Player Matchup

Ymir
Ymir
Ace12345679424
Ymir
Level 25
God Stats
30W - 32L
1,518 SR
Queue Stats
70W - 74L
1,508 Elo+
Solo
Da Ji
Da Ji
JuiceCantShoot
Da Ji
Level 23
God Stats
1W - 3L
1,534 SR
Queue Stats
44W - 69L
1,396 Elo+
Party 1
Izanami
Izanami
SimplyApeXPredat
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,674 Elo+
Party 1
Aphrodite
Aphrodite
dfeet67
Aphrodite
Level 27
God Stats
11W - 14L
1,365 SR
Queue Stats
369W - 439L
1,339 Elo+
Solo
Amaterasu
Amaterasu
perle135
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,405 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,464 Elo+

VS

Team Averages
Level 16
1,542 SR
1,495 Elo+
Pele
Pele
FatherCash7843
Pele
Level 20
God Stats
18W - 13L
1,510 SR
Queue Stats
53W - 47L
1,417 Elo+
Solo
Nike
Nike
I HenKsTerMan I
Nike
Level 16
God Stats
14W - 11L
1,450 SR
Queue Stats
38W - 38L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Silk Silvermoon
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
lospollos021
Ullr
Level 25
God Stats
33W - 27L
1,748 SR
Queue Stats
253W - 241L
1,523 Elo+
Solo
Chang'e
Chang'e
mexcallate_remix
Chang'e
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 29L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,703
407
1,994
9,481
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,965
426
2,111
8,444
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
7,391
528
3,544
7,826
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
dfeet67
Aphrodite
12
2 / 2 / 0
6,801
486
7,355
8,917
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
perle135
Amaterasu
2
0 / 0 / 0
4,367
312
0
135
48
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,740
481
5,243
9,873
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 0 / 1
6,513
465
3,161
6,777
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
6,124
437
1,661
6,423
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 1 / 1
9,498
678
9,610
7,522
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 0
8,347
596
2,776
2,582
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
10
10
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
1
2.5
W
0
0
1
0.5
L
0
2
0
0
W
0
1
1
0.5
L
1
4
0
0.25
L
Aphrodite
dfeet67
Aphrodite
2
2
0
1
W
7
1
1
7.5
W
1
0
0
1
L
Amaterasu
perle135
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
22,451
34,803
Taken
33,177
12,875
Mitigated
14,537
12,237
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
580
0
1,943
9,481
5,358
0
2,039
7,414
20,606
0
W
5,243
1,539
0
5,385
9,873
2,860
21
2,044
7,723
0
30,628
W
3,161
214
0
894
6,777
4,086
440
1,441
5,216
0
31,726
L
2,111
396
0
3,305
8,444
2,687
0
563
7,772
0
32,476
W
1,661
107
0
547
6,423
3,962
120
3,315
2,728
18,755
0
L
3,544
2,435
0
480
7,826
2,221
1,178
0
7,708
0
44,686
L
Aphrodite
dfeet67
Aphrodite
7,355
617
144
6,299
8,917
2,561
168
1,470
6,904
32,820
0
W
9,610
3,484
0
2,594
7,522
2,657
2,795
1,740
5,688
0
66,626
W
2,776
170
503
1,956
2,582
972
1,734
109
2,473
51,590
0
L
Amaterasu
perle135
Amaterasu
0
0
0
66
135
48
0
0
135
0
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
37,222
299
Minions Killed
415
0
Camps Cleared
0
1,020,154
Distance Traveled
1,371,732
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,703
407
47
3
0
257,414
2
W
Pele
6,740
481
54
4
0
289,228
0
W
Nike
6,513
465
67
5
0
250,607
0
L
Da Ji
5,965
426
60
4
0
227,857
0
W
Cthulhu
6,124
437
40
3
0
271,753
2
L
Izanami
7,391
528
107
8
0
244,154
2
L
Aphrodite
6,801
486
79
6
0
255,433
3
W
Ullr
9,498
678
132
9
0
272,009
4
W
Chang'e
8,347
596
122
9
0
288,135
6
L
Amaterasu
4,367
312
6
0
0
35,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role