Player Matchup

Chaac
Chaac
BluFlamePhoenix
Chaac
Level 88
God Stats
11W - 9L
1,566 SR
Queue Stats
300W - 352L
1,429 Elo+
Party 1
Sobek
Sobek
MATAJARE-80
Sobek
Level 108
God Stats
8W - 7L
1,487 SR
Queue Stats
195W - 195L
1,454 Elo+
Solo
Sol
Sol
Vanitas_Sam
Sol
Level 148
God Stats
8W - 4L
1,531 SR
Queue Stats
514W - 552L
1,463 Elo+
Party 3
Horus
Horus
rossa394
Horus
Level 119
God Stats
14W - 14L
1,468 SR
Queue Stats
430W - 442L
1,464 Elo+
Party 3
Odin
Odin
v_hnning
Odin
Level 69
God Stats
30W - 20L
1,684 SR
Queue Stats
194W - 218L
1,478 Elo+
Party 1
Team Averages
Level 106
1,547 SR
1,458 Elo+

VS

Team Averages
Level 72
1,528 SR
1,360 Elo+
Sun Wukong
Sun Wukong
Armaty_Kataclysm
Sun Wukong
Level 126
God Stats
104W - 65L
1,628 SR
Queue Stats
805W - 757L
1,511 Elo+
Party 4
Chiron
Chiron
N3xoArmy62
Chiron
Level 119
God Stats
106W - 59L
1,644 SR
Queue Stats
713W - 638L
1,483 Elo+
Party 4
Zeus
Zeus
Steopic
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,278 Elo+
Party 2
Yemoja
Yemoja
StickyP3455
Yemoja
Level 67
God Stats
68W - 65L
1,500 SR
Queue Stats
180W - 218L
1,301 Elo+
Party 2
Loki
Loki
TeeniestBadge68
Loki
Level 22
God Stats
0W - 2L
1,367 SR
Queue Stats
60W - 67L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,543
654
7,453
9,152
6,297
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 4
5,197
520
2,928
8,360
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 1 / 2
6,976
698
4,799
5,097
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
rossa394
Horus
11
5 / 0 / 2
6,443
644
2,656
4,129
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
10
3 / 0 / 1
5,561
556
7,156
5,581
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Armaty_Kataclysm
Sun Wukong
10
1 / 2 / 0
5,861
586
5,100
9,633
5,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
N3xoArmy62
Chiron
9
0 / 3 / 0
4,976
498
4,185
7,376
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
Steopic
Zeus
8
1 / 5 / 0
4,807
481
1,736
4,629
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
8
0 / 1 / 0
4,954
495
3,560
6,848
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 5 / 0
4,468
447
1,955
6,488
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
2
2
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Armaty_Kataclysm
Sun Wukong
1
2
0
0.5
W
2
1
3
3.5
W
0
0
4
2
L
Chiron
N3xoArmy62
Chiron
0
3
0
0
L
Zeus
Steopic
Zeus
1
5
0
0.2
L
Yemoja
0
1
0
0
L
0
5
0
0
W
6
1
2
7
W
Horus
rossa394
Horus
5
0
2
6
W
Odin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
16,536
32,319
Taken
34,974
17,029
Mitigated
12,532
16,488
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Armaty_Kataclysm
Sun Wukong
5,100
799
0
5,220
9,633
5,123
0
217
9,416
0
37,848
W
7,453
1,337
0
4,674
9,152
6,297
0
0
9,152
0
39,383
W
2,928
379
175
3,985
8,360
4,935
0
2,660
5,644
13,250
0
L
Chiron
N3xoArmy62
Chiron
4,185
1,512
147
2,253
7,376
1,540
0
1,371
5,578
0
31,607
L
Zeus
Steopic
Zeus
1,736
489
0
0
4,629
1,306
117
2,587
2,042
15,346
0
L
Yemoja
3,560
1,395
658
1,810
6,848
3,029
0
2,185
4,495
14,684
0
L
1,955
484
0
1,575
6,488
1,534
0
915
5,573
0
18,737
W
4,799
1,475
0
3,370
5,097
1,721
528
1,411
3,588
37,769
5,244
W
Horus
rossa394
Horus
2,656
821
212
1,268
4,129
1,856
0
0
4,129
0
28,991
W
Odin
7,156
1,211
332
2,472
5,581
2,220
0
1,071
4,510
0
24,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
25,066
294
Minions Killed
276
0
Camps Cleared
0
987,075
Distance Traveled
886,425
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,861
586
98
10
0
191,653
3
W
Chaac
6,543
654
94
9
0
185,945
1
W
Sobek
5,197
520
17
2
0
202,059
5
L
Chiron
4,976
498
77
8
0
181,357
2
L
Zeus
4,807
481
40
4
0
136,805
0
L
Yemoja
4,954
495
20
2
0
176,802
1
L
Loki
4,468
447
41
4
0
199,808
0
W
Sol
6,976
698
96
10
0
190,536
5
W
Horus
6,443
644
56
6
0
205,567
0
W
Odin
5,561
556
31
3
0
202,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role