Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gothicrose1
Tsukuyomi
Level 7
God Stats
4W - 5L
1,342 SR
Queue Stats
4W - 5L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
Locusfugit
Baron Samedi
Level 29
God Stats
3W - 0L
1,784 SR
Queue Stats
209W - 171L
1,499 Elo+
Solo
Thanatos
Thanatos
ScytheBergon
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,303 Elo+
Party 1
Medusa
Medusa
YouBillySitch
Medusa
Level 43
God Stats
2W - 0L
1,716 SR
Queue Stats
6W - 1L
1,836 Elo+
Party 1
Team Averages
Level 24
1,568 SR
1,488 Elo+

VS

Team Averages
Level 16
1,564 SR
1,432 Elo+
Olorun
Olorun
Antrapalj
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,349 Elo+
Solo
Thor
Thor
PokerFaci092
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,444 Elo+
Solo
Hun Batz
Hun Batz
Yung_Bram
Hun Batz
Level 5
God Stats
1W - 1L
1,937 SR
Queue Stats
2W - 3L
1,560 Elo+
Solo
Skadi
Skadi
noob_basher_girl
Skadi
Level 25
God Stats
2W - 8L
1,317 SR
Queue Stats
57W - 85L
1,349 Elo+
Solo
Zeus
Zeus
zesel91
Zeus
Level 28
God Stats
7W - 6L
1,567 SR
Queue Stats
17W - 17L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
0 / 6 / 13
10,031
1,003
3,590
12,310
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Gothicrose1
Tsukuyomi
16
1 / 5 / 12
9,673
967
2,353
8,534
2,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Locusfugit
Baron Samedi
19
5 / 1 / 20
12,028
1,203
10,569
7,096
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ScytheBergon
Thanatos
17
1 / 8 / 16
9,967
997
6,374
11,747
4,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
35 / 1 / 5
18,023
1,802
56,333
19,659
7,575
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

248

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Antrapalj
Olorun
16
2 / 8 / 10
9,501
950
5,208
20,765
4,596
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 10 / 6
9,502
950
9,519
14,714
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Yung_Bram
Hun Batz
16
8 / 7 / 6
10,218
1,022
11,003
18,953
4,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 11 / 14
10,311
1,031
12,309
19,965
3,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
zesel91
Zeus
17
6 / 6 / 7
10,644
1,064
14,262
10,849
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
42
Kills
21
21
Deaths
42
66
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
6
13
1.08
L
Olorun
Antrapalj
Olorun
2
8
10
0.88
W
Tsukuyomi
Gothicrose1
Tsukuyomi
1
5
12
1.4
W
Baron Samedi
Locusfugit
Baron Samedi
5
1
20
15
L
3
10
6
0.6
W
Thanatos
ScytheBergon
Thanatos
1
8
16
1.13
W
35
1
5
37.5
L
Hun Batz
Yung_Bram
Hun Batz
8
7
6
1.57
L
2
11
14
0.82
L
Zeus
zesel91
Zeus
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,219
Damage
52,301
59,346
Taken
85,246
21,686
Mitigated
17,615
17,126
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,590
1,441
0
977
12,310
4,923
0
5,716
6,594
0
22,513
L
Olorun
Antrapalj
Olorun
5,208
1,985
434
1,450
20,765
4,596
0
422
20,294
12,407
0
W
Tsukuyomi
Gothicrose1
Tsukuyomi
2,353
124
0
172
8,534
2,483
0
2,324
6,210
0
18,666
W
Baron Samedi
Locusfugit
Baron Samedi
10,569
1,207
2,321
2,587
7,096
2,645
0
914
6,182
31,785
0
L
9,519
1,528
0
0
14,714
3,422
0
4,105
10,334
0
15,399
W
Thanatos
ScytheBergon
Thanatos
6,374
2,248
0
1,390
11,747
4,060
0
5,230
6,517
0
10,807
W
56,333
34,950
0
9,679
19,659
7,575
0
5,286
14,373
0
79,416
L
Hun Batz
Yung_Bram
Hun Batz
11,003
2,574
0
0
18,953
4,347
0
4,266
14,394
0
18,162
L
12,309
5,450
0
990
19,965
3,852
0
652
19,259
0
26,372
L
Zeus
zesel91
Zeus
14,262
2,849
122
589
10,849
1,398
0
394
10,396
43,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,722
Gold Earned
50,176
184
Minions Killed
129
12
Camps Cleared
4
914,809
Distance Traveled
791,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,031
1,003
31
3
9
172,750
0
L
Olorun
9,501
950
21
2
2
153,439
1
W
Tsukuyomi
9,673
967
38
4
2
164,642
0
W
Baron Samedi
12,028
1,203
48
5
0
193,154
0
L
Thor
9,502
950
8
1
0
122,725
0
W
Thanatos
9,967
997
10
1
0
184,186
0
W
Medusa
18,023
1,802
57
6
1
200,077
0
L
Hun Batz
10,218
1,022
10
1
2
203,689
0
L
Skadi
10,311
1,031
29
3
0
145,896
1
L
Zeus
10,644
1,064
61
6
0
165,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role