Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hirosei
Merlin
Level 119
God Stats
0W - 3L
1,502 SR
Queue Stats
83W - 100L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KNIGHTofRU12
Morgan Le Fay
Level 120
God Stats
22W - 21L
1,460 SR
Queue Stats
1,003W - 1,073L
1,479 Elo+
Solo
Bakasura
Bakasura
Momentum Melo
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 148L
1,441 Elo+
Solo
Anubis
Anubis
NY4REAL06
Anubis
Level 140
God Stats
1W - 5L
1,217 SR
Queue Stats
120W - 126L
1,442 Elo+
Party 2
Team Averages
Level 124
1,436 SR
1,474 Elo+

VS

Team Averages
Level 135
1,471 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
kingslaayer87
Tiamat
Level 156
God Stats
9W - 5L
1,354 SR
Queue Stats
294W - 307L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 1 / 5
8,102
810
9,165
6,030
2,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Hirosei
Merlin
14
4 / 3 / 1
8,182
818
11,124
9,236
3,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KNIGHTofRU12
Morgan Le Fay
13
1 / 5 / 5
7,467
747
6,459
10,298
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Momentum Melo
Bakasura
12
0 / 5 / 4
7,598
760
3,141
11,929
4,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
NY4REAL06
Anubis
14
3 / 4 / 3
8,033
803
7,692
11,580
5,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 8
9,458
946
7,895
7,754
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
 
Olorun
15
5 / 4 / 10
9,272
927
12,471
8,306
3,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
 
Chiron
16
4 / 1 / 10
9,017
902
11,649
11,309
4,935
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
14
3 / 2 / 13
8,572
857
8,427
15,529
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 7
8,189
819
5,835
5,617
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
10
Kills
18
18
Deaths
11
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
5
4.5
W
Scylla
 
Scylla
5
2
8
4.5
W
Olorun
 
Olorun
5
4
10
2.5
W
Chiron
 
Chiron
4
1
10
9
W
Geb
 
Geb
3
2
13
4.75
L
Merlin
Hirosei
Merlin
4
3
1
1.5
L
Morgan Le Fay
KNIGHTofRU12
Morgan Le Fay
1
5
5
0.7
L
Bakasura
Momentum Melo
Bakasura
0
5
4
0.4
L
Anubis
NY4REAL06
Anubis
3
4
3
1.13
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
46,277
49,073
Taken
48,515
19,476
Mitigated
32,600
20,118
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,165
4,909
4,430
2,372
6,030
2,216
23
5,517
385
0
18,054
W
Scylla
 
Scylla
7,895
75
1,215
1,353
7,754
3,369
796
4,955
2,771
19,038
0
W
Olorun
 
Olorun
12,471
5,726
4,195
1,507
8,306
3,592
1,335
3,194
4,988
23,351
0
W
Chiron
 
Chiron
11,649
2,020
2,505
3,424
11,309
4,935
1,139
7,756
3,553
0
25,071
W
Geb
 
Geb
8,427
776
2,405
4,298
15,529
16,993
507
6,387
9,057
13,779
0
L
Merlin
Hirosei
Merlin
11,124
98
1,229
1,451
9,236
3,081
0
6,555
2,385
23,498
0
L
Morgan Le Fay
KNIGHTofRU12
Morgan Le Fay
6,459
307
723
1,231
10,298
3,631
0
7,007
3,014
10,048
0
L
Bakasura
Momentum Melo
Bakasura
3,141
1,486
1,792
2,630
11,929
4,724
0
6,783
5,101
0
6,568
L
Anubis
NY4REAL06
Anubis
7,692
65
562
3,698
11,580
5,824
0
7,711
3,560
25,063
0
W
5,835
1,546
179
1,202
5,617
3,711
538
2,983
2,634
16,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
44,508
145
Minions Killed
121
0
Camps Cleared
0
915,657
Distance Traveled
977,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,102
810
35
4
0
208,979
0
W
Scylla
9,458
946
34
3
0
209,949
0
W
Olorun
9,272
927
32
3
0
196,838
0
W
Chiron
9,017
902
30
3
0
197,782
1
W
Geb
8,572
857
4
0
0
216,560
0
L
Merlin
8,182
818
36
4
0
187,436
0
L
Morgan Le Fay
7,467
747
15
2
0
164,496
0
L
Bakasura
7,598
760
20
2
0
192,766
0
L
Anubis
8,033
803
39
4
0
161,980
0
W
Tiamat
8,189
819
21
2
0
156,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role