Player Matchup

Danzaburou
Danzaburou
BATONGGNR
Danzaburou
Level 24
God Stats
3W - 3L
1,797 SR
Queue Stats
10W - 6L
1,642 Elo+
Solo
Hercules
Hercules
Vinctorisave
Hercules
Level 62
God Stats
1W - 2L
1,463 SR
Queue Stats
36W - 32L
1,586 Elo+
Solo
Zeus
Zeus
XLDills88
Zeus
Level 28
God Stats
1W - 2L
1,607 SR
Queue Stats
212W - 106L
1,656 Elo+
Solo
Team Averages
Level 38
1,622 SR
1,628 Elo+

VS

Team Averages
Level 86
1,726 SR
1,556 Elo+
Bastet
Bastet
MrFlexer66
Bastet
Level 25
God Stats
6W - 0L
1,945 SR
Queue Stats
77W - 87L
1,415 Elo+
Solo
Sylvanus
Sylvanus
STENvinchester
Sylvanus
Level 105
God Stats
7W - 5L
1,611 SR
Queue Stats
197W - 213L
1,549 Elo+
Solo
Anubis
Anubis
chocobar2
Anubis
Level 127
God Stats
9W - 1L
1,621 SR
Queue Stats
30W - 24L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BATONGGNR
Danzaburou
9
1 / 7 / 3
6,578
658
4,330
11,081
2,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Vinctorisave
Hercules
9
0 / 4 / 4
6,187
619
4,105
15,970
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
12
3 / 4 / 1
7,173
717
9,957
7,751
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MrFlexer66
Bastet
11
4 / 3 / 9
7,525
753
8,755
5,354
1,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
2 / 1 / 13
8,259
826
7,550
11,305
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
chocobar2
Anubis
12
9 / 0 / 6
8,446
845
14,986
8,715
4,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
15
15
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BATONGGNR
Danzaburou
1
7
3
0.36
W
Bastet
MrFlexer66
Bastet
4
3
9
2.83
W
Sylvanus
2
1
13
8.5
L
Hercules
Vinctorisave
Hercules
0
4
4
0.5
L
Zeus
3
4
1
0.88
W
Anubis
chocobar2
Anubis
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,392
Damage
31,291
34,802
Taken
25,374
12,596
Mitigated
18,042
6,024
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BATONGGNR
Danzaburou
4,330
1,969
0
1,243
11,081
2,428
0
7,563
3,518
0
16,984
W
Bastet
MrFlexer66
Bastet
8,755
741
0
719
5,354
1,818
99
1,713
3,368
0
18,654
W
Sylvanus
7,550
1,825
1,866
6,385
11,305
11,296
252
4,353
6,233
18,640
0
L
Hercules
Vinctorisave
Hercules
4,105
1,451
232
4,549
15,970
8,441
0
10,518
5,452
0
9,121
L
Zeus
9,957
1,327
0
0
7,751
1,727
0
4,997
2,754
26,932
0
W
Anubis
chocobar2
Anubis
14,986
172
138
5,062
8,715
4,928
440
3,267
4,983
33,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,938
Gold Earned
24,230
103
Minions Killed
99
2
Camps Cleared
7
524,189
Distance Traveled
526,872
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,578
658
26
3
0
148,053
0
W
Bastet
7,525
753
26
3
2
187,534
0
W
Sylvanus
8,259
826
20
2
0
175,295
3
L
Hercules
6,187
619
16
2
0
196,197
2
L
Zeus
7,173
717
61
6
2
179,939
1
W
Anubis
8,446
845
53
5
5
164,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role