Player Matchup

Bacchus
Bacchus
Lucky200
Bacchus
Level 138
God Stats
5W - 5L
1,432 SR
Queue Stats
343W - 299L
1,546 Elo+
Solo
Thor
Thor
Quiddy
Thor
Level 149
God Stats
3W - 1L
1,540 SR
Queue Stats
95W - 115L
1,516 Elo+
Solo
Raijin
Raijin
Yamitsubasa
Raijin
Level 126
God Stats
10W - 11L
1,477 SR
Queue Stats
682W - 673L
1,591 Elo+
Solo
Artemis
Artemis
jonastyyy
Artemis
Level 125
God Stats
10W - 1L
1,751 SR
Queue Stats
505W - 467L
1,573 Elo+
Solo
Mulan
Mulan
pampeliska
Mulan
Level 157
God Stats
10W - 7L
1,585 SR
Queue Stats
681W - 704L
1,583 Elo+
Solo
Team Averages
Level 139
1,557 SR
1,562 Elo+

VS

Team Averages
Level 117
1,540 SR
1,581 Elo+
Geb
Geb
CEMGAZİ
Geb
Level 144
God Stats
1W - 3L
1,438 SR
Queue Stats
376W - 395L
1,530 Elo+
Solo
Anhur
Anhur
HuaNINJA
Anhur
Level 139
God Stats
4W - 5L
1,520 SR
Queue Stats
422W - 444L
1,570 Elo+
Solo
Chaac
Chaac
McClaren215
Chaac
Level 92
God Stats
4W - 7L
1,425 SR
Queue Stats
503W - 464L
1,608 Elo+
Solo
Cerberus
Cerberus
SLAYER2478
Cerberus
Level 68
God Stats
4W - 8L
1,593 SR
Queue Stats
351W - 327L
1,568 Elo+
Solo
Freya
Freya
Shisukor
Freya
Level 141
God Stats
6W - 2L
1,726 SR
Queue Stats
148W - 156L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lucky200
Bacchus
19
5 / 5 / 16
11,268
805
10,736
18,268
26,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
Quiddy
Thor
19
6 / 1 / 11
10,653
761
15,865
15,352
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
15
1 / 3 / 12
9,759
697
15,884
10,068
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
jonastyyy
Artemis
18
5 / 5 / 14
10,944
782
25,521
13,407
6,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
19
7 / 4 / 16
11,351
811
11,576
21,048
25,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 11
9,584
685
13,076
21,723
23,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
HuaNINJA
Anhur
14
3 / 7 / 6
9,309
665
8,986
13,134
6,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 4 / 11
11,193
800
23,688
22,122
33,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
SLAYER2478
Cerberus
17
2 / 3 / 13
10,953
782
8,880
19,840
25,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Shisukor
Freya
18
6 / 5 / 7
10,880
777
10,657
13,882
7,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
66
24
Kills
18
18
Deaths
25
69
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
6
11
1.08
L
Anhur
HuaNINJA
Anhur
3
7
6
0.86
W
Bacchus
Lucky200
Bacchus
5
5
16
2.6
L
6
4
11
2.88
W
Thor
Quiddy
Thor
6
1
11
11.5
L
Cerberus
SLAYER2478
Cerberus
2
3
13
2.83
L
Freya
Shisukor
Freya
6
5
7
1.9
W
Raijin
1
3
12
2.33
W
Artemis
jonastyyy
Artemis
5
5
14
2.4
W
Mulan
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,582
Damage
65,287
78,143
Taken
90,701
74,250
Mitigated
96,841
29,622
Healing
31,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,076
1,310
1,911
2,682
21,723
23,483
524
5,747
15,182
26,032
0
L
Anhur
HuaNINJA
Anhur
8,986
3,183
1,264
919
13,134
6,336
446
3,582
9,196
0
15,985
W
Bacchus
Lucky200
Bacchus
10,736
1,058
2,594
2,067
18,268
26,444
367
7,552
10,716
24,063
0
L
23,688
4,164
2,263
8,737
22,122
33,539
297
6,115
15,338
3,565
37,693
W
Thor
Quiddy
Thor
15,865
2,261
3,790
3,716
15,352
11,315
740
6,644
8,708
0
22,320
L
Cerberus
SLAYER2478
Cerberus
8,880
374
1,386
6,916
19,840
25,949
638
6,122
13,120
18,853
0
L
Freya
Shisukor
Freya
10,657
3,411
392
4,892
13,882
7,534
1,575
5,106
8,607
26,540
0
W
Raijin
15,884
784
2,941
1,671
10,068
4,681
874
5,348
4,720
43,533
0
W
Artemis
jonastyyy
Artemis
25,521
13,876
1,465
3,131
13,407
6,185
2,825
6,731
6,676
0
42,326
W
Mulan
11,576
1,326
2,806
5,441
21,048
25,625
692
8,002
13,046
70
17,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
51,919
151
Minions Killed
176
0
Camps Cleared
0
1,171,934
Distance Traveled
1,172,305
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,584
685
26
2
0
244,792
5
L
Anhur
9,309
665
14
1
0
196,436
0
W
Bacchus
11,268
805
19
1
0
263,250
0
L
Chaac
11,193
800
35
3
0
260,687
0
W
Thor
10,653
761
14
1
0
235,112
1
L
Cerberus
10,953
782
57
4
0
249,470
2
L
Freya
10,880
777
44
3
0
220,920
1
W
Raijin
9,759
697
63
5
0
237,141
2
W
Artemis
10,944
782
44
3
0
200,673
0
W
Mulan
11,351
811
11
1
0
235,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role