Player Matchup

Cthulhu
Cthulhu
RussianToast207
Cthulhu
Level 69
God Stats
39W - 52L
1,391 SR
Queue Stats
183W - 225L
1,315 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlayerTsukii
Morgan Le Fay
Level 66
God Stats
16W - 19L
1,448 SR
Queue Stats
204W - 265L
1,311 Elo+
Party 2
Nemesis
Nemesis
XavierZeus
Nemesis
Level 104
God Stats
28W - 23L
1,148 SR
Queue Stats
222W - 249L
1,358 Elo+
Solo
Danzaburou
Danzaburou
mariosunandco
Danzaburou
Level 86
God Stats
123W - 112L
1,496 SR
Queue Stats
287W - 309L
1,346 Elo+
Solo
Yemoja
Yemoja
notjoie
Yemoja
Level 69
God Stats
2W - 5L
1,520 SR
Queue Stats
15W - 18L
1,463 Elo+
Solo
Team Averages
Level 79
1,401 SR
1,359 Elo+

VS

Team Averages
Level 88
1,559 SR
1,342 Elo+
Heimdallr
Heimdallr
Arashikage85
Heimdallr
Level 78
God Stats
12W - 12L
1,504 SR
Queue Stats
396W - 492L
1,324 Elo+
Solo
Nu Wa
Nu Wa
GoneDreamer
Nu Wa
Level 85
God Stats
6W - 8L
1,575 SR
Queue Stats
549W - 616L
1,337 Elo+
Solo
Anubis
Anubis
SolidTester2360
Anubis
Level 66
God Stats
6W - 5L
1,558 SR
Queue Stats
101W - 130L
1,336 Elo+
Solo
Cthulhu
Cthulhu
Xenvetion
Cthulhu
Level 87
God Stats
3W - 2L
1,539 SR
Queue Stats
138W - 151L
1,346 Elo+
Party 1
Sobek
Sobek
gamerxd367
Sobek
Level 122
God Stats
2W - 3L
1,621 SR
Queue Stats
119W - 134L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,106
386
7,451
16,847
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SlayerTsukii
Morgan Le Fay
14
1 / 8 / 2
8,968
427
8,546
15,075
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
XavierZeus
Nemesis
15
2 / 5 / 4
9,338
445
7,990
20,300
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
mariosunandco
Danzaburou
18
9 / 3 / 3
11,256
536
23,316
19,685
6,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
notjoie
Yemoja
15
3 / 2 / 5
10,154
484
6,113
17,193
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arashikage85
Heimdallr
15
5 / 5 / 3
9,887
471
11,714
13,771
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 10
9,693
462
10,137
16,499
9,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 6
10,769
513
12,441
13,926
6,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Xenvetion
Cthulhu
15
6 / 3 / 10
10,005
476
9,369
15,582
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
17
5 / 2 / 9
10,841
516
15,058
20,881
12,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
15
Kills
25
25
Deaths
16
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arashikage85
Heimdallr
5
5
3
1.3
W
2
3
10
2.33
L
0
7
1
0.07
L
Morgan Le Fay
SlayerTsukii
Morgan Le Fay
1
8
2
0.25
W
7
3
6
3.33
L
Nemesis
XavierZeus
Nemesis
2
5
4
0.8
W
Cthulhu
Xenvetion
Cthulhu
6
3
10
3.67
W
Sobek
5
2
9
4.75
L
Danzaburou
mariosunandco
Danzaburou
9
3
3
3.5
L
Yemoja
notjoie
Yemoja
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,416
Damage
58,719
89,100
Taken
80,659
38,790
Mitigated
39,440
25,574
Healing
32,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arashikage85
Heimdallr
11,714
4,786
0
4,342
13,771
4,871
1,662
1,062
12,709
0
65,324
W
10,137
5,983
1,841
6,040
16,499
9,184
1,193
5,425
11,062
30,674
0
L
7,451
1,223
300
2,986
16,847
9,432
159
6,924
9,923
45,635
9,126
L
Morgan Le Fay
SlayerTsukii
Morgan Le Fay
8,546
834
0
625
15,075
4,627
62
9,413
5,662
54,103
0
W
12,441
576
0
1,943
13,926
6,498
180
6,841
6,687
70,788
0
L
Nemesis
XavierZeus
Nemesis
7,990
2,276
0
5,619
20,300
7,328
893
11,345
8,955
0
48,146
W
Cthulhu
Xenvetion
Cthulhu
9,369
521
428
5,460
15,582
6,184
522
3,733
11,797
45,322
0
W
Sobek
15,058
2,573
510
11,794
20,881
12,703
1,371
3,997
16,760
56,866
0
L
Danzaburou
mariosunandco
Danzaburou
23,316
6,926
0
5,665
19,685
6,612
1,531
9,687
9,998
0
101,361
L
Yemoja
notjoie
Yemoja
6,113
1,757
4,015
6,364
17,193
10,791
11
9,636
7,557
35,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
51,195
458
Minions Killed
440
0
Camps Cleared
0
1,944,064
Distance Traveled
1,802,938
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,887
471
100
5
0
323,610
3
W
Nu Wa
9,693
462
32
2
0
348,002
0
L
Cthulhu
8,106
386
89
4
0
370,954
0
L
Morgan Le Fay
8,968
427
91
4
0
355,848
1
W
Anubis
10,769
513
135
6
0
308,366
0
L
Nemesis
9,338
445
70
3
0
449,836
2
W
Cthulhu
10,005
476
82
4
0
406,457
0
W
Sobek
10,841
516
91
4
0
416,503
0
L
Danzaburou
11,256
536
160
8
0
380,258
1
L
Yemoja
10,154
484
48
2
0
387,168
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role