Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Festivals
Chang'e
Level 13
God Stats
20W - 21L
1,662 SR
Queue Stats
20W - 21L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
aivil0
Cliodhna
Level 28
God Stats
4W - 8L
1,335 SR
Queue Stats
35W - 50L
1,356 Elo+
Party 3
Hades
Hades
legea02
Hades
Level 44
God Stats
5W - 1L
1,633 SR
Queue Stats
51W - 65L
1,420 Elo+
Solo
Nu Wa
Nu Wa
oliviamnesia
Nu Wa
Level 63
God Stats
4W - 1L
1,531 SR
Queue Stats
79W - 112L
1,329 Elo+
Party 3
Team Averages
Level 61
1,532 SR
1,422 Elo+

VS

Team Averages
Level 63
1,468 SR
1,400 Elo+
Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Mehdisims
Skadi
Level 66
God Stats
73W - 60L
1,562 SR
Queue Stats
405W - 396L
1,490 Elo+
Solo
Geb
Geb
QQ_Mohammed_QQ
Geb
Level 76
God Stats
34W - 34L
1,488 SR
Queue Stats
308W - 362L
1,369 Elo+
Party 1
Da Ji
Da Ji
benyamin_pablo
Da Ji
Level 39
God Stats
1W - 2L
1,325 SR
Queue Stats
95W - 128L
1,269 Elo+
Solo
Odin
Odin
i-KzH
Odin
Level 48
God Stats
12W - 14L
1,462 SR
Queue Stats
220W - 276L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
15 / 0 / 8
11,297
628
22,504
9,425
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Festivals
Chang'e
15
3 / 3 / 12
9,814
545
5,830
8,511
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
aivil0
Cliodhna
17
8 / 2 / 1
10,479
582
8,794
14,976
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
legea02
Hades
16
4 / 2 / 4
10,053
559
6,870
12,879
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 7
9,984
555
10,402
8,344
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 6 / 1
8,232
457
5,135
12,625
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Mehdisims
Skadi
13
2 / 5 / 2
7,891
438
8,821
12,226
2,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 9 / 2
7,704
428
3,949
20,339
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 6 / 0
6,589
366
1,473
11,705
3,164
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
i-KzH
Odin
14
3 / 7 / 1
9,123
507
9,901
13,828
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
33
Kills
8
8
Deaths
33
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
15
0
8
19
L
Tiamat
 
Tiamat
1
6
1
0.25
W
Chang'e
Festivals
Chang'e
3
3
12
3
L
Skadi
Mehdisims
Skadi
2
5
2
0.6
L
1
9
2
0.22
W
Cliodhna
aivil0
Cliodhna
8
2
1
4.25
L
1
6
0
0.17
L
Odin
i-KzH
Odin
3
7
1
0.5
W
Hades
legea02
Hades
4
2
4
3
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,400
Damage
29,279
54,135
Taken
70,723
19,971
Mitigated
25,050
18,009
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
22,504
10,200
0
1,157
9,425
3,296
220
2,734
6,541
0
65,386
L
Tiamat
 
Tiamat
5,135
489
0
2,792
12,625
4,542
223
4,436
7,974
49,675
0
W
Chang'e
Festivals
Chang'e
5,830
827
1,307
1,880
8,511
2,515
389
1,786
6,597
29,325
0
L
Skadi
Mehdisims
Skadi
8,821
3,794
0
1,594
12,226
2,764
843
2,229
9,801
0
48,049
L
3,949
509
0
3,698
20,339
8,425
216
6,238
13,589
26,125
0
W
Cliodhna
aivil0
Cliodhna
8,794
1,301
0
3,840
14,976
5,341
1,655
854
13,992
0
88,801
L
1,473
63
0
368
11,705
3,164
0
2,832
8,615
0
22,334
L
Odin
i-KzH
Odin
9,901
3,004
0
2,175
13,828
6,155
1,944
6,048
7,642
0
54,960
W
Hades
legea02
Hades
6,870
502
66
7,562
12,879
6,083
50
717
11,685
46,341
0
W
10,402
2,243
81
2,116
8,344
2,736
3,741
2,557
5,559
58,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
39,539
456
Minions Killed
397
0
Camps Cleared
0
1,614,813
Distance Traveled
1,496,295
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,297
628
88
5
0
271,234
1
L
Tiamat
8,232
457
107
6
0
283,458
2
W
Chang'e
9,814
545
64
4
0
343,859
0
L
Skadi
7,891
438
85
5
0
296,754
3
L
Geb
7,704
428
35
2
0
263,818
3
W
Cliodhna
10,479
582
122
7
0
368,124
3
L
Da Ji
6,589
366
46
3
0
331,879
5
L
Odin
9,123
507
124
7
0
320,386
1
W
Hades
10,053
559
83
5
0
317,110
0
W
Nu Wa
9,984
555
99
6
0
314,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role