Player Matchup

Kukulkan
Kukulkan
Kratos_Assassin1
Kukulkan
Level 107
God Stats
1W - 3L
1,572 SR
Queue Stats
27W - 43L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Sweeneychop
Cthulhu
Level 103
God Stats
6W - 6L
1,676 SR
Queue Stats
48W - 40L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
alexelmaton2000
Jing Wei
Level 72
God Stats
6W - 12L
1,401 SR
Queue Stats
245W - 313L
1,422 Elo+
Party 1
Team Averages
Level 94
1,550 SR
1,450 Elo+

VS

Team Averages
Level 77
1,526 SR
1,472 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DragonSlayerTKB
Awilix
Level 70
God Stats
53W - 48L
1,521 SR
Queue Stats
61W - 52L
1,472 Elo+
Solo
Ymir
Ymir
Fitzyhere_Fan
Ymir
Level 95
God Stats
2W - 3L
1,556 SR
Queue Stats
47W - 47L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
9,150
704
9,007
6,745
3,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sweeneychop
Cthulhu
14
4 / 2 / 7
8,975
690
9,405
11,070
13,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
13
4 / 3 / 6
8,808
678
6,912
7,153
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 4
8,030
618
4,860
8,812
3,302
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 5 / 3
7,784
599
5,873
8,395
3,044
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 3
8,409
647
4,679
14,818
15,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
5
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
L
1
5
3
0.5
L
3
4
3
1.13
W
4
1
6
7
W
Cthulhu
Sweeneychop
Cthulhu
4
2
7
3.75
W
Jing Wei
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
15,412
24,968
Taken
32,025
19,903
Mitigated
22,025
3,929
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,860
200
0
886
8,812
3,302
0
5,771
3,041
25,979
0
L
5,873
2,307
269
606
8,395
3,044
0
5,782
2,613
0
16,425
L
4,679
569
58
1,692
14,818
15,679
0
7,356
7,462
17,149
0
W
9,007
860
0
892
6,745
3,361
312
3,506
3,239
42,078
0
W
Cthulhu
Sweeneychop
Cthulhu
9,405
681
402
1,551
11,070
13,090
99
3,373
7,697
22,078
0
W
Jing Wei
6,912
4,151
181
903
7,153
3,452
308
3,595
3,558
0
30,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
24,223
151
Minions Killed
98
9
Camps Cleared
3
752,129
Distance Traveled
656,686
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,030
618
43
3
1
226,671
5
L
Awilix
7,784
599
23
2
2
199,469
0
L
Ymir
8,409
647
32
2
0
230,546
5
W
Kukulkan
9,150
704
85
7
3
242,028
1
W
Cthulhu
8,975
690
20
2
0
266,914
1
W
Jing Wei
8,808
678
46
4
6
243,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role