Player Matchup

Rama
Rama
Gilford76
Rama
Level 7
God Stats
13W - 8L
1,684 SR
Queue Stats
17W - 14L
1,545 Elo+
Solo
Agni
Agni
Jimlahey34
Agni
Level 26
God Stats
13W - 15L
1,463 SR
Queue Stats
111W - 95L
1,550 Elo+
Solo
Kali
Kali
RogueWhistle382
Kali
Level 17
God Stats
10W - 8L
1,474 SR
Queue Stats
33W - 25L
1,450 Elo+
Solo
Geb
Geb
Sadoran73
Geb
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,634 Elo+
Solo
Raijin
Raijin
Wafnut
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,433 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,523 Elo+

VS

Team Averages
Level 12
1,561 SR
1,487 Elo+
Aphrodite
Aphrodite
Gs Rainy
Aphrodite
Level 15
God Stats
2W - 1L
1,791 SR
Queue Stats
16W - 15L
1,478 Elo+
Solo
Cthulhu
Cthulhu
KHARV81
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NothingLasts4Ev
Kukulkan
Level 23
God Stats
12W - 5L
1,606 SR
Queue Stats
42W - 46L
1,404 Elo+
Solo
Neith
Neith
THE6IXisREAL
Neith
Level 8
God Stats
1W - 5L
1,525 SR
Queue Stats
35W - 44L
1,486 Elo+
Solo
Olorun
Olorun
whenyourready
Olorun
Level 6
God Stats
2W - 2L
1,383 SR
Queue Stats
4W - 3L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 0 / 7
7,956
1,137
5,563
7,209
2,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 5
9,154
1,308
12,548
2,694
1,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 9
8,092
1,156
3,704
3,895
1,615
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 8
7,299
1,043
1,536
3,677
1,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Wafnut
Raijin
14
3 / 0 / 7
8,029
1,147
8,797
4,984
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

344

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gs Rainy
Aphrodite
12
0 / 5 / 0
6,790
970
4,115
9,261
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KHARV81
Cthulhu
11
0 / 0 / 0
4,720
674
0
0
0
Kukulkan
13
0 / 2 / 0
7,313
1,045
8,822
6,256
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,807
972
3,501
8,763
2,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 7 / 0
6,804
972
2,611
10,597
3,369
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
16
Kills
0
0
Deaths
16
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
2
0
7
5.5
L
Aphrodite
Gs Rainy
Aphrodite
0
5
0
0
W
8
0
5
10.5
L
Cthulhu
KHARV81
Cthulhu
0
0
0
0
L
Kukulkan
0
2
0
0
W
3
0
9
7.5
W
0
0
8
4
L
0
2
0
0
W
Raijin
Wafnut
Raijin
3
0
7
6.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
19,049
22,459
Taken
34,877
9,080
Mitigated
13,000
2,511
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,563
4,997
161
1,306
7,209
2,724
0
5,760
1,449
0
21,396
L
Aphrodite
Gs Rainy
Aphrodite
4,115
396
590
2,231
9,261
4,951
0
4,908
4,353
13,224
0
W
12,548
432
0
259
2,694
1,011
0
1,061
1,633
31,516
0
L
Cthulhu
KHARV81
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
8,822
147
0
619
6,256
2,054
0
4,194
2,062
50,798
0
W
3,704
909
0
535
3,895
1,615
0
2,239
1,656
0
12,908
W
1,536
0
0
0
3,677
1,745
0
3,218
459
8,723
0
L
3,501
1,677
0
108
8,763
2,626
0
6,712
2,051
0
10,838
W
Raijin
Wafnut
Raijin
8,797
625
0
250
4,984
1,985
0
3,270
1,714
24,068
0
L
2,611
1,272
81
702
10,597
3,369
0
7,027
3,530
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
32,434
158
Minions Killed
150
8
Camps Cleared
3
746,111
Distance Traveled
525,587
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,956
1,137
50
7
0
139,063
1
L
Aphrodite
6,790
970
17
2
1
128,608
2
W
Agni
9,154
1,308
31
4
3
134,784
3
L
Cthulhu
4,720
674
0
0
0
0
0
L
Kukulkan
7,313
1,045
100
14
2
143,616
0
W
Kali
8,092
1,156
20
3
3
175,778
1
W
Geb
7,299
1,043
15
2
1
148,541
0
L
Neith
6,807
972
18
3
0
152,242
0
W
Raijin
8,029
1,147
42
6
1
147,945
0
L
Olorun
6,804
972
15
2
0
101,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role