Player Matchup

Neith
Neith
gayosaorus
Neith
Level 99
God Stats
6W - 3L
1,619 SR
Queue Stats
320W - 186L
1,611 Elo+
Party 1
Zhong Kui
Zhong Kui
liftedchain
Zhong Kui
Level 100
God Stats
12W - 6L
1,582 SR
Queue Stats
265W - 159L
1,548 Elo+
Party 1
Fafnir
Fafnir
zidara
Fafnir
Level 120
God Stats
0W - 2L
1,427 SR
Queue Stats
49W - 51L
1,520 Elo+
Party 1
Team Averages
Level 106
1,543 SR
1,560 Elo+

VS

Team Averages
Level 65
1,577 SR
1,510 Elo+
Zeus
Zeus
Exquisitetomato
Zeus
Level 17
God Stats
37W - 21L
1,520 SR
Queue Stats
62W - 50L
1,486 Elo+
Solo
Bellona
Bellona
Maesh
Bellona
Level 108
God Stats
6W - 1L
1,812 SR
Queue Stats
155W - 175L
1,488 Elo+
Solo
Cthulhu
Cthulhu
misiek2468
Cthulhu
Level 69
God Stats
6W - 2L
1,400 SR
Queue Stats
138W - 116L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 8 / 6
10,485
655
13,588
15,505
5,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
liftedchain
Zhong Kui
14
1 / 7 / 10
10,249
641
14,071
14,506
11,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
zidara
Fafnir
15
9 / 7 / 2
12,669
792
20,761
22,659
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
11,399
712
13,149
12,433
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maesh
Bellona
16
16 / 4 / 5
12,868
804
23,333
20,568
25,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
misiek2468
Cthulhu
16
2 / 3 / 18
11,892
743
11,174
22,937
20,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
13
Kills
22
22
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
Bellona
Maesh
Bellona
16
4
5
4.63
L
Neith
3
8
6
0.75
L
Zhong Kui
liftedchain
Zhong Kui
1
7
10
0.86
W
Cthulhu
misiek2468
Cthulhu
2
3
18
3.67
L
Fafnir
zidara
Fafnir
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,420
Damage
47,656
52,670
Taken
55,938
39,731
Mitigated
51,293
8,771
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,149
2,331
0
335
12,433
4,459
146
8,165
4,268
39,385
0
W
Bellona
Maesh
Bellona
23,333
7,122
0
4,560
20,568
25,883
0
13,696
6,872
1,322
36,112
L
Neith
13,588
6,350
0
2,041
15,505
5,555
862
7,502
7,592
0
40,054
L
Zhong Kui
liftedchain
Zhong Kui
14,071
1,494
0
1,902
14,506
11,329
280
7,606
6,616
29,582
0
W
Cthulhu
misiek2468
Cthulhu
11,174
1,583
1,889
5,835
22,937
20,951
0
13,531
9,406
38,869
0
L
Fafnir
zidara
Fafnir
20,761
6,749
0
4,828
22,659
22,847
104
10,485
11,323
40,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
36,159
143
Minions Killed
163
6
Camps Cleared
8
743,405
Distance Traveled
861,234
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,399
712
70
4
4
249,500
2
W
Bellona
12,868
804
35
2
2
301,837
3
L
Neith
10,485
655
77
5
0
251,289
4
L
Zhong Kui
10,249
641
33
2
3
263,321
5
W
Cthulhu
11,892
743
58
4
2
309,897
10
L
Fafnir
12,669
792
33
2
3
228,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role