Player Matchup

Gilgamesh
Gilgamesh
EEffErvEscEncEE
Gilgamesh
Level 149
God Stats
37W - 30L
1,291 SR
Queue Stats
388W - 335L
1,538 Elo+
Solo
Hercules
Hercules
NTRS Scorp
Hercules
Level 124
God Stats
6W - 7L
1,278 SR
Queue Stats
341W - 436L
1,357 Elo+
Solo
Sol
Sol
bigbuggs907
Sol
Level 23
God Stats
8W - 6L
1,517 SR
Queue Stats
17W - 27L
1,254 Elo+
Solo
Team Averages
Level 99
1,362 SR
1,383 Elo+

VS

Team Averages
Level 82
1,434 SR
1,359 Elo+
Chaac
Chaac
GTG__GRIMCREEPER
Chaac
Level 107
God Stats
26W - 37L
1,461 SR
Queue Stats
254W - 298L
1,368 Elo+
Solo
Nu Wa
Nu Wa
csquad2020
Nu Wa
Level 101
God Stats
6W - 7L
1,370 SR
Queue Stats
228W - 317L
1,403 Elo+
Solo
Neith
Neith
lxcy_yy
Neith
Level 37
God Stats
13W - 25L
1,470 SR
Queue Stats
31W - 50L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EEffErvEscEncEE
Gilgamesh
15
7 / 0 / 4
10,942
684
14,149
19,629
13,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
NTRS Scorp
Hercules
15
5 / 1 / 7
10,635
665
10,230
20,879
15,126
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 9
10,237
640
17,358
11,389
6,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,552
535
13,357
16,109
13,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
11
1 / 6 / 1
8,641
540
13,153
14,280
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lxcy_yy
Neith
12
0 / 4 / 2
8,453
528
6,460
14,594
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
2
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EEffErvEscEncEE
Gilgamesh
7
0
4
9
L
1
4
1
0.38
W
Hercules
NTRS Scorp
Hercules
5
1
7
8.5
W
2
2
9
3.25
L
Nu Wa
1
6
1
0.25
L
Neith
lxcy_yy
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
32,970
51,897
Taken
44,983
34,892
Mitigated
23,595
24,272
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EEffErvEscEncEE
Gilgamesh
14,149
4,000
323
7,643
19,629
13,362
801
7,134
12,495
0
42,727
L
13,357
1,210
0
2,455
16,109
13,470
0
4,724
10,544
5,208
19,380
W
Hercules
NTRS Scorp
Hercules
10,230
928
137
9,299
20,879
15,126
202
5,791
15,088
0
38,402
W
17,358
4,863
885
5,985
11,389
6,404
1,299
4,834
6,555
54,056
0
L
Nu Wa
13,153
3,374
60
3,948
14,280
4,725
0
5,818
7,884
37,145
0
L
Neith
lxcy_yy
Neith
6,460
2,749
0
744
14,594
5,400
0
7,089
7,039
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
25,646
172
Minions Killed
116
8
Camps Cleared
3
924,879
Distance Traveled
759,268
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,942
684
50
3
4
309,139
2
L
Chaac
8,552
535
28
2
2
270,212
4
W
Hercules
10,635
665
56
4
4
334,557
1
W
Sol
10,237
640
66
4
0
281,183
6
L
Nu Wa
8,641
540
46
3
1
244,238
4
L
Neith
8,453
528
42
3
0
244,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role