Player Matchup

Chaac
Chaac
gayosaorus
Chaac
Level 99
God Stats
55W - 21L
1,644 SR
Queue Stats
320W - 186L
1,605 Elo+
Party 1
Charybdis
Charybdis
liftedchain
Charybdis
Level 100
God Stats
3W - 2L
1,431 SR
Queue Stats
265W - 159L
1,545 Elo+
Party 1
Discordia
Discordia
zidara
Discordia
Level 120
God Stats
1W - 1L
1,224 SR
Queue Stats
49W - 51L
1,520 Elo+
Party 1
Team Averages
Level 106
1,433 SR
1,557 Elo+

VS

Team Averages
Level 84
1,513 SR
1,515 Elo+
Ullr
Ullr
Faicko
Ullr
Level 95
God Stats
7W - 10L
1,419 SR
Queue Stats
521W - 559L
1,481 Elo+
Solo
Osiris
Osiris
Theocretes
Osiris
Level 49
God Stats
2W - 4L
1,390 SR
Queue Stats
97W - 94L
1,497 Elo+
Solo
Discordia
Discordia
slipknoteror
Discordia
Level 109
God Stats
11W - 7L
1,730 SR
Queue Stats
232W - 239L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
13 / 1 / 10
11,795
786
23,592
23,593
19,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
liftedchain
Charybdis
14
1 / 1 / 14
9,907
660
9,071
9,588
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
zidara
Discordia
16
9 / 2 / 11
11,234
749
13,447
12,672
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Faicko
Ullr
11
0 / 10 / 3
8,095
540
8,847
18,019
6,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Theocretes
Osiris
11
3 / 8 / 1
8,924
595
12,282
21,741
22,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
slipknoteror
Discordia
13
1 / 5 / 3
9,137
609
14,473
12,055
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
23
Kills
4
4
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
Faicko
Ullr
0
10
3
0.15
L
Osiris
Theocretes
Osiris
3
8
1
0.44
W
Chaac
13
1
10
18
W
Charybdis
liftedchain
Charybdis
1
1
14
8
L
Discordia
slipknoteror
Discordia
1
5
3
0.5
W
Discordia
zidara
Discordia
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
35,602
45,853
Taken
51,815
26,907
Mitigated
33,381
15,824
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Faicko
Ullr
8,847
1,499
430
2,169
18,019
6,721
0
6,407
11,268
0
17,950
L
Osiris
Theocretes
Osiris
12,282
2,364
0
1,538
21,741
22,428
0
4,151
16,772
7,164
28,231
W
Chaac
23,592
4,456
0
12,089
23,593
19,480
779
7,358
15,737
0
43,076
W
Charybdis
liftedchain
Charybdis
9,071
4,305
0
638
9,588
3,465
1,587
5,947
3,109
0
41,161
L
Discordia
slipknoteror
Discordia
14,473
544
0
1,060
12,055
4,232
0
2,979
8,524
44,370
0
W
Discordia
zidara
Discordia
13,447
263
0
3,097
12,672
3,962
285
3,024
9,252
45,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
26,156
169
Minions Killed
144
8
Camps Cleared
5
809,607
Distance Traveled
767,845
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,095
540
23
2
1
254,145
3
L
Osiris
8,924
595
42
3
0
250,363
7
W
Chaac
11,795
786
48
3
0
306,287
4
W
Charybdis
9,907
660
65
4
4
264,222
5
L
Discordia
9,137
609
79
5
4
263,337
2
W
Discordia
11,234
749
56
4
4
239,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role