Player Matchup

Artio
Artio
CroddyPoo2
Artio
Level 28
God Stats
5W - 0L
1,819 SR
Queue Stats
75W - 54L
1,643 Elo+
Solo
Jing Wei
Jing Wei
FantheProYTR
Jing Wei
Level 29
God Stats
9W - 9L
1,356 SR
Queue Stats
79W - 122L
1,385 Elo+
Party 2
Vulcan
Vulcan
HowMir
Vulcan
Level 9
God Stats
2W - 0L
1,700 SR
Queue Stats
36W - 49L
1,579 Elo+
Solo
Mulan
Mulan
Smuggyy
Mulan
Level 26
God Stats
8W - 5L
1,398 SR
Queue Stats
55W - 79L
1,374 Elo+
Party 2
Poseidon
Poseidon
Storm100
Poseidon
Level 29
God Stats
3W - 5L
1,539 SR
Queue Stats
47W - 50L
1,622 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,521 Elo+

VS

Team Averages
Level 26
1,452 SR
1,505 Elo+
Jing Wei
Jing Wei
Dsolath
Jing Wei
Level 11
God Stats
1W - 2L
1,203 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo
Chaac
Chaac
FeedMe9457
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,586 Elo+
Party 1
Eset
Eset
NetoMori
Eset
Level 53
God Stats
3W - 4L
1,461 SR
Queue Stats
167W - 146L
1,530 Elo+
Party 1
Bellona
Bellona
lpDragunovlp
Bellona
Level 29
God Stats
1W - 5L
1,454 SR
Queue Stats
137W - 173L
1,515 Elo+
Solo
Kali
Kali
urpapigay48
Kali
Level 27
God Stats
3W - 3L
1,644 SR
Queue Stats
53W - 46L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
5 / 0 / 1
8,823
679
8,780
9,561
5,252
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
FantheProYTR
Jing Wei
11
4 / 1 / 4
7,255
558
2,817
4,972
1,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
HowMir
Vulcan
13
1 / 3 / 6
7,331
564
6,432
6,924
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Smuggyy
Mulan
10
5 / 5 / 5
6,856
527
6,332
10,169
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Storm100
Poseidon
11
3 / 2 / 1
6,917
532
3,467
8,127
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dsolath
Jing Wei
8
3 / 6 / 1
6,048
465
3,051
5,874
1,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
5
1 / 2 / 1
4,876
375
1,856
4,756
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
10
1 / 4 / 3
6,423
494
4,741
7,897
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
lpDragunovlp
Bellona
10
1 / 3 / 0
5,761
443
2,921
9,477
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 3 / 2
7,335
564
7,094
12,418
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
11
11
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
5
0
1
5.5
L
Jing Wei
Dsolath
Jing Wei
3
6
1
0.58
W
Jing Wei
FantheProYTR
Jing Wei
4
1
4
6
L
Chaac
1
2
1
0.75
W
Vulcan
HowMir
Vulcan
1
3
6
1.33
L
Eset
1
4
3
0.63
W
Mulan
Smuggyy
Mulan
5
5
5
1.5
W
Poseidon
Storm100
Poseidon
3
2
1
1.75
L
Bellona
lpDragunovlp
Bellona
1
3
0
0.33
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
19,663
39,753
Taken
40,422
14,758
Mitigated
16,120
15,986
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
8,780
851
404
6,422
9,561
5,252
140
0
9,561
59,895
0
L
Jing Wei
Dsolath
Jing Wei
3,051
2,818
0
0
5,874
1,503
0
1,387
4,461
0
14,753
W
Jing Wei
FantheProYTR
Jing Wei
2,817
1,590
0
1,623
4,972
1,401
3,171
342
4,622
0
28,896
L
Chaac
1,856
595
0
1,697
4,756
1,754
0
18
4,738
0
8,357
W
Vulcan
HowMir
Vulcan
6,432
1,235
73
937
6,924
2,182
142
2,175
4,499
41,979
0
L
Eset
4,741
296
301
687
7,897
2,905
0
4,705
2,981
34,577
0
W
Mulan
Smuggyy
Mulan
6,332
1,464
0
2,283
10,169
3,936
371
531
9,634
0
25,500
W
Poseidon
Storm100
Poseidon
3,467
345
0
4,244
8,127
1,987
760
1,327
6,634
35,460
0
L
Bellona
lpDragunovlp
Bellona
2,921
425
0
1,493
9,477
5,551
0
6,475
2,978
0
20,163
L
7,094
3,811
0
4,992
12,418
4,407
0
5,703
6,585
0
28,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
30,443
385
Minions Killed
223
0
Camps Cleared
0
1,329,664
Distance Traveled
1,092,185
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,823
679
130
10
0
285,616
2
L
Jing Wei
6,048
465
34
3
0
261,231
0
W
Jing Wei
7,255
558
60
5
0
258,107
0
L
Chaac
4,876
375
10
1
0
113,608
1
W
Vulcan
7,331
564
88
7
0
255,719
0
L
Eset
6,423
494
69
5
0
223,131
0
W
Mulan
6,856
527
34
3
0
263,279
1
W
Poseidon
6,917
532
73
6
0
266,943
4
L
Bellona
5,761
443
55
4
0
235,277
1
L
Kali
7,335
564
55
4
0
258,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role