Player Matchup

Janus
Janus
Sombrart
Janus
Level 42
God Stats
9W - 7L
1,494 SR
Queue Stats
109W - 142L
1,354 Elo+
Solo
Hades
Hades
SyLoveYou
Hades
Level 64
God Stats
23W - 18L
1,506 SR
Queue Stats
235W - 272L
1,406 Elo+
Solo
Cernunnos
Cernunnos
WisiPanda
Cernunnos
Level 95
God Stats
4W - 1L
1,595 SR
Queue Stats
39W - 50L
1,376 Elo+
Solo
Geb
Geb
bastis-LeBon
Geb
Level 68
God Stats
1W - 2L
1,281 SR
Queue Stats
15W - 22L
1,423 Elo+
Solo
Arachne
Arachne
legea02
Arachne
Level 44
God Stats
10W - 13L
1,346 SR
Queue Stats
51W - 65L
1,431 Elo+
Solo
Team Averages
Level 63
1,444 SR
1,398 Elo+

VS

Team Averages
Level 85
1,392 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Avency_MeRCuR
Rama
Level 64
God Stats
1W - 2L
1,292 SR
Queue Stats
49W - 60L
1,306 Elo+
Party 1
King Arthur
King Arthur
Mr Panda667
King Arthur
Level 47
God Stats
0W - 1L
1,290 SR
Queue Stats
88W - 102L
1,355 Elo+
Solo
Agni
Agni
makiafa
Agni
Level 126
God Stats
0W - 4L
1,422 SR
Queue Stats
242W - 228L
1,550 Elo+
Solo
Bacchus
Bacchus
tams6r
Bacchus
Level 104
God Stats
13W - 17L
1,453 SR
Queue Stats
54W - 66L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sombrart
Janus
11
1 / 3 / 2
6,709
516
4,132
9,058
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
SyLoveYou
Hades
12
3 / 0 / 2
6,860
528
2,242
6,330
4,087
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
WisiPanda
Cernunnos
11
3 / 0 / 3
6,561
505
8,303
8,529
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 5
6,592
507
4,500
9,031
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
legea02
Arachne
11
3 / 4 / 1
6,546
504
3,850
10,851
3,658
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 5 / 2
6,811
524
6,550
9,120
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 2
5,518
424
3,681
6,171
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mr Panda667
King Arthur
10
0 / 2 / 0
5,869
451
1,681
5,956
3,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
makiafa
Agni
12
4 / 2 / 2
7,161
551
9,720
6,358
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
tams6r
Bacchus
9
0 / 1 / 1
5,918
455
4,734
10,455
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
8
8
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
5
2
1
L
0
2
2
0.5
L
King Arthur
Mr Panda667
King Arthur
0
2
0
0
W
Janus
Sombrart
Janus
1
3
2
0.67
W
Hades
SyLoveYou
Hades
3
0
2
4
W
Cernunnos
WisiPanda
Cernunnos
3
0
3
4.5
W
1
1
5
3.5
W
Arachne
legea02
Arachne
3
4
1
0.88
L
Agni
makiafa
Agni
4
2
2
2.5
L
Bacchus
tams6r
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
26,366
43,799
Taken
38,060
20,581
Mitigated
16,243
16,743
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,550
1,696
0
2,224
9,120
2,983
34
3,662
5,382
0
34,982
L
3,681
3,154
0
1,361
6,171
1,378
0
1,090
5,081
0
25,254
L
King Arthur
Mr Panda667
King Arthur
1,681
301
0
0
5,956
3,829
381
789
5,167
0
23,645
W
Janus
Sombrart
Janus
4,132
417
0
3,199
9,058
2,675
462
3,286
5,478
32,924
0
W
Hades
SyLoveYou
Hades
2,242
371
23
2,657
6,330
4,087
455
743
5,579
28,730
0
W
Cernunnos
WisiPanda
Cernunnos
8,303
4,691
0
4,183
8,529
2,929
438
3,078
5,367
0
40,932
W
4,500
475
516
1,979
9,031
7,232
28
3,697
5,196
17,856
0
W
Arachne
legea02
Arachne
3,850
2,644
0
4,186
10,851
3,658
0
2,920
7,725
0
26,441
L
Agni
makiafa
Agni
9,720
775
0
1,656
6,358
2,006
0
2,965
3,209
39,089
0
L
Bacchus
tams6r
Bacchus
4,734
411
211
4,894
10,455
6,047
0
2,072
8,347
17,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
31,277
266
Minions Killed
275
0
Camps Cleared
0
1,301,629
Distance Traveled
1,279,811
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,811
524
54
4
0
279,501
2
L
Rama
5,518
424
63
5
0
264,521
3
L
King Arthur
5,869
451
52
4
0
202,812
0
W
Janus
6,709
516
66
5
0
271,110
4
W
Hades
6,860
528
60
5
0
244,229
10
W
Cernunnos
6,561
505
70
5
0
231,997
0
W
Geb
6,592
507
25
2
0
261,837
0
W
Arachne
6,546
504
45
3
0
292,456
0
L
Agni
7,161
551
82
6
0
251,058
3
L
Bacchus
5,918
455
24
2
0
281,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role