Player Matchup

Tsukuyomi
Tsukuyomi
Aplexas27
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,271 Elo+
Solo
Ah Puch
Ah Puch
Coffemug2000
Ah Puch
Level 18
God Stats
2W - 1L
1,642 SR
Queue Stats
45W - 27L
1,526 Elo+
Solo
Arachne
Arachne
D1N6K
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Achilles
Achilles
balmunggg
Achilles
Level 27
God Stats
4W - 2L
1,729 SR
Queue Stats
168W - 164L
1,459 Elo+
Solo
Artio
Artio
saintsboy159
Artio
Level 38
God Stats
1W - 0L
1,323 SR
Queue Stats
20W - 16L
1,440 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,439 Elo+

VS

Team Averages
Level 74
1,399 SR
1,469 Elo+
Ao Kuang
Ao Kuang
O_X_Y_G_E_N-89
Ao Kuang
Level 107
God Stats
3W - 13L
1,034 SR
Queue Stats
522W - 502L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
TC ACHT DR3I
Jing Wei
Level 146
God Stats
2W - 3L
1,573 SR
Queue Stats
370W - 381L
1,448 Elo+
Solo
Merlin
Merlin
iRKN_1
Merlin
Level 40
God Stats
2W - 2L
1,388 SR
Queue Stats
186W - 182L
1,407 Elo+
Party 1
King Arthur
King Arthur
istvest
King Arthur
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
294W - 273L
1,640 Elo+
Solo
Thoth
Thoth
t0nZ0B
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aplexas27
Tsukuyomi
19
6 / 3 / 12
11,327
708
10,899
16,611
8,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Coffemug2000
Ah Puch
20
9 / 2 / 16
13,499
844
40,400
14,323
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
D1N6K
Arachne
11
0 / 6 / 2
8,618
539
2,087
11,497
5,039
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
balmunggg
Achilles
20
6 / 3 / 15
11,920
745
16,757
28,425
37,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 18
12,232
765
16,430
22,047
24,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
3 / 9 / 4
9,673
605
8,116
20,550
6,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
TC ACHT DR3I
Jing Wei
19
1 / 3 / 10
10,757
672
16,444
15,575
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
iRKN_1
Merlin
17
3 / 8 / 6
10,543
659
23,067
19,204
7,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
istvest
King Arthur
19
6 / 4 / 8
12,281
768
19,884
24,595
25,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
t0nZ0B
Thoth
17
1 / 3 / 8
9,866
617
11,265
13,129
4,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
27
Kills
14
15
Deaths
27
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aplexas27
Tsukuyomi
6
3
12
4
W
Ah Puch
Coffemug2000
Ah Puch
9
2
16
8.5
W
Arachne
D1N6K
Arachne
0
6
2
0.17
L
Ao Kuang
3
9
4
0.56
L
Jing Wei
TC ACHT DR3I
Jing Wei
1
3
10
2
W
Achilles
balmunggg
Achilles
6
3
15
4.5
L
Merlin
iRKN_1
Merlin
3
8
6
0.75
L
King Arthur
istvest
King Arthur
6
4
8
2.5
W
6
1
18
15
L
Thoth
t0nZ0B
Thoth
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,573
Damage
78,776
92,903
Taken
93,053
84,150
Mitigated
50,047
50,728
Healing
29,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aplexas27
Tsukuyomi
10,899
1,632
3,055
5,867
16,611
8,882
2,044
8,262
8,349
0
30,402
W
Ah Puch
Coffemug2000
Ah Puch
40,400
2,043
4,726
6,002
14,323
7,684
2,189
5,898
8,425
74,305
0
W
Arachne
D1N6K
Arachne
2,087
1,769
0
1,545
11,497
5,039
0
6,227
5,270
0
4,536
L
Ao Kuang
8,116
3,492
2,829
5,663
20,550
6,917
0
12,295
8,255
13,354
0
L
Jing Wei
TC ACHT DR3I
Jing Wei
16,444
7,023
2,272
3,473
15,575
6,441
917
9,903
5,672
0
45,909
W
Achilles
balmunggg
Achilles
16,757
3,614
3,545
8,400
28,425
37,620
406
12,961
15,296
5,492
20,445
L
Merlin
iRKN_1
Merlin
23,067
1,982
1,805
3,555
19,204
7,063
345
13,459
5,745
38,676
0
L
King Arthur
istvest
King Arthur
19,884
974
1,846
4,562
24,595
25,254
0
13,974
10,621
638
38,538
W
16,430
1,086
6,263
11,325
22,047
24,925
473
9,738
12,218
32,385
0
L
Thoth
t0nZ0B
Thoth
11,265
439
1,233
2,080
13,129
4,372
364
10,127
3,002
20,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,596
Gold Earned
53,120
163
Minions Killed
201
0
Camps Cleared
0
1,539,073
Distance Traveled
1,390,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,327
708
31
2
0
293,517
0
W
Ah Puch
13,499
844
79
5
0
324,952
1
W
Arachne
8,618
539
5
0
0
234,912
0
L
Ao Kuang
9,673
605
15
1
0
257,135
0
L
Jing Wei
10,757
672
84
5
0
307,088
0
W
Achilles
11,920
745
20
1
0
327,862
1
L
Merlin
10,543
659
43
3
0
255,013
0
L
King Arthur
12,281
768
35
2
0
275,621
3
W
Artio
12,232
765
28
2
0
357,830
1
L
Thoth
9,866
617
24
2
0
295,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role