Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
misiek2468
Chang'e
Level 69
God Stats
4W - 1L
1,453 SR
Queue Stats
138W - 116L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
paolohero43
Kumbhakarna
Level 124
God Stats
1W - 0L
1,639 SR
Queue Stats
114W - 112L
1,523 Elo+
Solo
Team Averages
Level 100
1,531 SR
1,523 Elo+

VS

Team Averages
Level 106
1,661 SR
1,571 Elo+
Kukulkan
Kukulkan
gayosaorus
Kukulkan
Level 99
God Stats
20W - 9L
1,701 SR
Queue Stats
320W - 186L
1,624 Elo+
Party 1
Nemesis
Nemesis
liftedchain
Nemesis
Level 100
God Stats
3W - 7L
1,477 SR
Queue Stats
265W - 159L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
zidara
Sylvanus
Level 120
God Stats
2W - 1L
1,806 SR
Queue Stats
49W - 51L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 4 / 5
11,001
733
25,308
15,989
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
misiek2468
Chang'e
15
3 / 2 / 8
9,841
656
13,773
16,207
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
paolohero43
Kumbhakarna
14
3 / 0 / 8
9,604
640
7,494
24,739
24,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
gayosaorus
Kukulkan
15
4 / 2 / 2
10,254
684
24,328
14,309
6,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
liftedchain
Nemesis
12
1 / 6 / 4
8,735
582
12,838
17,216
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
zidara
Sylvanus
12
1 / 6 / 5
9,601
640
10,715
21,012
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
6
6
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
4
5
2.63
L
Kukulkan
gayosaorus
Kukulkan
4
2
2
2.5
L
Nemesis
liftedchain
Nemesis
1
6
4
0.5
W
Chang'e
misiek2468
Chang'e
3
2
8
3.5
W
Kumbhakarna
paolohero43
Kumbhakarna
3
0
8
7
L
Sylvanus
zidara
Sylvanus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,575
Damage
47,881
56,935
Taken
52,537
39,251
Mitigated
31,072
22,659
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,308
12,271
0
4,928
15,989
6,832
1,089
7,998
7,991
0
68,185
L
Kukulkan
gayosaorus
Kukulkan
24,328
2,144
0
2,245
14,309
6,028
428
5,353
8,652
64,456
0
L
Nemesis
liftedchain
Nemesis
12,838
7,235
0
2,340
17,216
8,318
500
7,307
9,535
0
21,630
W
Chang'e
misiek2468
Chang'e
13,773
2,392
5,285
8,716
16,207
8,249
0
13,738
2,469
31,823
0
W
Kumbhakarna
paolohero43
Kumbhakarna
7,494
1,265
0
3,730
24,739
24,170
196
13,677
11,062
13,551
0
L
Sylvanus
zidara
Sylvanus
10,715
1,549
3,849
6,326
21,012
16,726
86
7,959
12,608
17,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
28,590
164
Minions Killed
140
6
Camps Cleared
7
851,618
Distance Traveled
750,597
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,001
733
101
7
3
261,678
4
L
Kukulkan
10,254
684
107
7
2
275,218
2
L
Nemesis
8,735
582
13
1
3
261,433
5
W
Chang'e
9,841
656
51
3
2
286,425
3
W
Kumbhakarna
9,604
640
12
1
1
303,515
0
L
Sylvanus
9,601
640
20
1
2
213,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role