Player Matchup

Sylvanus
Sylvanus
REALsoup
Sylvanus
Level 23
God Stats
1W - 3L
1,437 SR
Queue Stats
41W - 42L
1,426 Elo+
Solo
Anhur
Anhur
ReaPeR0FG0D
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 44L
1,558 Elo+
Party 1
Set
Set
ReallyBadJungler
Set
Level 16
God Stats
4W - 6L
1,559 SR
Queue Stats
30W - 45L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S1klent
Morgan Le Fay
Level 25
God Stats
0W - 3L
1,256 SR
Queue Stats
33W - 32L
1,504 Elo+
Party 1
Bakasura
Bakasura
shtreimel1
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,643 Elo+
Solo
Team Averages
Level 19
1,450 SR
1,493 Elo+

VS

Team Averages
Level 15
1,563 SR
1,401 Elo+
Amaterasu
Amaterasu
CrossX2345
Amaterasu
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 65L
1,262 Elo+
Solo
Skadi
Skadi
Modrix200
Skadi
Level 24
God Stats
2W - 1L
1,818 SR
Queue Stats
44W - 31L
1,719 Elo+
Solo
Bellona
Bellona
Nesaire
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,100 Elo+
Solo
Geb
Geb
Wrtox
Geb
Level 15
God Stats
3W - 2L
1,764 SR
Queue Stats
67W - 34L
1,724 Elo+
Solo
Ah Puch
Ah Puch
alvaronisdes
Ah Puch
Level 8
God Stats
1W - 2L
1,230 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
REALsoup
Sylvanus
14
2 / 10 / 2
9,644
386
5,081
21,184
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 13 / 1
10,231
409
8,034
26,408
7,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 2
10,055
402
10,420
19,722
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
S1klent
Morgan Le Fay
18
3 / 4 / 3
12,368
495
12,780
15,629
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
shtreimel1
Bakasura
17
2 / 13 / 0
11,247
450
5,473
25,570
10,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrossX2345
Amaterasu
19
0 / 3 / 2
11,921
477
6,379
17,082
13,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Modrix200
Skadi
20
25 / 3 / 5
14,891
596
42,731
22,225
10,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Nesaire
Bellona
7
3 / 4 / 0
8,314
333
1,473
3,855
1,837
Mace

Mace

+10
Physical Power

Geb
Wrtox
Geb
18
7 / 1 / 23
13,038
522
11,181
25,505
32,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
alvaronisdes
Ah Puch
20
11 / 1 / 14
14,177
567
22,853
12,198
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
12
Kills
46
48
Deaths
12
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CrossX2345
Amaterasu
0
3
2
0.33
W
Skadi
Modrix200
Skadi
25
3
5
9.17
W
Bellona
Nesaire
Bellona
3
4
0
0.75
L
Sylvanus
REALsoup
Sylvanus
2
10
2
0.3
L
2
13
1
0.19
L
3
8
2
0.5
L
Morgan Le Fay
S1klent
Morgan Le Fay
3
4
3
1.13
W
Geb
Wrtox
Geb
7
1
23
18.5
W
Ah Puch
alvaronisdes
Ah Puch
11
1
14
18
L
Bakasura
shtreimel1
Bakasura
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,788
Damage
84,617
108,513
Taken
80,865
58,130
Mitigated
64,232
16,089
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CrossX2345
Amaterasu
6,379
1,479
0
6,075
17,082
13,006
2,364
5,613
10,581
12,005
54,240
W
Skadi
Modrix200
Skadi
42,731
24,614
682
8,704
22,225
10,789
6,838
4,624
16,481
0
131,470
W
Bellona
Nesaire
Bellona
1,473
424
0
75
3,855
1,837
220
798
3,021
0
7,168
L
Sylvanus
REALsoup
Sylvanus
5,081
1,567
729
2,688
21,184
27,055
0
7,125
13,836
28,589
0
L
8,034
5,306
0
2,747
26,408
7,927
0
9,777
16,369
0
65,561
L
10,420
4,796
0
2,680
19,722
6,825
882
4,858
14,644
0
55,782
L
Morgan Le Fay
S1klent
Morgan Le Fay
12,780
1,152
176
2,263
15,629
6,061
669
5,264
9,947
57,491
0
W
Geb
Wrtox
Geb
11,181
1,665
0
5,245
25,505
32,615
113
3,962
18,321
36,918
0
W
Ah Puch
alvaronisdes
Ah Puch
22,853
2,107
375
4,830
12,198
5,985
4,031
1,874
10,169
100,457
0
L
Bakasura
shtreimel1
Bakasura
5,473
4,058
0
4,806
25,570
10,262
3,540
6,687
18,400
0
43,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
62,341
452
Minions Killed
537
0
Camps Cleared
0
1,924,752
Distance Traveled
1,981,167
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,921
477
128
5
0
484,456
3
W
Skadi
14,891
596
168
7
0
449,916
2
W
Bellona
8,314
333
18
1
0
128,425
2
L
Sylvanus
9,644
386
43
2
0
365,684
1
L
Anhur
10,231
409
116
5
0
370,730
0
L
Set
10,055
402
92
4
0
398,605
5
L
Morgan Le Fay
12,368
495
90
4
0
414,297
1
W
Geb
13,038
522
44
2
0
463,372
3
W
Ah Puch
14,177
567
179
7
0
454,998
4
L
Bakasura
11,247
450
111
4
0
375,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role