Player Matchup

Scylla
Scylla
Alihammad98
Scylla
Level 24
God Stats
10W - 4L
1,543 SR
Queue Stats
53W - 56L
1,431 Elo+
Solo
Hercules
Hercules
dfeet67
Hercules
Level 28
God Stats
8W - 13L
1,394 SR
Queue Stats
369W - 439L
1,331 Elo+
Solo
Bastet
Bastet
lifelong-snail2
Bastet
Level 7
God Stats
5W - 10L
1,581 SR
Queue Stats
10W - 21L
1,504 Elo+
Solo
Artemis
Artemis
netofu21
Artemis
Level 11
God Stats
1W - 0L
1,779 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Cthulhu
Cthulhu
sammyjimjam
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,427 Elo+

VS

Team Averages
Level 14
1,377 SR
1,305 Elo+
Guan Yu
Guan Yu
TypicalPuma1237
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Cthulhu
Cthulhu
XGAMER0
Cthulhu
Level 3
God Stats
1W - 2L
1,231 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Nemesis
Nemesis
bananaman ffej
Nemesis
Level 28
God Stats
29W - 36L
1,483 SR
Queue Stats
81W - 108L
1,374 Elo+
Solo
Cernunnos
Cernunnos
cenaaaaa13
Cernunnos
Level 29
God Stats
33W - 46L
1,429 SR
Queue Stats
115W - 146L
1,419 Elo+
Solo
Kukulkan
Kukulkan
m1ron4ik-
Kukulkan
Level 5
God Stats
3W - 7L
1,243 SR
Queue Stats
4W - 11L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
13 / 6 / 4
14,287
571
20,762
13,201
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
dfeet67
Hercules
18
5 / 5 / 4
12,014
481
6,829
20,582
8,943
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 3 / 6
14,832
593
18,823
17,704
6,784
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
netofu21
Artemis
16
1 / 6 / 6
11,057
442
8,900
21,586
11,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
sammyjimjam
Cthulhu
20
11 / 2 / 6
14,048
562
19,963
25,191
33,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 6
8,324
333
5,989
19,059
13,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
XGAMER0
Cthulhu
14
1 / 7 / 6
9,750
390
9,444
25,399
20,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 9 / 4
12,326
493
16,263
24,604
9,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
cenaaaaa13
Cernunnos
20
10 / 8 / 5
13,755
550
17,052
24,248
9,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
m1ron4ik-
Kukulkan
13
1 / 8 / 3
9,465
379
3,002
10,716
3,115
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
44
Kills
22
22
Deaths
44
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
13
6
4
2.5
L
1
12
6
0.33
L
Cthulhu
XGAMER0
Cthulhu
1
7
6
0.57
L
9
9
4
1.22
L
Cernunnos
cenaaaaa13
Cernunnos
10
8
5
1.56
W
Hercules
dfeet67
Hercules
5
5
4
1.4
W
14
3
6
5.67
L
Kukulkan
m1ron4ik-
Kukulkan
1
8
3
0.31
W
Artemis
netofu21
Artemis
1
6
6
0.67
W
Cthulhu
sammyjimjam
Cthulhu
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,277
Damage
51,750
98,264
Taken
104,026
64,723
Mitigated
55,157
28,333
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
20,762
1,852
0
1,002
13,201
4,500
1,769
2,590
10,611
68,256
0
L
5,989
781
823
2,718
19,059
13,593
44
8,038
10,219
2,507
17,945
L
Cthulhu
XGAMER0
Cthulhu
9,444
1,216
124
3,434
25,399
20,222
639
13,335
10,833
44,889
0
L
16,263
7,593
202
8,087
24,604
9,143
355
5,412
18,922
244
62,319
L
Cernunnos
cenaaaaa13
Cernunnos
17,052
7,454
87
8,223
24,248
9,084
1,292
9,254
14,574
0
93,938
W
Hercules
dfeet67
Hercules
6,829
3,496
0
9,121
20,582
8,943
1,261
1,899
18,683
0
77,754
W
18,823
5,659
0
5,448
17,704
6,784
6,286
1,912
15,792
0
86,730
L
Kukulkan
m1ron4ik-
Kukulkan
3,002
415
0
1,532
10,716
3,115
754
1,777
8,753
42,426
0
W
Artemis
netofu21
Artemis
8,900
3,873
0
7,006
21,586
11,488
2,369
1,458
20,128
0
61,635
W
Cthulhu
sammyjimjam
Cthulhu
19,963
2,265
220
5,536
25,191
33,008
2,003
5,630
19,561
73,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,238
Gold Earned
53,620
540
Minions Killed
462
0
Camps Cleared
0
2,199,361
Distance Traveled
1,898,813
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,287
571
112
4
0
458,664
0
L
Guan Yu
8,324
333
35
1
0
349,611
0
L
Cthulhu
9,750
390
89
4
0
407,358
0
L
Nemesis
12,326
493
74
3
0
483,193
2
L
Cernunnos
13,755
550
161
6
0
381,987
0
W
Hercules
12,014
481
100
4
0
436,115
0
W
Bastet
14,832
593
135
5
0
472,164
2
L
Kukulkan
9,465
379
103
4
0
276,664
1
W
Artemis
11,057
442
79
3
0
421,554
0
W
Cthulhu
14,048
562
114
5
0
410,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role