Player Matchup

Fenrir
Fenrir
BoGumus_
Fenrir
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 68L
1,304 Elo+
Party 3
Sylvanus
Sylvanus
HxG_TRuKi
Sylvanus
Level 89
God Stats
0W - 1L
1,706 SR
Queue Stats
119W - 109L
1,502 Elo+
Party 2
He Bo
He Bo
Mito__23
He Bo
Level 36
God Stats
2W - 3L
1,394 SR
Queue Stats
45W - 66L
1,307 Elo+
Party 3
King Arthur
King Arthur
Qixzu
King Arthur
Level 105
God Stats
10W - 17L
1,414 SR
Queue Stats
628W - 655L
1,430 Elo+
Solo
Neith
Neith
iKeA_XxMeliarexX
Neith
Level 70
God Stats
7W - 11L
1,546 SR
Queue Stats
162W - 140L
1,504 Elo+
Party 2
Team Averages
Level 67
1,512 SR
1,409 Elo+

VS

Team Averages
Level 85
1,467 SR
1,442 Elo+
Cerberus
Cerberus
 
Cerberus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Drmazisback
Horus
Level 92
God Stats
10W - 15L
1,355 SR
Queue Stats
254W - 296L
1,448 Elo+
Party 1
Rama
Rama
Estyx
Rama
Level 82
God Stats
2W - 1L
1,471 SR
Queue Stats
293W - 350L
1,512 Elo+
Party 1
Thor
Thor
FixUrServersSs
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,247 Elo+
Party 1
Vulcan
Vulcan
yaseryrb
Vulcan
Level 97
God Stats
54W - 48L
1,507 SR
Queue Stats
365W - 373L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoGumus_
Fenrir
14
9 / 7 / 2
9,837
547
6,629
15,516
9,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sylvanus
HxG_TRuKi
Sylvanus
10
1 / 5 / 0
7,128
396
3,809
15,068
8,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Mito__23
He Bo
14
2 / 7 / 6
9,033
502
4,872
10,317
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Qixzu
King Arthur
14
4 / 1 / 6
9,360
520
9,393
12,536
9,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 3
7,823
435
8,288
9,638
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 8
8,815
490
8,553
15,980
13,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 1
9,634
535
2,816
8,463
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Estyx
Rama
15
3 / 4 / 6
8,986
499
7,699
13,069
4,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 4 / 4
11,745
653
11,294
13,301
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
yaseryrb
Vulcan
16
8 / 4 / 4
10,555
586
13,203
8,914
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
16
Kills
23
24
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
8
3
L
Fenrir
BoGumus_
Fenrir
9
7
2
1.43
W
2
2
1
1.25
W
Rama
Estyx
Rama
3
4
6
1.5
W
8
4
4
2.5
L
Sylvanus
HxG_TRuKi
Sylvanus
1
5
0
0.2
L
He Bo
Mito__23
He Bo
2
7
6
0.71
L
King Arthur
Qixzu
King Arthur
4
1
6
7
L
0
4
3
0.38
W
Vulcan
yaseryrb
Vulcan
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
43,565
63,075
Taken
59,727
33,264
Mitigated
31,813
14,211
Healing
19,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,553
806
315
4,249
15,980
13,684
24
3,279
12,577
38,177
0
L
Fenrir
BoGumus_
Fenrir
6,629
2,272
0
2,548
15,516
9,095
98
5,183
10,105
0
42,002
W
2,816
1,334
659
3,597
8,463
5,626
1,394
108
8,355
0
49,984
W
Rama
Estyx
Rama
7,699
4,563
0
3,549
13,069
4,147
1,884
1,244
11,785
0
59,548
W
11,294
3,430
0
5,224
13,301
5,161
0
2,190
11,053
0
95,716
L
Sylvanus
HxG_TRuKi
Sylvanus
3,809
1,112
1,116
2,191
15,068
8,900
0
6,147
8,817
15,572
5,727
L
He Bo
Mito__23
He Bo
4,872
297
0
2,732
10,317
2,866
752
3,899
6,204
31,134
0
L
King Arthur
Qixzu
King Arthur
9,393
746
0
3,445
12,536
9,685
37
2,808
9,133
4,602
50,694
L
8,288
4,108
0
2,179
9,638
2,718
720
3,064
6,566
0
49,653
W
Vulcan
yaseryrb
Vulcan
13,203
2,001
81
1,690
8,914
3,195
690
2,215
6,577
64,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,181
Gold Earned
49,735
363
Minions Killed
547
0
Camps Cleared
0
1,467,482
Distance Traveled
1,658,197
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,815
490
60
3
0
356,857
6
L
Fenrir
9,837
547
70
4
0
299,257
0
W
Horus
9,634
535
105
6
0
298,476
2
W
Rama
8,986
499
98
5
0
280,922
2
W
Thor
11,745
653
165
9
0
336,532
2
L
Sylvanus
7,128
396
35
2
0
267,523
2
L
He Bo
9,033
502
71
4
0
318,959
5
L
King Arthur
9,360
520
91
5
0
329,084
3
L
Neith
7,823
435
96
5
0
252,659
0
W
Vulcan
10,555
586
119
7
0
385,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role