crippled Male
Anubis
Level 105
God Stats
2W - 5L
1,537 SR
Queue Stats
217W - 234L
1,459 Elo+
Party 4
Terra
Terra
DeadlyLion
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
L7T Apollo
Gilgamesh
Level 21
God Stats
2W - 1L
1,719 SR
Queue Stats
19W - 31L
1,349 Elo+
Party 4
Chiron
Chiron
NightMare0910
Chiron
Level 30
God Stats
6W - 4L
1,622 SR
Queue Stats
108W - 118L
1,381 Elo+
Party 1
Thanatos
Thanatos
Sh0tK1Lz
Thanatos
Level 108
God Stats
4W - 9L
1,420 SR
Queue Stats
405W - 457L
1,425 Elo+
Party 1
Team Averages
Level 58
1,560 SR
1,401 Elo+

VS

Team Averages
Level 58
1,517 SR
1,455 Elo+
Jormungandr
Jormungandr
Captain_NoodIe
Jormungandr
Level 49
God Stats
2W - 2L
1,272 SR
Queue Stats
119W - 150L
1,325 Elo+
Party 3
Hou Yi
Hou Yi
Heartsone
Hou Yi
Level 7
God Stats
7W - 6L
1,742 SR
Queue Stats
25W - 24L
1,628 Elo+
Party 2
Eset
Eset
Lust_to_Envy
Eset
Level 67
God Stats
4W - 1L
1,592 SR
Queue Stats
289W - 305L
1,481 Elo+
Party 2
Pele
Pele
Sad__Avocado
Pele
Level 38
God Stats
20W - 24L
1,457 SR
Queue Stats
94W - 129L
1,344 Elo+
Party 3
Yemoja
Yemoja
lLa_Dinde
Yemoja
Level 129
God Stats
14W - 9L
1,521 SR
Queue Stats
146W - 125L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 5
10,085
480
18,794
23,020
9,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
9
0 / 8 / 4
7,377
351
867
13,151
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
L7T Apollo
Gilgamesh
16
2 / 1 / 3
9,249
440
7,680
12,010
7,246
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 4
8,930
425
10,511
13,123
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
Sh0tK1Lz
Thanatos
17
7 / 7 / 3
11,321
539
10,148
16,647
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Captain_NoodIe
Jormungandr
17
2 / 1 / 4
11,119
529
7,823
12,904
11,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Heartsone
Hou Yi
18
12 / 2 / 5
11,289
538
13,436
12,928
4,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 6 / 13
10,869
518
17,191
15,843
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 5 / 10
10,487
499
9,367
18,209
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
lLa_Dinde
Yemoja
16
5 / 1 / 18
11,132
530
11,115
13,096
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
15
Kills
31
31
Deaths
15
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Captain_NoodIe
Jormungandr
2
1
4
4
L
5
9
5
0.83
L
Terra
0
8
4
0.25
W
Hou Yi
Heartsone
Hou Yi
12
2
5
7.25
L
Gilgamesh
L7T Apollo
Gilgamesh
2
1
3
3.5
W
10
6
13
2.75
L
1
6
4
0.5
W
2
5
10
1.4
L
Thanatos
Sh0tK1Lz
Thanatos
7
7
3
1.21
W
Yemoja
lLa_Dinde
Yemoja
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
58,932
77,951
Taken
72,980
36,502
Mitigated
38,929
27,775
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Captain_NoodIe
Jormungandr
7,823
2,202
0
1,750
12,904
11,166
474
2,055
10,849
70,194
0
L
18,794
1,136
88
10,697
23,020
9,680
447
13,120
9,244
73,740
0
L
Terra
867
287
84
998
13,151
9,124
29
5,821
7,176
6,795
0
W
Hou Yi
Heartsone
Hou Yi
13,436
6,630
95
3,145
12,928
4,051
3,135
2,267
10,661
0
61,850
L
Gilgamesh
L7T Apollo
Gilgamesh
7,680
1,446
0
1,213
12,010
7,246
0
6,228
5,683
6,608
46,149
W
17,191
1,645
1,288
2,703
15,843
4,136
1,404
7,836
8,007
44,093
0
L
10,511
3,967
201
3,450
13,123
3,237
1,018
4,620
8,391
0
53,844
W
9,367
2,955
0
7,699
18,209
5,521
0
4,423
13,786
0
72,553
L
Thanatos
Sh0tK1Lz
Thanatos
10,148
2,070
0
11,044
16,647
7,215
0
5,047
11,328
0
67,956
W
Yemoja
lLa_Dinde
Yemoja
11,115
1,895
1,857
4,367
13,096
14,055
687
4,138
8,958
37,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
54,896
428
Minions Killed
447
0
Camps Cleared
0
1,779,725
Distance Traveled
1,870,543
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,119
529
146
7
0
359,602
3
L
Anubis
10,085
480
104
5
0
305,677
1
L
Terra
7,377
351
8
0
0
329,142
0
W
Hou Yi
11,289
538
93
4
0
355,579
5
L
Gilgamesh
9,249
440
113
5
0
411,553
0
W
Eset
10,869
518
58
3
0
400,705
3
L
Chiron
8,930
425
98
5
0
361,461
0
W
Pele
10,487
499
105
5
0
374,314
2
L
Thanatos
11,321
539
105
5
0
371,892
3
W
Yemoja
11,132
530
45
2
0
380,343
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role