Player Matchup

Chang'e
Chang'e
Big tortilla323
Chang'e
Level 12
God Stats
5W - 0L
1,406 SR
Queue Stats
15W - 14L
1,551 Elo+
Solo
Achilles
Achilles
Kalmiro
Achilles
Level 10
God Stats
2W - 0L
1,891 SR
Queue Stats
22W - 5L
1,726 Elo+
Solo
Sol
Sol
RoRoRahand
Sol
Level 15
God Stats
4W - 2L
1,515 SR
Queue Stats
20W - 17L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Silent-Evilpanda
Baron Samedi
Level 12
God Stats
7W - 4L
1,445 SR
Queue Stats
13W - 20L
1,251 Elo+
Solo
Pele
Pele
Warllekin
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,479 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,486 Elo+

VS

Team Averages
Level 13
1,518 SR
1,449 Elo+
Bellona
Bellona
FullTezão
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
GMB_P9
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,584 Elo+
Solo
Ganesha
Ganesha
GunmetalFall07
Ganesha
Level 20
God Stats
0W - 1L
1,764 SR
Queue Stats
24W - 14L
1,353 Elo+
Solo
Ratatoskr
Ratatoskr
Precipitable
Ratatoskr
Level 27
God Stats
1W - 2L
1,478 SR
Queue Stats
25W - 29L
1,578 Elo+
Solo
Cliodhna
Cliodhna
gibous18
Cliodhna
Level 8
God Stats
5W - 9L
1,347 SR
Queue Stats
13W - 22L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,826
679
10,862
8,648
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Kalmiro
Achilles
12
7 / 0 / 3
8,039
618
5,348
7,611
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 2 / 1
7,444
573
3,199
6,220
2,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Silent-Evilpanda
Baron Samedi
11
1 / 1 / 5
6,714
516
2,656
5,020
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
6 / 1 / 3
7,231
556
4,190
7,419
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FullTezão
Bellona
10
1 / 4 / 0
5,804
446
4,433
11,091
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
GMB_P9
Baron Samedi
10
2 / 6 / 0
6,047
465
2,671
6,178
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 2
5,977
460
1,855
8,848
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Precipitable
Ratatoskr
9
0 / 5 / 1
5,846
450
2,805
7,666
2,094
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
gibous18
Cliodhna
10
1 / 4 / 1
6,463
497
1,664
6,346
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
5
5
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Bellona
FullTezão
Bellona
1
4
0
0.25
L
Baron Samedi
GMB_P9
Baron Samedi
2
6
0
0.33
L
1
2
2
1
W
Achilles
Kalmiro
Achilles
7
0
3
8.5
L
Ratatoskr
Precipitable
Ratatoskr
0
5
1
0.1
W
1
2
1
0.75
W
Baron Samedi
Silent-Evilpanda
Baron Samedi
1
1
5
3.5
W
Pele
6
1
3
7.5
L
Cliodhna
gibous18
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
13,428
34,918
Taken
40,129
12,741
Mitigated
15,998
17,495
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,862
995
224
6,130
8,648
2,857
1,120
0
8,648
53,048
0
L
Bellona
FullTezão
Bellona
4,433
199
0
3,217
11,091
5,069
0
6,852
3,763
0
22,647
L
Baron Samedi
GMB_P9
Baron Samedi
2,671
0
40
904
6,178
2,084
0
2,134
3,794
21,820
0
L
1,855
130
0
2,143
8,848
5,005
141
2,193
6,615
20,768
0
W
Achilles
Kalmiro
Achilles
5,348
1,808
6
2,386
7,611
3,794
96
787
6,808
0
35,145
L
Ratatoskr
Precipitable
Ratatoskr
2,805
742
0
2,252
7,666
2,094
0
2,957
4,593
0
28,714
W
3,199
1,770
0
2,626
6,220
2,040
722
2,464
3,726
46,487
6,808
W
Baron Samedi
Silent-Evilpanda
Baron Samedi
2,656
43
0
2,486
5,020
1,885
175
791
4,112
31,923
0
W
Pele
4,190
956
0
3,637
7,419
2,165
0
399
6,938
0
35,144
L
Cliodhna
gibous18
Cliodhna
1,664
94
0
486
6,346
1,746
712
1,199
5,073
0
23,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
30,137
390
Minions Killed
234
0
Camps Cleared
0
1,210,015
Distance Traveled
1,136,208
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,826
679
117
9
0
238,730
5
L
Bellona
5,804
446
37
3
0
252,779
4
L
Baron Samedi
6,047
465
49
4
0
174,614
0
L
Ganesha
5,977
460
25
2
0
250,771
2
W
Achilles
8,039
618
56
4
0
262,635
1
L
Ratatoskr
5,846
450
64
5
0
219,310
2
W
Sol
7,444
573
111
9
0
224,902
2
W
Baron Samedi
6,714
516
54
4
0
211,713
2
W
Pele
7,231
556
52
4
0
272,035
3
L
Cliodhna
6,463
497
59
5
0
238,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role