Player Matchup

Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
Prankhinddla
Olorun
Gold V
Level 147
God Stats
3W - 4L
1,642 SR
Queue Stats
153W - 156L
1,300 MMR
Solo
Ganesha
Ganesha
Silver I
SrTerror
Ganesha
Silver I
Level 146
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 10L
1,275 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
liht1234
Tsukuyomi
Gold IV
Level 120
God Stats
5W - 9L
1,479 SR
Queue Stats
275W - 304L
1,462 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,591 SR
1,408 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,548 SR
1,595 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver IV
DepravadoSexual
Hades
Silver IV
Level 84
God Stats
3W - 0L
1,477 SR
Queue Stats
42W - 35L
1,208 MMR
Party 1
Thanatos
Thanatos
Diamond IV
ThØRinEscudoDkrl
Thanatos
Diamond IV
Level 148
God Stats
16W - 14L
1,610 SR
Queue Stats
295W - 299L
1,930 MMR
Solo
Chronos
Chronos
Platinum II
rbl0
Chronos
Platinum II
Level 156
God Stats
2W - 1L
1,652 SR
Queue Stats
79W - 94L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
3 / 4 / 1
5,478
609
7,016
9,808
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
 
Hou Yi
9
1 / 1 / 0
4,998
555
1,920
3,274
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
1 / 4 / 2
5,481
609
2,372
6,699
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
SrTerror
Ganesha
3
0 / 1 / 0
3,747
416
320
2,587
619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
liht1234
Tsukuyomi
9
3 / 2 / 3
5,503
611
3,821
6,230
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioGebNikeAchilles

VS

Bans
PersephoneAthenaLokiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 0 / 1
5,963
663
2,251
3,654
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
9
2 / 0 / 3
5,317
591
2,995
4,442
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 1
5,870
652
6,795
8,857
4,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 4 / 3
5,769
641
5,301
6,378
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
rbl0
Chronos
10
2 / 2 / 4
5,883
654
1,898
5,790
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
12
12
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
1
0.88
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Anhur
 
Anhur
3
0
1
3.5
W
Kuzenbo
 
Kuzenbo
2
0
3
3.5
W
2
2
1
1.25
L
Olorun
1
4
2
0.5
L
Ganesha
SrTerror
Ganesha
0
1
0
0
W
3
4
3
1.13
L
Tsukuyomi
liht1234
Tsukuyomi
3
2
3
2.25
W
Chronos
rbl0
Chronos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
19,240
28,598
Taken
29,121
9,664
Mitigated
12,293
10,117
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,016
1,974
0
3,335
9,808
5,109
0
7,085
2,684
0
27,857
L
Hou Yi
 
Hou Yi
1,920
826
0
1,087
3,274
772
0
948
2,293
0
26,848
W
Anhur
 
Anhur
2,251
1,630
0
2,099
3,654
913
0
71
3,583
0
37,079
W
Kuzenbo
 
Kuzenbo
2,995
1,015
0
384
4,442
3,545
0
904
3,538
15,289
0
W
6,795
1,577
0
4,685
8,857
4,111
0
0
8,342
30,427
0
L
Olorun
2,372
1,256
0
2,096
6,699
1,627
0
2,169
4,391
26,995
0
L
Ganesha
SrTerror
Ganesha
320
81
0
1,271
2,587
619
0
305
2,195
4,569
0
W
5,301
1,532
0
4,603
6,378
2,288
0
1,569
4,775
0
25,746
L
Tsukuyomi
liht1234
Tsukuyomi
3,821
1,150
0
2,328
6,230
1,537
0
846
5,347
0
24,298
W
Chronos
rbl0
Chronos
1,898
814
0
2,365
5,790
1,436
0
148
5,613
29,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,207
Gold Earned
28,802
239
Minions Killed
296
0
Camps Cleared
0
814,470
Distance Traveled
960,147
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,478
609
50
6
0
188,514
4
L
Hou Yi
4,998
555
63
7
0
170,419
2
W
Anhur
5,963
663
69
8
0
171,187
1
W
Kuzenbo
5,317
591
27
3
0
199,387
4
W
Hades
5,870
652
74
8
0
179,821
4
L
Olorun
5,481
609
62
7
0
161,787
2
L
Ganesha
3,747
416
2
0
0
82,359
2
W
Thanatos
5,769
641
59
7
0
197,093
4
L
Tsukuyomi
5,503
611
62
7
0
211,391
0
W
Chronos
5,883
654
67
7
0
212,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role