Player Matchup

Hou Yi
Hou Yi
DeGrimer
Hou Yi
Level 28
God Stats
5W - 4L
1,588 SR
Queue Stats
60W - 63L
1,455 Elo+
Party 1
Bellona
Bellona
Jinouseus
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
Menoriz
Kumbhakarna
Level 28
God Stats
4W - 6L
1,692 SR
Queue Stats
63W - 71L
1,438 Elo+
Party 1
Vulcan
Vulcan
ShadowOfaDreamer
Vulcan
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
67W - 48L
1,531 Elo+
Solo
Cliodhna
Cliodhna
aAlduin93
Cliodhna
Level 27
God Stats
7W - 6L
1,541 SR
Queue Stats
139W - 143L
1,486 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,457 Elo+

VS

Team Averages
Level 15
1,453 SR
1,454 Elo+
Kali
Kali
Alaska49
Kali
Level 17
God Stats
7W - 9L
1,196 SR
Queue Stats
44W - 36L
1,496 Elo+
Solo
Bellona
Bellona
CSICSKANYITOGATO
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2
Rama
Rama
Noxwinslol
Rama
Level 25
God Stats
10W - 5L
1,665 SR
Queue Stats
47W - 52L
1,408 Elo+
Solo
Geb
Geb
iamHoshi
Geb
Level 26
God Stats
9W - 7L
1,650 SR
Queue Stats
54W - 57L
1,418 Elo+
Solo
Kukulkan
Kukulkan
roti42013
Kukulkan
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeGrimer
Hou Yi
13
5 / 2 / 5
8,152
480
14,525
9,432
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jinouseus
Bellona
12
2 / 1 / 4
8,033
473
4,119
8,346
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Menoriz
Kumbhakarna
13
1 / 2 / 8
8,029
472
4,621
14,788
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 0 / 4
10,966
645
12,021
5,472
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
aAlduin93
Cliodhna
15
12 / 4 / 6
9,987
587
12,664
10,174
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 6 / 1
8,721
513
6,976
15,601
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 7 / 0
7,188
423
8,963
13,290
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 4 / 1
7,142
420
10,713
12,671
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
7,573
445
2,875
15,749
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
roti42013
Kukulkan
9
0 / 7 / 2
6,036
355
1,612
7,443
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
27
Kills
9
9
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
2
6
1
0.42
L
3
7
0
0.43
W
Hou Yi
DeGrimer
Hou Yi
5
2
5
3.75
W
Bellona
Jinouseus
Bellona
2
1
4
4
W
Kumbhakarna
Menoriz
Kumbhakarna
1
2
8
2.5
L
3
4
1
0.88
W
7
0
4
9
W
Cliodhna
aAlduin93
Cliodhna
12
4
6
3.75
L
1
3
2
0.67
L
Kukulkan
roti42013
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
31,139
48,212
Taken
64,754
29,385
Mitigated
35,630
10,833
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,976
2,818
0
5,729
15,601
6,793
0
5,562
10,039
0
48,016
L
8,963
1,679
0
634
13,290
10,680
132
4,033
9,257
7,056
27,208
W
Hou Yi
DeGrimer
Hou Yi
14,525
6,377
0
2,550
9,432
2,969
712
1,268
8,164
0
51,849
W
Bellona
Jinouseus
Bellona
4,119
946
0
1,996
8,346
7,307
1,355
981
7,365
9,464
14,717
W
Kumbhakarna
Menoriz
Kumbhakarna
4,621
645
0
3,411
14,788
12,098
49
3,211
11,577
21,856
0
L
10,713
8,737
0
4,714
12,671
3,679
974
3,309
9,362
0
47,662
W
12,021
5,088
0
1,429
5,472
2,052
0
241
5,231
98,745
0
W
Cliodhna
aAlduin93
Cliodhna
12,664
3,479
0
1,447
10,174
4,959
0
989
9,185
0
58,286
L
2,875
443
2,270
3,759
15,749
12,130
154
4,551
11,198
21,514
0
L
Kukulkan
roti42013
Kukulkan
1,612
622
0
400
7,443
2,348
136
1,007
6,436
16,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
36,660
427
Minions Killed
320
0
Camps Cleared
0
1,522,112
Distance Traveled
1,411,981
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,721
513
95
6
0
268,771
2
L
Bellona
7,188
423
62
4
0
314,789
1
W
Hou Yi
8,152
480
86
5
0
284,868
1
W
Bellona
8,033
473
53
3
0
263,507
0
W
Kumbhakarna
8,029
472
30
2
0
342,157
0
L
Rama
7,142
420
96
6
0
231,888
0
W
Vulcan
10,966
645
163
10
0
298,993
2
W
Cliodhna
9,987
587
95
6
0
332,587
10
L
Geb
7,573
445
31
2
0
294,205
4
L
Kukulkan
6,036
355
36
2
0
302,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role