Player Matchup

Izanami
Izanami
Deadlymousecidal
Izanami
Level 29
God Stats
4W - 10L
1,267 SR
Queue Stats
140W - 143L
1,444 Elo+
Solo
Poseidon
Poseidon
LarryLoVE
Poseidon
Level 29
God Stats
3W - 8L
1,465 SR
Queue Stats
243W - 203L
1,545 Elo+
Party 2
Geb
Geb
chebi11
Geb
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 49L
1,385 Elo+
Solo
Fenrir
Fenrir
deadcat0224
Fenrir
Level 22
God Stats
4W - 6L
1,679 SR
Queue Stats
25W - 33L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
老傻der
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,460 Elo+

VS

Team Averages
Level 24
1,520 SR
1,447 Elo+
Anubis
Anubis
Enyrka
Anubis
Level 32
God Stats
38W - 15L
1,663 SR
Queue Stats
67W - 59L
1,478 Elo+
Party 1
Yemoja
Yemoja
Hellessa
Yemoja
Level 29
God Stats
62W - 47L
1,582 SR
Queue Stats
65W - 57L
1,472 Elo+
Party 1
Ullr
Ullr
JtRJ
Ullr
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
R3neg4de24
Merlin
Level 29
God Stats
17W - 19L
1,141 SR
Queue Stats
176W - 199L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Tyrannic2410
Cliodhna
Level 26
God Stats
5W - 3L
1,713 SR
Queue Stats
11W - 21L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,963
398
3,268
7,270
1,377
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
LarryLoVE
Poseidon
12
3 / 7 / 1
7,599
507
6,014
8,694
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
10
2 / 4 / 0
6,547
436
5,109
10,874
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
11
1 / 5 / 2
7,295
486
5,061
11,727
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
老傻der
Sun Wukong
10
0 / 9 / 1
6,434
429
2,354
11,289
4,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enyrka
Anubis
13
7 / 1 / 2
7,924
528
8,492
8,313
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Hellessa
Yemoja
13
2 / 0 / 8
8,125
542
5,632
5,076
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
JtRJ
Ullr
14
10 / 1 / 2
9,648
643
9,354
6,808
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
R3neg4de24
Merlin
15
3 / 1 / 8
8,989
599
6,879
7,371
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Tyrannic2410
Cliodhna
13
7 / 4 / 5
8,488
566
4,290
10,650
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
29
29
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Anubis
Enyrka
Anubis
7
1
2
8
W
Yemoja
Hellessa
Yemoja
2
0
8
6
W
Ullr
JtRJ
Ullr
10
1
2
11
L
Poseidon
LarryLoVE
Poseidon
3
7
1
0.5
W
Merlin
R3neg4de24
Merlin
3
1
8
7
W
Cliodhna
Tyrannic2410
Cliodhna
7
4
5
2.38
L
Geb
2
4
0
0.5
L
Fenrir
1
5
2
0.4
L
Sun Wukong
老傻der
Sun Wukong
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
34,647
49,854
Taken
38,218
19,937
Mitigated
14,718
6,156
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,268
2,599
0
745
7,270
1,377
46
4,814
2,456
0
35,257
W
Anubis
Enyrka
Anubis
8,492
646
0
2,740
8,313
3,256
2,042
2,089
6,181
35,106
0
W
Yemoja
Hellessa
Yemoja
5,632
1,240
596
995
5,076
3,365
930
1,278
3,729
27,948
0
W
Ullr
JtRJ
Ullr
9,354
4,980
0
2,163
6,808
2,275
4,006
2,281
4,385
0
51,489
L
Poseidon
LarryLoVE
Poseidon
6,014
1,104
0
572
8,694
2,601
0
5,040
3,378
31,795
0
W
Merlin
R3neg4de24
Merlin
6,879
741
199
2,150
7,371
2,423
505
1,891
5,257
50,569
0
W
Cliodhna
Tyrannic2410
Cliodhna
4,290
390
606
3,531
10,650
3,399
139
2,926
7,543
0
42,615
L
Geb
5,109
697
0
1,125
10,874
7,494
0
6,941
3,833
9,319
0
L
Fenrir
5,061
1,467
0
3,535
11,727
3,619
0
3,046
8,591
0
33,400
L
Sun Wukong
老傻der
Sun Wukong
2,354
447
0
179
11,289
4,846
795
680
10,593
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
43,174
276
Minions Killed
371
0
Camps Cleared
0
1,304,643
Distance Traveled
1,236,018
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,963
398
67
4
0
236,815
0
W
Anubis
7,924
528
55
4
0
220,975
0
W
Yemoja
8,125
542
38
3
0
220,327
0
W
Ullr
9,648
643
101
7
0
235,675
3
L
Poseidon
7,599
507
76
5
0
277,087
3
W
Merlin
8,989
599
98
7
0
275,114
6
W
Cliodhna
8,488
566
79
5
0
283,927
2
L
Geb
6,547
436
13
1
0
246,836
0
L
Fenrir
7,295
486
64
4
0
271,407
3
L
Sun Wukong
6,434
429
56
4
0
272,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role