Player Matchup

Hera
Hera
Gasnot
Hera
Level 26
God Stats
44W - 51L
1,514 SR
Queue Stats
244W - 260L
1,391 Elo+
Solo
Ymir
Ymir
Inhaale
Ymir
Level 37
God Stats
2W - 3L
1,366 SR
Queue Stats
62W - 62L
1,466 Elo+
Party 1
Nemesis
Nemesis
Jinouseus
Nemesis
Level 11
God Stats
1W - 2L
1,691 SR
Queue Stats
5W - 12L
1,339 Elo+
Solo
Heimdallr
Heimdallr
OGschurik
Heimdallr
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
36W - 40L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OneZ0311
Tsukuyomi
Level 14
God Stats
2W - 3L
1,627 SR
Queue Stats
11W - 17L
1,379 Elo+
Party 1
Team Averages
Level 21
1,501 SR
1,411 Elo+

VS

Team Averages
Level 24
1,520 SR
1,502 Elo+
Nu Wa
Nu Wa
BlameMachine
Nu Wa
Level 19
God Stats
6W - 2L
1,626 SR
Queue Stats
67W - 77L
1,425 Elo+
Solo
Ares
Ares
FHRIP
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Hertz3213
Skadi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 85L
1,615 Elo+
Solo
Neith
Neith
Monchique
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
zSker
Hades
Level 26
God Stats
19W - 20L
1,472 SR
Queue Stats
24W - 23L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gasnot
Hera
16
4 / 8 / 9
10,713
1,071
13,633
17,749
5,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Inhaale
Ymir
16
2 / 6 / 8
9,592
959
9,992
27,143
25,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Jinouseus
Nemesis
16
3 / 10 / 9
9,952
995
5,685
22,037
8,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
OGschurik
Heimdallr
16
3 / 11 / 10
10,112
1,011
12,018
20,975
7,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
OneZ0311
Tsukuyomi
16
2 / 8 / 6
9,166
917
7,332
15,301
5,626
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

37

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 30
12,549
1,255
19,079
7,869
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
FHRIP
Ares
17
1 / 5 / 27
10,920
1,092
6,794
14,592
15,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Hertz3213
Skadi
20
20 / 1 / 21
14,849
1,485
30,286
7,383
3,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Monchique
Neith
19
5 / 2 / 24
11,024
1,102
16,232
6,803
3,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
zSker
Hades
18
8 / 4 / 23
11,692
1,169
26,703
15,828
13,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
168
14
Kills
43
43
Deaths
14
42
Assists
125
Player
Kills
Deaths
Assists
KDA
W
9
2
30
12
W
Ares
FHRIP
Ares
1
5
27
2.9
L
Hera
Gasnot
Hera
4
8
9
1.06
W
Skadi
Hertz3213
Skadi
20
1
21
30.5
L
Ymir
Inhaale
Ymir
2
6
8
1
L
Nemesis
Jinouseus
Nemesis
3
10
9
0.75
W
Neith
Monchique
Neith
5
2
24
8.5
L
Heimdallr
OGschurik
Heimdallr
3
11
10
0.73
L
Tsukuyomi
OneZ0311
Tsukuyomi
2
8
6
0.63
W
Hades
zSker
Hades
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,660
Damage
99,094
103,205
Taken
52,475
53,460
Mitigated
39,459
8,185
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,079
3,314
76
232
7,869
3,641
0
2,583
5,286
31,635
0
W
Ares
FHRIP
Ares
6,794
758
258
1,565
14,592
15,597
0
7,543
7,049
16,037
0
L
Hera
Gasnot
Hera
13,633
3,181
179
2,940
17,749
5,275
0
8,808
8,941
52,959
0
W
Skadi
Hertz3213
Skadi
30,286
15,249
0
3,195
7,383
3,371
0
3,228
4,155
0
55,013
L
Ymir
Inhaale
Ymir
9,992
1,064
383
1,783
27,143
25,796
0
14,877
12,266
28,387
0
L
Nemesis
Jinouseus
Nemesis
5,685
1,401
0
383
22,037
8,821
0
11,385
10,652
0
11,768
W
Neith
Monchique
Neith
16,232
5,672
0
2,188
6,803
3,215
0
2,631
4,172
0
34,177
L
Heimdallr
OGschurik
Heimdallr
12,018
5,018
198
1,453
20,975
7,942
0
10,185
10,790
0
31,302
L
Tsukuyomi
OneZ0311
Tsukuyomi
7,332
1,192
89
777
15,301
5,626
0
7,321
7,980
27
17,250
W
Hades
zSker
Hades
26,703
1,209
542
4,442
15,828
13,635
0
7,653
8,175
44,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
61,034
184
Minions Killed
183
4
Camps Cleared
5
867,505
Distance Traveled
855,789
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,549
1,255
25
3
0
203,561
1
W
Ares
10,920
1,092
19
2
1
138,753
1
L
Hera
10,713
1,071
91
9
1
164,971
2
W
Skadi
14,849
1,485
56
6
3
189,898
0
L
Ymir
9,592
959
35
4
0
173,812
0
L
Nemesis
9,952
995
11
1
1
201,897
0
W
Neith
11,024
1,102
40
4
0
138,824
4
L
Heimdallr
10,112
1,011
32
3
2
178,761
1
L
Tsukuyomi
9,166
917
15
2
0
148,064
1
W
Hades
11,692
1,169
43
4
1
184,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role