Player Matchup

Cthulhu
Cthulhu
L3W4Z
Cthulhu
Level 18
God Stats
9W - 16L
1,297 SR
Queue Stats
101W - 142L
1,388 Elo+
Solo
Izanami
Izanami
NateDog13
Izanami
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
175W - 152L
1,560 Elo+
Solo
Zeus
Zeus
PuntoExe0
Zeus
Level 18
God Stats
15W - 5L
1,709 SR
Queue Stats
15W - 6L
1,712 Elo+
Solo
Bellona
Bellona
UnholyFemboy
Bellona
Level 4
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 4L
1,778 Elo+
Solo
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 26
God Stats
140W - 158L
1,462 SR
Queue Stats
143W - 159L
1,396 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,567 Elo+

VS

Team Averages
Level 15
1,550 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
SlickNinja13
Terra
Level 16
God Stats
10W - 8L
1,689 SR
Queue Stats
53W - 52L
1,506 Elo+
Party 1
Vulcan
Vulcan
Trixtanks
Vulcan
Level 26
God Stats
34W - 24L
1,563 SR
Queue Stats
165W - 131L
1,574 Elo+
Party 1
Sol
Sol
pepeGame
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,407 Elo+
Solo
Cthulhu
Cthulhu
zoooooombe
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L3W4Z
Cthulhu
18
2 / 1 / 20
11,058
1,005
7,511
12,906
13,959
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
NateDog13
Izanami
19
8 / 2 / 9
12,391
1,126
17,650
8,286
3,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
19
13 / 1 / 12
13,233
1,203
39,253
6,948
2,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
UnholyFemboy
Bellona
19
6 / 2 / 22
13,540
1,231
12,397
14,948
20,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
killjoy00
Cabrakan
18
4 / 1 / 14
11,404
1,037
5,592
8,748
8,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 9 / 5
10,589
963
16,241
23,095
9,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 4
11,066
1,006
6,636
21,258
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Trixtanks
Vulcan
16
2 / 8 / 4
10,373
943
13,463
16,292
5,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 6 / 2
11,000
1,000
6,041
15,179
4,856
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
zoooooombe
Cthulhu
16
1 / 4 / 2
9,571
870
4,067
10,806
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
33
Kills
7
7
Deaths
33
77
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
5
0.39
W
Cthulhu
L3W4Z
Cthulhu
2
1
20
12
W
Izanami
NateDog13
Izanami
8
2
9
6.25
W
Zeus
13
1
12
19
L
1
6
4
0.5
L
Vulcan
Trixtanks
Vulcan
2
8
4
0.5
W
Bellona
UnholyFemboy
Bellona
6
2
22
8.5
W
Cabrakan
killjoy00
Cabrakan
4
1
14
11
L
2
6
2
0.5
L
Cthulhu
zoooooombe
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,403
Damage
46,448
51,836
Taken
86,630
48,440
Mitigated
43,189
5,200
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,241
7,075
0
1,513
23,095
9,010
0
12,746
10,349
0
38,477
W
Cthulhu
L3W4Z
Cthulhu
7,511
391
236
0
12,906
13,959
0
5,944
6,679
19,242
0
W
Izanami
NateDog13
Izanami
17,650
11,272
0
1,295
8,286
3,194
0
5,572
2,636
0
50,908
W
Zeus
39,253
1,767
0
1,404
6,948
2,241
0
4,245
2,666
67,818
0
L
6,636
354
2,621
4,321
21,258
16,926
0
13,924
7,334
26,041
0
L
Vulcan
Trixtanks
Vulcan
13,463
2,191
0
0
16,292
5,992
0
10,453
5,839
34,966
0
W
Bellona
UnholyFemboy
Bellona
12,397
3,922
765
1,500
14,948
20,609
0
8,982
5,831
0
25,968
W
Cabrakan
killjoy00
Cabrakan
5,592
457
0
0
8,748
8,437
0
4,931
3,817
18,713
0
L
6,041
1,854
0
1,532
15,179
4,856
0
10,082
5,045
23,008
0
L
Cthulhu
zoooooombe
Cthulhu
4,067
317
0
869
10,806
6,405
0
5,099
5,707
6,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,626
Gold Earned
52,599
258
Minions Killed
191
6
Camps Cleared
10
1,198,160
Distance Traveled
927,612
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,589
963
49
4
1
205,384
0
W
Cthulhu
11,058
1,005
20
2
0
260,334
0
W
Izanami
12,391
1,126
100
9
3
208,784
0
W
Zeus
13,233
1,203
80
7
0
247,816
4
L
Terra
11,066
1,006
57
5
0
218,342
0
L
Vulcan
10,373
943
44
4
0
211,542
0
W
Bellona
13,540
1,231
22
2
3
248,968
0
W
Cabrakan
11,404
1,037
36
3
0
232,258
0
L
Sol
11,000
1,000
29
3
9
184,849
0
L
Cthulhu
9,571
870
12
1
0
107,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role