Player Matchup

Kukulkan
Kukulkan
CivilianBeast21
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,243 Elo+
Party 1
Cliodhna
Cliodhna
KingKongKai23
Cliodhna
Level 107
God Stats
7W - 13L
1,494 SR
Queue Stats
422W - 441L
1,428 Elo+
Solo
Cthulhu
Cthulhu
MassaDun2x
Cthulhu
Level 60
God Stats
1W - 2L
1,395 SR
Queue Stats
152W - 130L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RedEyeWolfman
Ah Muzen Cab
Level 153
God Stats
1W - 5L
1,453 SR
Queue Stats
97W - 113L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
rural_king30
Gilgamesh
Level 63
God Stats
3W - 5L
1,400 SR
Queue Stats
139W - 187L
1,303 Elo+
Party 1
Team Averages
Level 80
1,448 SR
1,352 Elo+

VS

Team Averages
Level 102
1,403 SR
1,414 Elo+
Jing Wei
Jing Wei
BFelty9119
Jing Wei
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 254L
1,486 Elo+
Party 2
Loki
Loki
J3rry_B3rry_3000
Loki
Level 121
God Stats
5W - 10L
1,436 SR
Queue Stats
171W - 186L
1,450 Elo+
Party 2
Scylla
Scylla
Sageofstupidity
Scylla
Level 104
God Stats
4W - 9L
1,261 SR
Queue Stats
195W - 206L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Snarffle
Sun Wukong
Level 103
God Stats
2W - 2L
1,234 SR
Queue Stats
49W - 54L
1,372 Elo+
Solo
Ymir
Ymir
y-jynx-y
Ymir
Level 65
God Stats
7W - 6L
1,585 SR
Queue Stats
317W - 399L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 2 / 1
7,204
400
3,048
5,759
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
KingKongKai23
Cliodhna
14
6 / 3 / 3
8,947
497
16,432
14,218
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MassaDun2x
Cthulhu
14
3 / 1 / 4
8,797
489
10,236
15,154
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
RedEyeWolfman
Ah Muzen Cab
15
2 / 2 / 2
8,958
498
7,969
6,938
2,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
rural_king30
Gilgamesh
12
0 / 4 / 1
7,627
424
8,776
14,621
12,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BFelty9119
Jing Wei
16
0 / 2 / 2
8,976
499
2,314
9,325
2,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 0 / 1
10,626
590
13,910
13,751
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
7,988
444
9,131
10,681
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Snarffle
Sun Wukong
14
2 / 2 / 1
8,727
485
6,224
11,932
5,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
0 / 3 / 5
8,098
450
4,549
17,991
11,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
12
12
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BFelty9119
Jing Wei
0
2
2
0.5
L
Kukulkan
0
2
1
0.25
W
9
0
1
9.5
L
Cliodhna
KingKongKai23
Cliodhna
6
3
3
2.5
L
Cthulhu
MassaDun2x
Cthulhu
3
1
4
5
L
Ah Muzen Cab
RedEyeWolfman
Ah Muzen Cab
2
2
2
1.5
W
1
4
0
0.25
W
Sun Wukong
Snarffle
Sun Wukong
2
2
1
1.25
L
Gilgamesh
rural_king30
Gilgamesh
0
4
1
0.13
W
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,461
Damage
36,128
56,690
Taken
63,680
38,423
Mitigated
26,663
14,183
Healing
20,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BFelty9119
Jing Wei
2,314
1,610
0
2,371
9,325
2,783
798
1,951
7,346
0
67,054
L
Kukulkan
3,048
375
0
190
5,759
1,770
516
2,299
3,254
30,105
0
W
13,910
4,832
0
5,368
13,751
4,407
354
1,308
12,045
0
75,924
L
Cliodhna
KingKongKai23
Cliodhna
16,432
2,574
0
4,380
14,218
7,075
102
2,548
11,458
0
66,575
L
Cthulhu
MassaDun2x
Cthulhu
10,236
936
783
3,352
15,154
15,257
11
5,292
9,674
39,864
0
L
Ah Muzen Cab
RedEyeWolfman
Ah Muzen Cab
7,969
2,868
38
2,637
6,938
2,211
307
296
6,642
0
64,420
W
9,131
606
0
1,404
10,681
2,529
348
2,227
8,147
46,637
0
W
Sun Wukong
Snarffle
Sun Wukong
6,224
1,277
235
2,908
11,932
5,708
1,646
1,055
10,752
0
50,678
L
Gilgamesh
rural_king30
Gilgamesh
8,776
2,109
0
2,803
14,621
12,110
46
2,517
11,982
0
46,232
W
Ymir
4,549
1,490
3,236
5,426
17,991
11,236
0
6,743
10,963
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
44,415
461
Minions Killed
535
0
Camps Cleared
0
1,678,493
Distance Traveled
1,700,908
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,976
499
157
9
0
368,602
6
L
Kukulkan
7,204
400
75
4
0
289,845
1
W
Loki
10,626
590
133
7
0
366,570
6
L
Cliodhna
8,947
497
97
5
0
388,550
2
L
Cthulhu
8,797
489
68
4
0
354,942
3
L
Ah Muzen Cab
8,958
498
139
8
0
345,864
2
W
Scylla
7,988
444
102
6
0
294,750
0
W
Sun Wukong
8,727
485
109
6
0
342,016
6
L
Gilgamesh
7,627
424
82
5
0
299,292
2
W
Ymir
8,098
450
34
2
0
328,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role