Player Matchup

Anhur
Anhur
Ant_Fenn
Anhur
Level 19
God Stats
3W - 7L
1,317 SR
Queue Stats
31W - 40L
1,325 Elo+
Solo
Cerberus
Cerberus
VodkaHielo_
Cerberus
Level 7
God Stats
5W - 3L
1,265 SR
Queue Stats
10W - 8L
1,402 Elo+
Party 2
Bellona
Bellona
bbtotra
Bellona
Level 12
God Stats
3W - 3L
1,549 SR
Queue Stats
10W - 9L
1,285 Elo+
Party 2
Scylla
Scylla
cristiaan54
Scylla
Level 64
God Stats
1W - 0L
1,492 SR
Queue Stats
112W - 122L
1,375 Elo+
Party 2
Arachne
Arachne
servilletamojada
Arachne
Level 45
God Stats
4W - 1L
1,701 SR
Queue Stats
89W - 79L
1,457 Elo+
Party 2
Team Averages
Level 29
1,465 SR
1,369 Elo+

VS

Team Averages
Level 14
1,574 SR
1,325 Elo+
Guan Yu
Guan Yu
CutoverConch35
Guan Yu
Level 16
God Stats
1W - 2L
1,565 SR
Queue Stats
10W - 11L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
FUGE-LOGAN
Aphrodite
Level 17
God Stats
1W - 1L
1,641 SR
Queue Stats
14W - 16L
1,330 Elo+
Party 1
Heimdallr
Heimdallr
gilder2904
Heimdallr
Level 17
God Stats
3W - 3L
1,654 SR
Queue Stats
18W - 18L
1,331 Elo+
Party 1
Loki
Loki
kotofey_3108
Loki
Level 18
God Stats
9W - 12L
1,513 SR
Queue Stats
28W - 43L
1,332 Elo+
Solo
Kukulkan
Kukulkan
mehrfach-Kutsche
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ant_Fenn
Anhur
16
6 / 3 / 10
10,323
449
12,224
16,442
6,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
VodkaHielo_
Cerberus
16
4 / 1 / 13
11,047
480
5,215
16,037
16,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
bbtotra
Bellona
18
6 / 3 / 5
11,635
506
9,681
14,991
13,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
19
10 / 2 / 3
12,488
543
14,697
10,403
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 1 / 9
13,240
576
26,858
19,972
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
10,087
439
8,978
21,796
15,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
FUGE-LOGAN
Aphrodite
12
0 / 9 / 3
8,073
351
3,991
14,091
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
gilder2904
Heimdallr
13
2 / 11 / 2
8,604
374
18,048
18,139
3,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 7 / 0
10,051
437
6,065
17,154
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 6 / 1
11,090
482
7,668
13,333
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
39
Kills
9
10
Deaths
40
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ant_Fenn
Anhur
6
3
10
3.67
L
2
7
3
0.5
L
Aphrodite
FUGE-LOGAN
Aphrodite
0
9
3
0.17
W
Cerberus
VodkaHielo_
Cerberus
4
1
13
10.5
W
Bellona
bbtotra
Bellona
6
3
5
2.83
W
Scylla
10
2
3
5.75
L
Heimdallr
gilder2904
Heimdallr
2
11
2
0.27
L
4
7
0
0.57
L
1
6
1
0.25
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,675
Damage
44,750
77,845
Taken
84,513
50,543
Mitigated
35,377
20,962
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ant_Fenn
Anhur
12,224
6,004
0
6,932
16,442
6,684
702
1,112
15,330
0
47,644
L
8,978
1,686
149
5,255
21,796
15,179
789
2,707
19,001
0
42,056
L
Aphrodite
FUGE-LOGAN
Aphrodite
3,991
2,678
911
1,461
14,091
5,901
421
3,306
10,740
17,943
0
W
Cerberus
VodkaHielo_
Cerberus
5,215
332
0
1,884
16,037
16,966
84
3,414
12,623
30,112
0
W
Bellona
bbtotra
Bellona
9,681
2,435
0
471
14,991
13,949
1,357
1,960
13,031
11,898
38,974
W
Scylla
14,697
799
0
721
10,403
3,701
4,882
2,086
8,317
80,436
0
L
Heimdallr
gilder2904
Heimdallr
18,048
9,429
0
1,618
18,139
3,604
416
3,279
14,849
0
55,796
L
6,065
1,371
0
3,562
17,154
5,626
370
3,843
13,205
0
55,339
L
7,668
775
0
10
13,333
5,067
1,403
8,371
4,608
72,196
0
W
26,858
18,614
0
10,954
19,972
9,243
1,911
3,254
16,718
0
121,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
47,905
517
Minions Killed
436
0
Camps Cleared
0
2,335,042
Distance Traveled
1,967,719
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,323
449
77
3
0
385,691
1
L
Guan Yu
10,087
439
68
3
0
414,824
5
L
Aphrodite
8,073
351
24
1
0
348,770
0
W
Cerberus
11,047
480
36
2
0
512,140
0
W
Bellona
11,635
506
106
5
0
467,852
0
W
Scylla
12,488
543
134
6
0
401,050
0
L
Heimdallr
8,604
374
80
3
0
367,870
5
L
Loki
10,051
437
108
5
0
387,966
0
L
Kukulkan
11,090
482
156
7
0
448,289
2
W
Arachne
13,240
576
164
7
0
568,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role