Player Matchup

Nemesis
Nemesis
BeadsDidntPopGG
Nemesis
Level 27
God Stats
4W - 3L
1,608 SR
Queue Stats
72W - 49L
1,659 Elo+
Solo
Heimdallr
Heimdallr
Demyy_Boyyy
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,366 Elo+
Solo
Vamana
Vamana
Extimer1
Vamana
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,474 Elo+
Solo
Kukulkan
Kukulkan
gankmefreelo
Kukulkan
Level 28
God Stats
4W - 7L
1,422 SR
Queue Stats
116W - 103L
1,488 Elo+
Solo
Cthulhu
Cthulhu
xiong9383
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,522 Elo+

VS

Team Averages
Level 18
1,611 SR
1,706 Elo+
Thor
Thor
BlastRadius504
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,969 Elo+
Party 1
Bakasura
Bakasura
Caldalta
Bakasura
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 19L
1,741 Elo+
Party 1
Olorun
Olorun
Cornsyrupmaxxing
Olorun
Level 6
God Stats
2W - 0L
1,827 SR
Queue Stats
37W - 18L
1,788 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Wild_Nataloo
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,302 Elo+
Solo
Tiamat
Tiamat
lVigger
Tiamat
Level 33
God Stats
91W - 47L
1,728 SR
Queue Stats
162W - 75L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,746
431
4,648
6,800
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Demyy_Boyyy
Heimdallr
2
0 / 2 / 0
3,637
331
369
1,929
383
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Extimer1
Vamana
7
2 / 5 / 0
4,927
448
4,392
9,177
5,083
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
gankmefreelo
Kukulkan
7
0 / 5 / 1
4,845
440
3,294
5,727
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
xiong9383
Cthulhu
7
0 / 4 / 0
4,683
426
1,263
6,329
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 2
6,307
573
3,179
5,598
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Caldalta
Bakasura
11
4 / 1 / 0
6,486
590
6,839
7,251
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
5 / 0 / 4
7,531
685
6,394
6,435
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
9
2 / 2 / 3
5,917
538
2,672
6,547
3,176
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
lVigger
Tiamat
12
2 / 1 / 1
6,952
632
2,162
4,586
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
19
19
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
6
0
2
7
W
Bakasura
Caldalta
Bakasura
4
1
0
4
W
5
0
4
7
L
Heimdallr
Demyy_Boyyy
Heimdallr
0
2
0
0
L
Vamana
Extimer1
Vamana
2
5
0
0.4
W
Gilgamesh
2
2
3
1.75
L
Kukulkan
gankmefreelo
Kukulkan
0
5
1
0.1
W
Tiamat
lVigger
Tiamat
2
1
1
2.5
L
Cthulhu
xiong9383
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,966
Damage
21,246
29,962
Taken
30,417
11,378
Mitigated
13,020
4,536
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
2,045
0
1,986
6,800
1,728
0
2,065
4,604
0
18,473
W
3,179
1,470
263
544
5,598
3,831
0
894
4,592
0
14,212
W
Bakasura
Caldalta
Bakasura
6,839
5,332
0
1,927
7,251
2,287
0
1,186
5,969
0
29,500
W
6,394
3,779
219
3,966
6,435
1,850
1,814
508
5,794
54,574
0
L
Heimdallr
Demyy_Boyyy
Heimdallr
369
235
0
74
1,929
383
0
1,222
633
0
2,738
L
Vamana
Extimer1
Vamana
4,392
2,413
0
2,113
9,177
5,083
0
1,213
7,104
0
19,303
W
Gilgamesh
2,672
742
0
2,245
6,547
3,176
0
599
5,900
0
17,988
L
Kukulkan
gankmefreelo
Kukulkan
3,294
220
0
235
5,727
1,685
0
2,058
3,423
23,888
0
W
Tiamat
lVigger
Tiamat
2,162
384
0
1,480
4,586
1,876
343
847
3,605
41,585
0
L
Cthulhu
xiong9383
Cthulhu
1,263
231
0
128
6,329
2,499
48
1,780
4,044
17,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,838
Gold Earned
33,193
150
Minions Killed
337
0
Camps Cleared
0
835,751
Distance Traveled
1,083,863
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,746
431
29
3
0
158,627
2
W
Thor
6,307
573
22
2
0
226,814
4
W
Bakasura
6,486
590
85
8
0
237,242
0
W
Olorun
7,531
685
95
9
0
197,648
0
L
Heimdallr
3,637
331
6
1
0
132,577
0
L
Vamana
4,927
448
30
3
0
195,287
0
W
Gilgamesh
5,917
538
33
3
0
214,174
4
L
Kukulkan
4,845
440
48
4
0
151,197
2
W
Tiamat
6,952
632
102
9
0
207,985
3
L
Cthulhu
4,683
426
37
3
0
198,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role