Player Matchup

Tsukuyomi
Tsukuyomi
Bezik
Tsukuyomi
Level 56
God Stats
3W - 2L
1,699 SR
Queue Stats
70W - 52L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
Mołdrzykosa
Baron Samedi
Level 113
God Stats
2W - 2L
1,352 SR
Queue Stats
188W - 156L
1,654 Elo+
Party 1
Xing Tian
Xing Tian
Vertuo
Xing Tian
Level 96
God Stats
1W - 2L
1,211 SR
Queue Stats
139W - 153L
1,536 Elo+
Solo
Team Averages
Level 88
1,421 SR
1,593 Elo+

VS

Team Averages
Level 112
1,732 SR
1,586 Elo+
Arachne
Arachne
SpidersAreBae
Arachne
Level 39
God Stats
0W - 4L
1,658 SR
Queue Stats
35W - 56L
1,377 Elo+
Solo
Sylvanus
Sylvanus
markomatkovic
Sylvanus
Level 138
God Stats
6W - 7L
1,589 SR
Queue Stats
147W - 145L
1,668 Elo+
Solo
Bastet
Bastet
花满堂丶
Bastet
Level 160
God Stats
13W - 2L
1,951 SR
Queue Stats
430W - 176L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bezik
Tsukuyomi
13
5 / 5 / 3
9,828
756
14,391
13,245
5,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Mołdrzykosa
Baron Samedi
13
5 / 3 / 6
9,942
765
11,298
10,824
9,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Vertuo
Xing Tian
13
1 / 4 / 8
9,359
720
8,281
18,085
17,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
6 / 5 / 6
9,064
697
8,748
12,552
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
markomatkovic
Sylvanus
13
2 / 3 / 10
9,378
721
8,238
14,683
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
14
4 / 3 / 8
9,201
708
16,314
14,375
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
12
12
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bezik
Tsukuyomi
5
5
3
1.3
W
Baron Samedi
Mołdrzykosa
Baron Samedi
5
3
6
2.67
L
Arachne
6
5
6
1.8
W
Xing Tian
Vertuo
Xing Tian
1
4
8
1.25
L
Sylvanus
markomatkovic
Sylvanus
2
3
10
2.33
L
Bastet
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,970
Damage
33,300
42,154
Taken
41,610
33,337
Mitigated
26,126
14,997
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bezik
Tsukuyomi
14,391
3,864
0
3,848
13,245
5,770
976
2,754
10,064
0
34,247
W
Baron Samedi
Mołdrzykosa
Baron Samedi
11,298
2,387
3,311
4,448
10,824
9,704
599
2,557
8,080
36,742
0
L
Arachne
8,748
4,879
0
3,571
12,552
5,422
0
7,117
5,435
0
18,970
W
Xing Tian
Vertuo
Xing Tian
8,281
1,065
827
2,563
18,085
17,863
271
3,248
14,234
19,468
0
L
Sylvanus
markomatkovic
Sylvanus
8,238
2,099
3,439
5,855
14,683
11,963
347
7,347
7,336
20,961
0
L
Bastet
16,314
2,878
0
3,884
14,375
8,741
0
5,604
8,771
0
38,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
27,643
180
Minions Killed
105
6
Camps Cleared
6
707,733
Distance Traveled
767,511
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,828
756
78
6
2
251,639
4
W
Baron Samedi
9,942
765
69
5
3
217,561
3
L
Arachne
9,064
697
20
2
4
256,958
4
W
Xing Tian
9,359
720
33
3
1
238,533
8
L
Sylvanus
9,378
721
19
1
0
231,953
5
L
Bastet
9,201
708
66
5
2
278,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role