Player Matchup

Ares
Ares
Anbuu-_
Ares
Level 14
God Stats
2W - 0L
1,703 SR
Queue Stats
12W - 11L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
HunterUwU
Nu Wa
Level 83
God Stats
4W - 3L
1,454 SR
Queue Stats
61W - 81L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Paladin18110
Tsukuyomi
Level 68
God Stats
4W - 1L
1,680 SR
Queue Stats
136W - 174L
1,440 Elo+
Party 1
Neith
Neith
RenHal0815
Neith
Level 59
God Stats
10W - 14L
1,461 SR
Queue Stats
92W - 123L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
xxNeoxx07
Zhong Kui
Level 89
God Stats
3W - 7L
1,327 SR
Queue Stats
208W - 238L
1,437 Elo+
Party 1
Team Averages
Level 63
1,525 SR
1,420 Elo+

VS

Team Averages
Level 70
1,553 SR
1,429 Elo+
Artio
Artio
DeadlyLion
Artio
Level 24
God Stats
0W - 2L
1,258 SR
Queue Stats
59W - 64L
1,403 Elo+
Party 2
Chiron
Chiron
NightMare0910
Chiron
Level 29
God Stats
6W - 4L
1,737 SR
Queue Stats
108W - 118L
1,391 Elo+
Party 2
Bellona
Bellona
Sh0tK1Lz
Bellona
Level 108
God Stats
1W - 1L
1,743 SR
Queue Stats
405W - 457L
1,436 Elo+
Party 2
Fenrir
Fenrir
ShodThread354
Fenrir
Level 109
God Stats
18W - 24L
1,422 SR
Queue Stats
199W - 216L
1,440 Elo+
Solo
Scylla
Scylla
soulsapper05
Scylla
Level 80
God Stats
3W - 2L
1,607 SR
Queue Stats
132W - 140L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anbuu-_
Ares
11
0 / 4 / 8
6,639
511
2,734
10,703
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
HunterUwU
Nu Wa
13
5 / 1 / 5
7,791
599
6,370
4,965
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Paladin18110
Tsukuyomi
13
5 / 2 / 6
7,715
593
8,399
8,749
2,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
12
4 / 1 / 4
7,409
570
6,004
4,517
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
xxNeoxx07
Zhong Kui
15
5 / 0 / 1
8,836
680
7,613
9,418
6,741
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 4 / 4
6,261
482
2,577
10,061
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 4 / 1
6,477
498
6,147
8,471
1,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Sh0tK1Lz
Bellona
12
0 / 3 / 0
6,639
511
3,623
10,135
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 1
6,262
482
3,319
10,305
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
12
3 / 3 / 0
7,235
557
3,387
6,946
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
8
8
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
Anbuu-_
Ares
0
4
8
1
L
Artio
1
4
4
0.75
W
Nu Wa
HunterUwU
Nu Wa
5
1
5
7.5
L
3
4
1
0.88
W
Tsukuyomi
Paladin18110
Tsukuyomi
5
2
6
4
W
Neith
4
1
4
6
L
Bellona
Sh0tK1Lz
Bellona
0
3
0
0
L
1
5
1
0.3
L
Scylla
3
3
0
1
W
Zhong Kui
xxNeoxx07
Zhong Kui
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,120
Damage
19,053
38,352
Taken
45,918
20,208
Mitigated
24,159
8,405
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Anbuu-_
Ares
2,734
405
0
1,419
10,703
7,047
56
1,727
8,976
15,517
0
L
Artio
2,577
524
551
2,044
10,061
8,371
260
2,789
7,182
11,549
0
W
Nu Wa
HunterUwU
Nu Wa
6,370
1,698
0
92
4,965
1,616
434
2,367
2,598
33,798
0
L
6,147
2,177
498
2,293
8,471
1,914
838
2,673
5,652
0
36,936
W
Tsukuyomi
Paladin18110
Tsukuyomi
8,399
2,458
0
873
8,749
2,972
0
1,053
7,696
0
47,327
W
Neith
6,004
2,601
0
866
4,517
1,832
1,512
1,039
3,478
0
46,737
L
Bellona
Sh0tK1Lz
Bellona
3,623
1,108
0
3,112
10,135
8,673
0
5,549
4,542
0
38,985
L
3,319
533
0
3,495
10,305
3,279
0
3,637
6,559
0
31,163
L
Scylla
3,387
41
0
71
6,946
1,922
0
1,584
5,266
41,104
0
W
Zhong Kui
xxNeoxx07
Zhong Kui
7,613
1,590
0
5,155
9,418
6,741
646
0
9,418
57,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
32,874
414
Minions Killed
334
0
Camps Cleared
0
1,295,618
Distance Traveled
1,137,671
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,639
511
24
2
0
257,574
1
L
Artio
6,261
482
18
1
0
248,225
0
W
Nu Wa
7,791
599
77
6
0
244,582
1
L
Chiron
6,477
498
84
6
0
236,568
0
W
Tsukuyomi
7,715
593
74
6
0
330,543
2
W
Neith
7,409
570
97
7
0
258,406
2
L
Bellona
6,639
511
95
7
0
236,161
2
L
Fenrir
6,262
482
70
5
0
195,646
3
L
Scylla
7,235
557
67
5
0
221,071
3
W
Zhong Kui
8,836
680
142
11
0
204,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role