Player Matchup

Scylla
Scylla
Flomix
Scylla
Level 149
God Stats
1W - 6L
1,205 SR
Queue Stats
477W - 495L
1,600 Elo+
Solo
Xbalanque
Xbalanque
I__N9oRx
Xbalanque
Level 139
God Stats
9W - 7L
1,619 SR
Queue Stats
581W - 498L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Quiddy
Ah Muzen Cab
Level 149
God Stats
3W - 3L
1,558 SR
Queue Stats
95W - 115L
1,547 Elo+
Solo
Anhur
Anhur
Taylor王
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,655 Elo+
Solo
Danzaburou
Danzaburou
xDarksacrificex
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,595 Elo+
Solo
Team Averages
Level 140
1,477 SR
1,587 Elo+

VS

Team Averages
Level 130
1,445 SR
1,565 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JJ_JST
Eset
Level 137
God Stats
9W - 4L
1,636 SR
Queue Stats
379W - 384L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jomorg
Kumbhakarna
Level 127
God Stats
1W - 3L
1,322 SR
Queue Stats
213W - 172L
1,649 Elo+
Solo
Xing Tian
Xing Tian
OmgY
Xing Tian
Level 160
God Stats
3W - 4L
1,266 SR
Queue Stats
1,000W - 721L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flomix
Scylla
18
3 / 4 / 5
10,880
680
19,537
11,206
6,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
I__N9oRx
Xbalanque
20
5 / 6 / 7
12,332
771
20,883
16,242
7,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Quiddy
Ah Muzen Cab
18
6 / 6 / 5
11,391
712
20,791
13,722
7,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Taylor王
Anhur
14
0 / 9 / 6
8,716
545
6,300
20,082
18,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
xDarksacrificex
Danzaburou
15
0 / 8 / 9
9,100
569
10,021
18,196
13,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
14 / 1 / 16
12,854
803
27,140
16,963
7,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
 
Janus
19
5 / 1 / 19
11,687
730
11,780
12,510
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
JJ_JST
Eset
19
11 / 5 / 16
12,982
811
18,258
17,497
10,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
Jomorg
Kumbhakarna
18
2 / 4 / 26
11,515
720
5,980
25,622
30,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
OmgY
Xing Tian
17
1 / 3 / 25
11,395
712
12,823
24,285
32,256
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
135
14
Kills
33
33
Deaths
14
32
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
14
1
16
22
W
Janus
 
Janus
5
1
19
14.5
L
Scylla
Flomix
Scylla
3
4
5
1.38
L
Xbalanque
I__N9oRx
Xbalanque
5
6
7
1.42
W
Eset
JJ_JST
Eset
11
5
16
3.8
W
Kumbhakarna
Jomorg
Kumbhakarna
2
4
26
3.75
W
Xing Tian
OmgY
Xing Tian
1
3
25
4.5
L
Ah Muzen Cab
Quiddy
Ah Muzen Cab
6
6
5
1.42
L
Anhur
Taylor王
Anhur
0
9
6
0.33
L
Danzaburou
xDarksacrificex
Danzaburou
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,532
Damage
75,981
79,448
Taken
96,877
52,560
Mitigated
86,608
20,262
Healing
34,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
27,140
8,445
3,641
1,982
16,963
7,979
2,491
4,522
12,441
0
51,888
W
Janus
 
Janus
11,780
1,273
2,892
1,681
12,510
5,362
1,674
1,812
10,698
28,543
0
L
Scylla
Flomix
Scylla
19,537
1,280
1,262
2,847
11,206
6,096
0
8,816
2,390
46,578
0
L
Xbalanque
I__N9oRx
Xbalanque
20,883
7,705
2,016
3,959
16,242
7,513
0
11,518
4,724
0
41,743
W
Eset
JJ_JST
Eset
18,258
631
9,846
5,128
17,497
10,803
505
4,526
12,971
34,630
0
W
Kumbhakarna
Jomorg
Kumbhakarna
5,980
320
1,459
1,928
25,622
30,208
771
3,341
22,281
16,486
0
W
Xing Tian
OmgY
Xing Tian
12,823
758
2,075
4,196
24,285
32,256
215
5,336
18,949
22,700
0
L
Ah Muzen Cab
Quiddy
Ah Muzen Cab
20,791
3,870
1,551
2,396
13,722
7,362
0
9,075
4,647
0
38,659
L
Anhur
Taylor王
Anhur
6,300
1,713
771
1,579
20,082
18,339
0
9,600
10,482
0
9,879
L
Danzaburou
xDarksacrificex
Danzaburou
10,021
2,618
1,006
2,875
18,196
13,250
0
9,832
8,364
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
60,433
157
Minions Killed
188
0
Camps Cleared
0
1,209,997
Distance Traveled
1,507,926
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,854
803
52
3
0
291,507
3
W
Janus
11,687
730
47
3
0
312,646
1
L
Scylla
10,880
680
52
3
0
275,779
1
L
Xbalanque
12,332
771
46
3
0
239,304
0
W
Eset
12,982
811
35
2
0
278,670
0
W
Kumbhakarna
11,515
720
23
1
0
290,854
4
W
Xing Tian
11,395
712
31
2
0
334,249
1
L
Ah Muzen Cab
11,391
712
32
2
0
232,040
0
L
Anhur
8,716
545
14
1
0
235,679
0
L
Danzaburou
9,100
569
13
1
0
227,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role