Player Matchup

Loki
Loki
HawkEye49
Loki
Level 33
God Stats
0W - 3L
1,402 SR
Queue Stats
2W - 9L
1,184 Elo+
Solo
Sun Wukong
Sun Wukong
ItzJaeger
Sun Wukong
Level 63
God Stats
27W - 48L
1,299 SR
Queue Stats
261W - 398L
1,385 Elo+
Solo
Neith
Neith
LuQaSOO
Neith
Level 4
God Stats
2W - 2L
1,666 SR
Queue Stats
5W - 2L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
POmihoKI
Kuzenbo
Level 102
God Stats
6W - 4L
1,401 SR
Queue Stats
32W - 25L
1,568 Elo+
Party 1
Merlin
Merlin
TickTackPL
Merlin
Level 134
God Stats
1W - 2L
1,456 SR
Queue Stats
70W - 66L
1,584 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,440 Elo+

VS

Team Averages
Level 62
1,545 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Chistyi47
Hou Yi
Level 45
God Stats
34W - 27L
1,653 SR
Queue Stats
340W - 356L
1,460 Elo+
Solo
Thanatos
Thanatos
PakpaKEV150
Thanatos
Level 47
God Stats
32W - 22L
1,586 SR
Queue Stats
98W - 79L
1,590 Elo+
Solo
Nu Wa
Nu Wa
bellacro
Nu Wa
Level 86
God Stats
91W - 80L
1,485 SR
Queue Stats
207W - 215L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 4 / 1
9,764
444
5,684
15,271
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ItzJaeger
Sun Wukong
16
1 / 4 / 1
10,340
470
8,606
23,025
14,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
LuQaSOO
Neith
14
0 / 6 / 1
8,882
404
2,825
7,865
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
POmihoKI
Kuzenbo
13
1 / 2 / 2
8,564
389
4,383
13,320
15,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
TickTackPL
Merlin
16
1 / 5 / 3
9,914
451
11,640
12,790
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 1 / 6
11,706
532
10,383
14,564
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
 
Geb
16
0 / 0 / 12
11,158
507
4,618
10,655
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Chistyi47
Hou Yi
20
7 / 0 / 8
13,327
606
15,262
17,227
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
PakpaKEV150
Thanatos
20
10 / 2 / 4
13,210
600
18,440
16,654
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
bellacro
Nu Wa
16
1 / 2 / 11
10,601
482
8,419
12,508
6,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
21
21
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
6
6
W
Geb
 
Geb
0
0
12
6
W
Hou Yi
Chistyi47
Hou Yi
7
0
8
11
L
Loki
2
4
1
0.63
L
Sun Wukong
ItzJaeger
Sun Wukong
1
4
1
0.38
L
Neith
LuQaSOO
Neith
0
6
1
0.08
L
Kuzenbo
POmihoKI
Kuzenbo
1
2
2
1
W
Thanatos
PakpaKEV150
Thanatos
10
2
4
6
L
Merlin
TickTackPL
Merlin
1
5
3
0.5
W
Nu Wa
bellacro
Nu Wa
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,138
Damage
57,122
72,271
Taken
71,608
39,457
Mitigated
47,182
19,286
Healing
47,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,383
2,735
983
5,407
14,564
12,669
1,121
1,991
12,573
14,038
50,608
W
Geb
 
Geb
4,618
762
0
3,143
10,655
12,912
882
3,763
6,892
37,365
0
W
Hou Yi
Chistyi47
Hou Yi
15,262
7,316
0
11,976
17,227
7,623
1,080
3,627
13,600
0
136,122
L
Loki
5,684
916
0
5,165
15,271
3,898
0
2,916
12,309
0
75,534
L
Sun Wukong
ItzJaeger
Sun Wukong
8,606
1,406
0
8,954
23,025
14,993
0
3,959
18,002
0
72,958
L
Neith
LuQaSOO
Neith
2,825
1,169
0
141
7,865
1,618
903
1,433
6,432
0
41,050
L
Kuzenbo
POmihoKI
Kuzenbo
4,383
918
943
1,812
13,320
15,731
104
5,066
8,129
36,796
0
W
Thanatos
PakpaKEV150
Thanatos
18,440
6,464
0
20,495
16,654
7,324
2,596
2,690
13,964
0
107,256
L
Merlin
TickTackPL
Merlin
11,640
193
0
2,271
12,790
3,217
391
2,387
10,305
84,488
0
W
Nu Wa
bellacro
Nu Wa
8,419
2,010
105
5,715
12,508
6,654
2,827
6,385
6,123
60,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
60,002
599
Minions Killed
616
0
Camps Cleared
0
1,962,468
Distance Traveled
2,069,449
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,706
532
122
6
0
395,943
14
W
Geb
11,158
507
56
3
0
451,337
6
W
Hou Yi
13,327
606
174
8
0
403,142
4
L
Loki
9,764
444
123
6
0
406,330
3
L
Sun Wukong
10,340
470
152
7
0
363,556
6
L
Neith
8,882
404
110
5
0
375,169
4
L
Kuzenbo
8,564
389
54
2
0
438,984
5
W
Thanatos
13,210
600
145
7
0
464,513
5
L
Merlin
9,914
451
160
7
0
378,429
3
W
Nu Wa
10,601
482
119
5
0
354,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role