Player Matchup

Chang'e
Chang'e
Casyopeia_Gorgon
Chang'e
Level 38
God Stats
1W - 1L
1,513 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1
Thanatos
Thanatos
Coringa_Haze
Thanatos
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Silent-Evilpanda
Cthulhu
Level 12
God Stats
3W - 4L
1,570 SR
Queue Stats
13W - 20L
1,290 Elo+
Solo
Medusa
Medusa
ZennyBoie
Medusa
Level 11
God Stats
4W - 5L
1,489 SR
Queue Stats
5W - 12L
1,345 Elo+
Solo
Osiris
Osiris
sergio_enr
Osiris
Level 14
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 3L
1,234 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,314 Elo+

VS

Team Averages
Level 15
1,544 SR
1,431 Elo+
Gilgamesh
Gilgamesh
Kalmiro
Gilgamesh
Level 11
God Stats
4W - 0L
1,901 SR
Queue Stats
22W - 5L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
Solid_Tryhard26
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Yugo_Jp2016
Artemis
Level 27
God Stats
13W - 11L
1,501 SR
Queue Stats
60W - 55L
1,468 Elo+
Solo
Ares
Ares
dazed_dazed
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,100 Elo+
Solo
Nu Wa
Nu Wa
garrafia
Nu Wa
Level 18
God Stats
1W - 1L
1,317 SR
Queue Stats
28W - 41L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 9
11,465
478
10,602
18,168
12,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Coringa_Haze
Thanatos
16
9 / 8 / 12
11,399
475
8,215
19,362
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 10 / 8
10,730
447
13,270
28,081
12,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ZennyBoie
Medusa
20
18 / 4 / 2
13,023
543
21,711
18,019
6,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
sergio_enr
Osiris
14
1 / 9 / 16
9,561
398
5,573
22,206
20,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kalmiro
Gilgamesh
20
22 / 1 / 8
17,426
726
31,472
20,212
21,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
Solid_Tryhard26
Cu Chulainn
12
0 / 14 / 9
9,545
398
5,465
23,794
16,363
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Yugo_Jp2016
Artemis
20
3 / 7 / 5
13,328
555
13,399
19,293
8,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 12 / 20
11,007
459
5,167
21,535
23,163
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
garrafia
Nu Wa
18
10 / 7 / 9
12,694
529
22,805
11,313
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
41
Kills
37
37
Deaths
41
47
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
6
9
1.92
L
Thanatos
Coringa_Haze
Thanatos
9
8
12
1.88
W
Gilgamesh
Kalmiro
Gilgamesh
22
1
8
26
L
6
10
8
1
W
Cu Chulainn
Solid_Tryhard26
Cu Chulainn
0
14
9
0.32
W
Artemis
Yugo_Jp2016
Artemis
3
7
5
0.79
L
Medusa
ZennyBoie
Medusa
18
4
2
4.75
W
2
12
20
1
W
Nu Wa
garrafia
Nu Wa
10
7
9
2.07
L
Osiris
sergio_enr
Osiris
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,371
Damage
78,308
105,836
Taken
96,147
57,508
Mitigated
72,538
40,957
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,602
901
4,364
4,738
18,168
12,107
1,330
5,138
12,734
59,565
0
L
Thanatos
Coringa_Haze
Thanatos
8,215
2,195
0
13,475
19,362
6,327
0
5,428
13,596
0
45,640
W
Gilgamesh
Kalmiro
Gilgamesh
31,472
10,324
477
4,006
20,212
21,161
1,629
5,340
14,584
0
140,174
L
13,270
2,448
165
9,343
28,081
12,284
49
6,501
21,301
64,757
0
W
Cu Chulainn
Solid_Tryhard26
Cu Chulainn
5,465
2,303
0
654
23,794
16,363
629
5,645
17,979
7,166
28,967
W
Artemis
Yugo_Jp2016
Artemis
13,399
7,563
0
6,064
19,293
8,196
3,152
2,262
16,921
0
123,044
L
Medusa
ZennyBoie
Medusa
21,711
9,308
0
6,294
18,019
6,660
2,975
4,003
13,864
0
97,892
W
5,167
925
0
41
21,535
23,163
1,351
7,012
14,223
12,479
0
W
Nu Wa
garrafia
Nu Wa
22,805
6,248
0
998
11,313
3,655
1,786
3,476
7,775
64,008
0
L
Osiris
sergio_enr
Osiris
5,573
2,165
0
2,578
22,206
20,130
170
5,731
16,015
0
27,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,178
Gold Earned
64,000
480
Minions Killed
510
0
Camps Cleared
0
2,045,587
Distance Traveled
2,011,900
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,465
478
121
5
0
407,386
2
L
Thanatos
11,399
475
79
3
0
463,816
5
W
Gilgamesh
17,426
726
182
8
0
476,463
0
L
Cthulhu
10,730
447
98
4
0
359,779
1
W
Cu Chulainn
9,545
398
50
2
0
343,975
1
W
Artemis
13,328
555
159
7
0
382,365
4
L
Medusa
13,023
543
122
5
0
404,394
3
W
Ares
11,007
459
12
1
0
419,455
1
W
Nu Wa
12,694
529
107
4
0
389,642
1
L
Osiris
9,561
398
60
3
0
410,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role