Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FeedMe9457
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,521 Elo+
Party 1
Janus
Janus
JheremyPro152007
Janus
Level 22
God Stats
4W - 8L
1,500 SR
Queue Stats
179W - 184L
1,479 Elo+
Solo
Ymir
Ymir
MadBomb15
Ymir
Level 30
God Stats
6W - 7L
1,387 SR
Queue Stats
146W - 135L
1,545 Elo+
Solo
Eset
Eset
NetoMori
Eset
Level 53
God Stats
3W - 4L
1,356 SR
Queue Stats
167W - 146L
1,508 Elo+
Party 1
Kali
Kali
urpapigay48
Kali
Level 27
God Stats
3W - 3L
1,540 SR
Queue Stats
53W - 46L
1,417 Elo+
Solo
Team Averages
Level 28
1,456 SR
1,494 Elo+

VS

Team Averages
Level 23
1,504 SR
1,522 Elo+
Bastet
Bastet
Gakhi
Bastet
Level 28
God Stats
9W - 10L
1,614 SR
Queue Stats
122W - 113L
1,571 Elo+
Party 2
Odin
Odin
chinaboyliu
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,652 Elo+
Party 2
Geb
Geb
moodymelly
Geb
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 48L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
smurfhasaim
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,556 Elo+
Solo
Hel
Hel
xosabaox
Hel
Level 24
God Stats
7W - 5L
1,404 SR
Queue Stats
40W - 66L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FeedMe9457
Ah Muzen Cab
13
8 / 0 / 6
7,700
700
7,750
6,575
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,621
511
1,714
3,568
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
3 / 0 / 9
6,594
599
5,103
7,785
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
11
8 / 0 / 5
7,240
658
7,494
4,804
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 5
6,945
631
5,564
9,481
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gakhi
Bastet
10
3 / 3 / 1
6,042
549
6,213
8,770
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 2 / 0
5,455
496
2,790
5,921
2,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,825
439
3,445
10,136
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
smurfhasaim
Heimdallr
10
0 / 6 / 0
5,501
500
2,587
6,908
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 7 / 0
4,387
399
1,508
5,683
1,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
23
Kills
6
6
Deaths
23
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FeedMe9457
Ah Muzen Cab
8
0
6
11
L
Bastet
Gakhi
Bastet
3
3
1
1.17
W
0
3
1
0.17
W
Ymir
3
0
9
7.5
W
Eset
8
0
5
10.5
L
3
2
0
1.5
L
0
5
0
0
L
Heimdallr
smurfhasaim
Heimdallr
0
6
0
0
W
4
3
5
2.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
16,543
32,213
Taken
37,418
13,349
Mitigated
12,086
14,363
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FeedMe9457
Ah Muzen Cab
7,750
3,765
0
4,175
6,575
1,912
632
1,016
5,559
0
58,932
L
Bastet
Gakhi
Bastet
6,213
2,086
0
3,274
8,770
2,341
0
2,905
5,785
0
30,787
W
1,714
230
0
186
3,568
600
1,045
242
3,326
24,382
0
W
Ymir
5,103
1,614
316
3,155
7,785
5,355
0
2,120
5,665
14,567
0
W
Eset
7,494
709
0
679
4,804
1,856
0
1,338
3,466
35,634
0
L
2,790
810
0
625
5,921
2,523
121
2,708
3,047
2,015
13,575
L
3,445
909
558
1,087
10,136
4,046
0
2,952
7,112
13,709
0
L
Heimdallr
smurfhasaim
Heimdallr
2,587
1,449
209
1,165
6,908
1,928
0
1,279
5,629
0
30,798
W
5,564
2,915
0
5,852
9,481
3,626
0
1,315
8,166
0
29,091
L
1,508
251
0
380
5,683
1,248
0
3,817
1,534
8,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
26,210
308
Minions Killed
208
0
Camps Cleared
0
1,088,508
Distance Traveled
1,010,645
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,700
700
101
9
0
210,915
1
L
Bastet
6,042
549
67
6
0
228,045
0
W
Janus
5,621
511
57
5
0
174,085
0
W
Ymir
6,594
599
23
2
0
235,424
1
W
Eset
7,240
658
62
6
0
237,660
1
L
Odin
5,455
496
28
3
0
182,817
2
L
Geb
4,825
439
18
2
0
207,589
1
L
Heimdallr
5,501
500
79
7
0
204,964
0
W
Kali
6,945
631
65
6
0
230,424
5
L
Hel
4,387
399
16
1
0
187,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role