Player Matchup

Skadi
Skadi
Agent-Pannenkoek
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ares
Ares
BrunetteOncle37
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,303 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Helianjie
Morgan Le Fay
Level 6
God Stats
4W - 3L
1,242 SR
Queue Stats
5W - 7L
1,337 Elo+
Solo
Thor
Thor
SheWanaGo2Japan3
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
raisinbarbarian
Sun Wukong
Level 25
God Stats
2W - 2L
1,551 SR
Queue Stats
8W - 14L
1,299 Elo+
Solo
Team Averages
Level 11
1,459 SR
1,399 Elo+

VS

Team Averages
Level 14
1,579 SR
1,462 Elo+
Bellona
Bellona
CronIx-BionIx
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,278 Elo+
Solo
Cliodhna
Cliodhna
Molo4ko228337
Cliodhna
Level 27
God Stats
13W - 4L
1,924 SR
Queue Stats
113W - 131L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Oranje_papagaai
Cthulhu
Level 11
God Stats
2W - 1L
1,656 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
dangerousbot56
Kukulkan
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Ra
Ra
smefanye
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 8
16,606
639
40,316
15,126
6,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 14
11,222
432
9,221
33,734
24,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Helianjie
Morgan Le Fay
14
1 / 6 / 6
9,947
383
6,857
12,074
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 7 / 7
14,056
541
15,999
22,262
9,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
raisinbarbarian
Sun Wukong
15
1 / 13 / 3
10,597
408
3,852
19,704
13,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 2 / 5
9,499
365
3,957
11,367
10,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Molo4ko228337
Cliodhna
20
10 / 7 / 1
13,138
505
26,302
21,250
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 9 / 3
11,049
425
7,388
33,252
33,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
1 / 10 / 4
9,805
377
4,550
20,072
11,022
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
8 / 7 / 6
12,886
496
19,538
19,080
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
34
Kills
25
27
Deaths
35
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
20
0
8
24
W
1
1
14
8
L
Bellona
2
2
5
2.25
W
Morgan Le Fay
Helianjie
Morgan Le Fay
1
6
6
0.67
L
Cliodhna
Molo4ko228337
Cliodhna
10
7
1
1.5
L
4
9
3
0.61
W
11
7
7
2.07
L
Kukulkan
1
10
4
0.3
W
Sun Wukong
raisinbarbarian
Sun Wukong
1
13
3
0.19
L
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,245
Damage
61,735
102,900
Taken
105,021
57,555
Mitigated
71,956
23,800
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,316
23,134
0
3,864
15,126
6,366
9,314
4,630
10,266
0
160,406
W
9,221
369
145
11,115
33,734
24,599
422
8,553
24,715
36,452
0
L
Bellona
3,957
885
0
3,343
11,367
10,609
286
2,261
9,106
0
22,326
W
Morgan Le Fay
Helianjie
Morgan Le Fay
6,857
1,125
0
2,271
12,074
3,968
1,397
5,860
5,978
33,893
0
L
Cliodhna
Molo4ko228337
Cliodhna
26,302
3,757
0
5,130
21,250
8,832
92
2,825
18,425
0
124,156
L
7,388
975
476
6,972
33,252
33,874
529
4,617
28,635
47,889
0
W
15,999
5,968
0
5,057
22,262
9,248
2,725
6,702
15,276
0
89,389
L
Kukulkan
4,550
1,106
0
1,447
20,072
11,022
1,773
2,973
17,099
35,252
0
W
Sun Wukong
raisinbarbarian
Sun Wukong
3,852
1,767
0
1,348
19,704
13,374
70
4,429
15,189
0
26,744
L
19,538
818
1,222
6,489
19,080
7,619
462
3,402
15,678
94,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,428
Gold Earned
56,377
437
Minions Killed
523
0
Camps Cleared
0
2,315,998
Distance Traveled
2,137,615
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,606
639
201
8
0
517,399
0
W
Ares
11,222
432
31
1
0
470,335
4
L
Bellona
9,499
365
46
2
0
366,883
1
W
Morgan Le Fay
9,947
383
40
2
0
407,009
0
L
Cliodhna
13,138
505
188
7
0
504,532
0
L
Cthulhu
11,049
425
83
3
0
422,307
2
W
Thor
14,056
541
125
5
0
479,203
0
L
Kukulkan
9,805
377
55
2
0
369,372
6
W
Sun Wukong
10,597
408
40
2
0
442,052
0
L
Ra
12,886
496
151
6
0
474,521
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role