Player Matchup

Thanatos
Thanatos
Diaboof
Thanatos
Level 44
God Stats
1W - 3L
1,526 SR
Queue Stats
71W - 87L
1,386 Elo+
Solo
Rama
Rama
PrinceofBelAir2
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Werner151515
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 449L
1,387 Elo+
Solo
Cthulhu
Cthulhu
benyamin_pablo
Cthulhu
Level 40
God Stats
2W - 5L
1,330 SR
Queue Stats
95W - 128L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
dabra974
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,439 Elo+
Solo
Team Averages
Level 74
1,471 SR
1,391 Elo+

VS

Team Averages
Level 65
1,380 SR
1,354 Elo+
Aphrodite
Aphrodite
Arch-HTSK
Aphrodite
Level 68
God Stats
14W - 22L
1,306 SR
Queue Stats
148W - 167L
1,321 Elo+
Solo
Neith
Neith
BLACK_MENZAIRE
Neith
Level 43
God Stats
9W - 3L
1,726 SR
Queue Stats
124W - 136L
1,392 Elo+
Solo
Hades
Hades
H_dashti19
Hades
Level 49
God Stats
19W - 17L
1,447 SR
Queue Stats
145W - 199L
1,341 Elo+
Solo
Cliodhna
Cliodhna
NeusInestra
Cliodhna
Level 125
God Stats
7W - 15L
1,249 SR
Queue Stats
278W - 335L
1,381 Elo+
Solo
Ymir
Ymir
TraumatiC119
Ymir
Level 39
God Stats
1W - 3L
1,173 SR
Queue Stats
184W - 206L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diaboof
Thanatos
7
0 / 4 / 0
4,435
493
2,679
6,867
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
3,415
379
90
1,357
119
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
7
0 / 2 / 0
4,181
465
1,560
1,889
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,845
427
1,479
4,355
1,797
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
dabra974
Sun Wukong
8
0 / 2 / 0
5,028
559
2,811
4,908
3,012
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arch-HTSK
Aphrodite
8
1 / 1 / 3
5,341
593
1,465
4,517
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 3
5,327
592
3,170
3,089
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
10
2 / 0 / 1
5,580
620
2,125
3,153
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
NeusInestra
Cliodhna
9
7 / 0 / 1
5,707
634
4,450
3,820
1,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,766
530
1,284
5,120
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Arch-HTSK
Aphrodite
1
1
3
2.5
W
2
0
3
3.5
L
Thanatos
Diaboof
Thanatos
0
4
0
0
W
Hades
2
0
1
2.5
W
Cliodhna
NeusInestra
Cliodhna
7
0
1
7.5
L
0
2
0
0
W
0
0
1
0.5
L
Merlin
0
2
0
0
L
0
2
0
0
L
Sun Wukong
dabra974
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,619
Damage
12,494
19,376
Taken
19,699
7,498
Mitigated
8,818
5,404
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Arch-HTSK
Aphrodite
1,465
207
957
2,505
4,517
2,546
486
669
3,848
15,718
0
W
3,170
1,417
0
1,032
3,089
1,098
1,595
810
2,279
0
25,962
L
Thanatos
Diaboof
Thanatos
2,679
1,015
0
4,158
6,867
2,045
0
775
5,846
0
15,658
W
Hades
2,125
214
0
931
3,153
1,143
198
1,073
1,733
21,899
0
W
Cliodhna
NeusInestra
Cliodhna
4,450
599
141
1,395
3,820
1,419
0
74
3,680
0
14,037
L
90
90
0
41
1,357
119
0
98
1,259
0
2,001
W
1,284
244
0
1,539
5,120
2,612
0
0
5,120
11,604
0
L
Merlin
1,560
65
0
226
1,889
525
0
1,131
635
14,220
0
L
1,479
0
119
442
4,355
1,797
0
1,414
2,908
10,146
0
L
Sun Wukong
dabra974
Sun Wukong
2,811
82
0
418
4,908
3,012
0
1,284
3,525
0
23,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
26,721
127
Minions Killed
182
0
Camps Cleared
0
742,147
Distance Traveled
783,479
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,341
593
26
3
0
153,149
2
W
Neith
5,327
592
50
6
0
161,115
2
L
Thanatos
4,435
493
39
4
0
185,447
2
W
Hades
5,580
620
51
6
0
155,668
2
W
Cliodhna
5,707
634
31
3
0
205,219
0
L
Rama
3,415
379
7
1
0
55,570
0
W
Ymir
4,766
530
24
3
0
108,328
0
L
Merlin
4,181
465
20
2
0
160,409
1
L
Cthulhu
3,845
427
13
1
0
160,620
0
L
Sun Wukong
5,028
559
48
5
0
180,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role