Player Matchup

Tiamat
Tiamat
C00LTACHANKA
Tiamat
Level 88
God Stats
6W - 14L
1,333 SR
Queue Stats
58W - 103L
1,358 Elo+
Party 1
Ares
Ares
Carlos-MqL-Punk
Ares
Level 23
God Stats
3W - 2L
1,638 SR
Queue Stats
42W - 25L
1,584 Elo+
Solo
Neith
Neith
SwankestGravy09
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,050 Elo+
Party 1
Team Averages
Level 38
1,490 SR
1,331 Elo+

VS

Team Averages
Level 70
1,563 SR
1,385 Elo+
Bellona
Bellona
KiAllcott
Bellona
Level 9
God Stats
5W - 7L
1,534 SR
Queue Stats
8W - 16L
1,287 Elo+
Party 2
Ne Zha
Ne Zha
NampaRoBear
Ne Zha
Level 153
God Stats
1W - 2L
1,620 SR
Queue Stats
82W - 98L
1,483 Elo+
Party 2
Discordia
Discordia
rune_flinger
Discordia
Level 48
God Stats
25W - 24L
1,536 SR
Queue Stats
140W - 248L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 5 / 2
11,236
702
8,739
12,314
5,354
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 3
10,880
680
11,514
17,898
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 7 / 4
9,328
583
3,311
11,050
2,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KiAllcott
Bellona
13
1 / 4 / 11
10,255
641
3,874
9,364
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
18
15 / 2 / 3
13,515
845
22,546
13,341
5,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
rune_flinger
Discordia
15
2 / 2 / 10
10,766
673
9,011
9,772
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
18
18
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
5
2
1
L
4
6
3
0.92
W
Bellona
KiAllcott
Bellona
1
4
11
1.63
W
Ne Zha
15
2
3
8.25
L
0
7
4
0.29
W
Discordia
rune_flinger
Discordia
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
35,431
41,262
Taken
32,477
24,595
Mitigated
14,420
4,287
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,739
1,781
0
2,244
12,314
5,354
0
3,224
8,944
40,770
0
L
11,514
177
0
1,580
17,898
17,103
0
4,200
13,284
28,474
0
W
Bellona
KiAllcott
Bellona
3,874
640
0
1,699
9,364
5,945
0
6,559
2,721
0
6,286
W
Ne Zha
22,546
7,142
0
5,081
13,341
5,179
2,190
6,972
6,193
0
89,491
L
3,311
1,324
0
463
11,050
2,138
0
1,932
9,089
0
18,361
W
Discordia
rune_flinger
Discordia
9,011
562
0
4,241
9,772
3,296
945
6,730
2,822
33,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
34,536
144
Minions Killed
176
2
Camps Cleared
11
688,510
Distance Traveled
886,106
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,236
702
77
5
1
258,098
2
L
Ares
10,880
680
31
2
1
239,101
5
W
Bellona
10,255
641
7
0
0
278,587
0
W
Ne Zha
13,515
845
109
7
8
325,400
0
L
Neith
9,328
583
36
2
0
191,311
0
W
Discordia
10,766
673
60
4
3
282,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role