Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Alvaro7117
Zhong Kui
Level 108
God Stats
4W - 0L
1,823 SR
Queue Stats
71W - 82L
1,424 Elo+
Party 2
Achilles
Achilles
ByViking555
Achilles
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,673 Elo+
Party 2
Izanami
Izanami
plp131103
Izanami
Level 105
God Stats
6W - 7L
1,453 SR
Queue Stats
381W - 394L
1,534 Elo+
Solo
Sylvanus
Sylvanus
teuoelle
Sylvanus
Level 157
God Stats
19W - 17L
1,519 SR
Queue Stats
199W - 163L
1,542 Elo+
Party 1
Team Averages
Level 116
1,559 SR
1,535 Elo+

VS

Team Averages
Level 109
1,488 SR
1,501 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drew234279
Ymir
Level 151
God Stats
8W - 13L
1,495 SR
Queue Stats
641W - 585L
1,550 Elo+
Solo
Mercury
Mercury
Guenole5821
Mercury
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 363L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Reekhyt
Danzaburou
Level 108
God Stats
11W - 9L
1,460 SR
Queue Stats
388W - 386L
1,483 Elo+
Solo
Raijin
Raijin
SilverSK08
Raijin
Level 88
God Stats
10W - 14L
1,484 SR
Queue Stats
425W - 488L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 1 / 1
5,903
492
2,816
5,025
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Alvaro7117
Zhong Kui
13
6 / 1 / 1
7,438
620
5,414
5,845
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
ByViking555
Achilles
9
0 / 2 / 1
5,656
471
3,390
7,626
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
plp131103
Izanami
10
2 / 1 / 2
6,420
535
4,586
6,950
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
teuoelle
Sylvanus
11
3 / 3 / 3
6,161
513
3,543
7,672
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 5 / 1
4,955
413
3,101
5,864
3,381
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 1 / 1
6,186
516
4,571
6,772
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Guenole5821
Mercury
11
3 / 3 / 3
6,822
569
4,061
8,140
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Reekhyt
Danzaburou
11
1 / 2 / 2
6,382
532
3,176
6,981
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
SilverSK08
Raijin
11
1 / 3 / 1
6,780
565
3,144
6,547
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
13
Kills
8
8
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
1
2.5
L
Jormungandr
 
Jormungandr
1
5
1
0.3
W
Zhong Kui
Alvaro7117
Zhong Kui
6
1
1
6.5
W
Achilles
ByViking555
Achilles
0
2
1
0.25
L
2
1
1
2.5
L
Mercury
Guenole5821
Mercury
3
3
3
1.5
L
Danzaburou
Reekhyt
Danzaburou
1
2
2
1
L
Raijin
SilverSK08
Raijin
1
3
1
0.5
W
Izanami
plp131103
Izanami
2
1
2
3
W
Sylvanus
teuoelle
Sylvanus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
18,053
33,118
Taken
34,304
19,547
Mitigated
12,911
14,262
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,816
538
0
2,406
5,025
1,483
0
486
4,539
0
28,018
L
Jormungandr
 
Jormungandr
3,101
811
429
370
5,864
3,381
0
1,018
4,777
15,423
0
W
Zhong Kui
Alvaro7117
Zhong Kui
5,414
209
0
3,342
5,845
5,409
174
2,722
3,123
45,284
0
W
Achilles
ByViking555
Achilles
3,390
989
0
2,518
7,626
4,212
300
3,648
3,978
0
26,593
L
4,571
1,338
0
2,252
6,772
3,238
0
1,105
5,122
27,689
1,967
L
Mercury
Guenole5821
Mercury
4,061
2,308
0
3,294
8,140
2,209
0
1,572
6,437
0
27,217
L
Danzaburou
Reekhyt
Danzaburou
3,176
1,022
0
2,345
6,981
2,014
0
1,047
5,891
0
45,474
L
Raijin
SilverSK08
Raijin
3,144
500
0
1,448
6,547
2,069
0
3,320
2,968
39,337
0
W
Izanami
plp131103
Izanami
4,586
2,852
0
2,936
6,950
1,982
562
1,147
5,803
0
41,916
W
Sylvanus
teuoelle
Sylvanus
3,543
1,074
766
2,294
7,672
6,461
288
2,478
5,194
19,231
6,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
31,125
358
Minions Killed
323
0
Camps Cleared
0
1,002,593
Distance Traveled
1,065,277
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,903
492
73
6
0
171,709
4
L
Jormungandr
4,955
413
23
2
0
202,288
0
W
Zhong Kui
7,438
620
98
8
0
221,467
3
W
Achilles
5,656
471
60
5
0
184,024
2
L
Ymir
6,186
516
61
5
0
171,699
1
L
Mercury
6,822
569
54
5
0
273,520
1
L
Danzaburou
6,382
532
87
7
0
213,570
3
L
Raijin
6,780
565
98
8
0
204,200
4
W
Izanami
6,420
535
86
7
0
219,310
3
W
Sylvanus
6,161
513
41
3
0
206,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role