Player Matchup

Morgan Le Fay
Morgan Le Fay
Gary The Goo
Morgan Le Fay
Level 133
God Stats
5W - 8L
1,464 SR
Queue Stats
442W - 446L
1,524 Elo+
Solo
Arachne
Arachne
Roofer For Life
Arachne
Level 107
God Stats
5W - 6L
1,664 SR
Queue Stats
303W - 315L
1,381 Elo+
Solo
Athena
Athena
TheLedge274214
Athena
Level 66
God Stats
5W - 3L
1,637 SR
Queue Stats
15W - 11L
1,478 Elo+
Solo
Neith
Neith
thereekster187
Neith
Level 107
God Stats
14W - 9L
1,708 SR
Queue Stats
620W - 601L
1,444 Elo+
Solo
Nike
Nike
worth_89
Nike
Level 99
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 28L
1,415 Elo+
Solo
Team Averages
Level 102
1,639 SR
1,448 Elo+

VS

Team Averages
Level 93
1,437 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
M1K3STR3AT_704
Morgan Le Fay
Level 103
God Stats
4W - 3L
1,499 SR
Queue Stats
316W - 294L
1,486 Elo+
Party 2
Nemesis
Nemesis
MHS-GUNNA
Nemesis
Level 125
God Stats
14W - 16L
1,436 SR
Queue Stats
345W - 299L
1,477 Elo+
Party 2
Da Ji
Da Ji
Quinton44magnum
Da Ji
Level 126
God Stats
7W - 5L
1,549 SR
Queue Stats
284W - 323L
1,284 Elo+
Party 1
Izanami
Izanami
Shadow-_-Man246
Izanami
Level 105
God Stats
4W - 2L
1,244 SR
Queue Stats
197W - 250L
1,304 Elo+
Party 1
Ganesha
Ganesha
VJK_Ruanhasie03
Ganesha
Level 8
God Stats
17W - 18L
1,458 SR
Queue Stats
44W - 55L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gary The Goo
Morgan Le Fay
12
4 / 5 / 1
7,026
639
7,695
7,759
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 3
5,497
500
2,380
7,619
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 2
6,696
609
2,360
8,040
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
5,798
527
4,497
4,448
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
9
0 / 5 / 0
5,368
488
2,161
6,270
1,855
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
M1K3STR3AT_704
Morgan Le Fay
10
2 / 2 / 3
5,983
544
3,039
6,288
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MHS-GUNNA
Nemesis
12
7 / 1 / 1
7,025
639
6,593
6,781
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 2 / 3
7,092
645
4,139
7,130
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 0
5,543
504
3,245
6,277
1,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 3
5,644
513
1,675
4,543
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
17
18
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Gary The Goo
Morgan Le Fay
4
5
1
0.9
W
Morgan Le Fay
M1K3STR3AT_704
Morgan Le Fay
2
2
3
1.75
W
Nemesis
MHS-GUNNA
Nemesis
7
1
1
7.5
W
6
2
3
3.75
L
0
4
3
0.38
W
2
1
0
2
L
2
2
2
1.5
W
0
0
3
1.5
L
0
2
2
0.5
L
Nike
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
18,691
34,136
Taken
31,019
13,235
Mitigated
11,382
5,620
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Gary The Goo
Morgan Le Fay
7,695
1,361
0
726
7,759
2,507
248
2,286
5,255
32,868
0
W
Morgan Le Fay
M1K3STR3AT_704
Morgan Le Fay
3,039
276
0
364
6,288
1,928
0
4,198
1,866
26,216
0
W
Nemesis
MHS-GUNNA
Nemesis
6,593
3,095
0
3,430
6,781
3,428
0
1,372
5,339
0
35,539
W
4,139
753
0
2,282
7,130
2,228
0
1,573
5,454
0
33,987
L
2,380
1,603
0
2,219
7,619
2,204
0
107
7,315
0
20,340
W
3,245
2,306
0
1,341
6,277
1,478
121
918
5,359
0
29,211
L
2,360
916
0
1,304
8,040
5,272
226
1,592
6,322
17,879
0
W
1,675
187
0
740
4,543
2,320
378
1,567
2,946
13,504
0
L
4,497
1,958
0
1,371
4,448
1,397
1,080
417
4,031
0
39,241
L
Nike
2,161
563
0
0
6,270
1,855
903
0
6,013
0
24,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
31,287
284
Minions Killed
279
0
Camps Cleared
0
988,544
Distance Traveled
1,095,618
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,026
639
50
5
0
200,692
2
W
Morgan Le Fay
5,983
544
55
5
0
206,642
4
W
Nemesis
7,025
639
63
6
0
206,164
2
W
Da Ji
7,092
645
82
7
0
247,603
2
L
Arachne
5,497
500
48
4
0
181,677
0
W
Izanami
5,543
504
70
6
0
211,146
1
L
Athena
6,696
609
25
2
0
238,223
2
W
Ganesha
5,644
513
9
1
0
224,063
0
L
Neith
5,798
527
97
9
0
191,361
2
L
Nike
5,368
488
64
6
0
176,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role