Player Matchup

Ra
Ra
ArctikSyndrome
Ra
Level 13
God Stats
0W - 1L
1,261 SR
Queue Stats
9W - 5L
1,527 Elo+
Solo
Da Ji
Da Ji
Genmiya
Da Ji
Level 22
God Stats
1W - 1L
1,465 SR
Queue Stats
36W - 44L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
SSKRyger
Ao Kuang
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 7L
1,185 Elo+
Solo
Vulcan
Vulcan
精致的猪猪boy
Vulcan
Level 17
God Stats
0W - 3L
1,202 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo
Horus
Horus
背德之炎
Horus
Level 18
God Stats
0W - 3L
1,136 SR
Queue Stats
23W - 31L
1,317 Elo+
Party 1
Team Averages
Level 15
1,274 SR
1,347 Elo+

VS

Team Averages
Level 10
1,353 SR
1,356 Elo+
Skadi
Skadi
Dastya
Skadi
Level 8
God Stats
1W - 1L
1,312 SR
Queue Stats
7W - 13L
1,314 Elo+
Solo
Aphrodite
Aphrodite
Giunone
Aphrodite
Level 8
God Stats
16W - 15L
1,403 SR
Queue Stats
134W - 149L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
MantanTernodai
Gilgamesh
Level 17
God Stats
2W - 5L
1,096 SR
Queue Stats
13W - 27L
1,228 Elo+
Solo
Neith
Neith
NeverAloha
Neith
Level 11
God Stats
19W - 22L
1,453 SR
Queue Stats
22W - 23L
1,415 Elo+
Solo
Nemesis
Nemesis
wu103
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,666
479
3,113
7,756
2,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Genmiya
Da Ji
12
3 / 3 / 1
7,598
475
6,095
10,750
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
SSKRyger
Ao Kuang
10
0 / 1 / 1
6,438
402
2,301
7,705
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
7,800
488
5,593
8,539
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 2
6,842
428
2,614
10,236
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dastya
Skadi
11
1 / 1 / 2
6,261
391
4,809
3,870
1,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Giunone
Aphrodite
14
5 / 0 / 1
8,154
510
3,343
7,570
5,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
MantanTernodai
Gilgamesh
13
3 / 1 / 4
7,858
491
7,809
9,640
3,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
12
2 / 1 / 3
7,389
462
8,784
6,073
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
wu103
Nemesis
12
2 / 2 / 3
7,372
461
3,483
9,604
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Skadi
Dastya
Skadi
1
1
2
2
L
Da Ji
Genmiya
Da Ji
3
3
1
1.17
W
Aphrodite
Giunone
Aphrodite
5
0
1
5.5
W
Gilgamesh
MantanTernodai
Gilgamesh
3
1
4
5
W
Neith
2
1
3
3.5
L
Ao Kuang
SSKRyger
Ao Kuang
0
1
1
0.5
W
Nemesis
wu103
Nemesis
2
2
3
1.75
L
1
4
0
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
28,228
44,986
Taken
36,757
18,875
Mitigated
15,720
15,770
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,113
551
261
2,655
7,756
2,847
468
697
7,059
49,159
0
W
Skadi
Dastya
Skadi
4,809
1,633
0
213
3,870
1,094
317
1,051
2,815
0
22,756
L
Da Ji
Genmiya
Da Ji
6,095
1,530
0
4,455
10,750
3,581
0
1,138
9,612
0
42,594
W
Aphrodite
Giunone
Aphrodite
3,343
1,202
270
4,760
7,570
5,450
436
3,262
4,298
34,424
0
W
Gilgamesh
MantanTernodai
Gilgamesh
7,809
2,084
0
1,752
9,640
3,714
488
4,195
5,363
0
41,343
W
Neith
8,784
2,836
0
2,631
6,073
2,411
729
322
5,751
0
45,767
L
Ao Kuang
SSKRyger
Ao Kuang
2,301
191
0
4,034
7,705
2,141
362
0
7,593
24,527
0
W
Nemesis
wu103
Nemesis
3,483
1,475
0
3,268
9,604
3,051
255
2,081
7,523
0
35,600
L
5,593
1,363
0
977
8,539
3,007
90
1,212
7,327
50,611
0
L
2,614
952
539
2,849
10,236
7,299
268
296
9,585
0
18,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
37,034
354
Minions Killed
359
0
Camps Cleared
0
1,412,427
Distance Traveled
1,496,702
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,666
479
102
6
0
292,583
0
W
Skadi
6,261
391
37
2
0
285,959
1
L
Da Ji
7,598
475
67
4
0
273,986
0
W
Aphrodite
8,154
510
93
6
0
256,231
1
W
Gilgamesh
7,858
491
78
5
0
331,352
4
W
Neith
7,389
462
82
5
0
309,273
4
L
Ao Kuang
6,438
402
57
4
0
301,749
0
W
Nemesis
7,372
461
69
4
0
313,887
7
L
Vulcan
7,800
488
98
6
0
254,769
0
L
Horus
6,842
428
30
2
0
289,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role