Player Matchup

Sun Wukong
Sun Wukong
Arashikage85
Sun Wukong
Level 78
God Stats
13W - 24L
1,372 SR
Queue Stats
396W - 492L
1,331 Elo+
Solo
Da Ji
Da Ji
Goldenlotus8787
Da Ji
Level 123
God Stats
87W - 62L
1,596 SR
Queue Stats
330W - 314L
1,548 Elo+
Solo
Bacchus
Bacchus
TheDonkeyReject
Bacchus
Level 28
God Stats
17W - 14L
1,524 SR
Queue Stats
48W - 44L
1,410 Elo+
Party 2
Olorun
Olorun
UnBothereDSin
Olorun
Level 107
God Stats
2W - 2L
1,587 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Medusa
Medusa
obeyynoe
Medusa
Level 60
God Stats
1W - 1L
1,738 SR
Queue Stats
64W - 70L
1,367 Elo+
Party 2
Team Averages
Level 79
1,563 SR
1,436 Elo+

VS

Team Averages
Level 66
1,501 SR
1,458 Elo+
Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JohnKessel
Bastet
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 110L
1,544 Elo+
Party 1
Bellona
Bellona
Nagaram42
Bellona
Level 45
God Stats
18W - 15L
1,462 SR
Queue Stats
104W - 118L
1,291 Elo+
Solo
Hachiman
Hachiman
OutcastWulff
Hachiman
Level 68
God Stats
9W - 3L
1,720 SR
Queue Stats
140W - 114L
1,524 Elo+
Party 3
Geb
Geb
XANDER CRUZ777
Geb
Level 18
God Stats
7W - 11L
1,324 SR
Queue Stats
37W - 42L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arashikage85
Sun Wukong
13
0 / 7 / 5
7,743
430
6,749
14,648
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 5 / 2
10,578
588
10,055
16,301
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 6 / 6
8,135
452
6,976
13,960
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 6 / 4
8,375
465
7,631
15,894
5,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
obeyynoe
Medusa
13
0 / 6 / 6
8,220
457
6,913
12,088
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
8 / 3 / 5
9,993
555
10,901
8,139
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
JohnKessel
Bastet
17
13 / 1 / 2
11,101
617
19,702
13,427
5,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nagaram42
Bellona
15
1 / 6 / 8
9,464
526
9,548
15,498
10,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OutcastWulff
Hachiman
16
7 / 4 / 4
10,077
560
10,627
13,002
4,614
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 16
9,408
523
4,332
8,893
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
16
Kills
30
30
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
5
3.5
L
Sun Wukong
Arashikage85
Sun Wukong
0
7
5
0.36
L
10
5
2
2.2
W
Bastet
JohnKessel
Bastet
13
1
2
14
W
Bellona
Nagaram42
Bellona
1
6
8
0.83
W
Hachiman
OutcastWulff
Hachiman
7
4
4
2.25
L
3
6
6
1
L
3
6
4
0.83
W
1
2
16
4.5
L
Medusa
obeyynoe
Medusa
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,324
Damage
55,110
72,891
Taken
58,959
47,788
Mitigated
32,508
18,893
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,901
1,024
918
2,173
8,139
3,255
1,352
2,691
5,331
52,712
0
L
Sun Wukong
Arashikage85
Sun Wukong
6,749
1,386
0
3,154
14,648
14,512
0
2,170
12,332
0
43,802
L
10,055
1,873
0
4,700
16,301
6,253
0
2,508
13,577
0
49,403
W
Bastet
JohnKessel
Bastet
19,702
5,553
0
4,284
13,427
5,519
2,098
2,593
10,673
0
78,798
W
Bellona
Nagaram42
Bellona
9,548
3,294
0
5,062
15,498
10,647
1,474
2,480
12,243
0
55,976
W
Hachiman
OutcastWulff
Hachiman
10,627
7,028
0
3,877
13,002
4,614
3,350
3,539
9,418
0
64,576
L
6,976
565
0
2,125
13,960
18,103
0
3,418
10,422
16,781
0
L
7,631
3,102
563
6,674
15,894
5,311
550
5,079
10,491
45,673
0
W
4,332
558
0
921
8,893
8,473
529
3,458
5,435
22,178
0
L
Medusa
obeyynoe
Medusa
6,913
2,656
0
1,677
12,088
3,609
0
1,252
10,836
0
53,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
50,043
368
Minions Killed
486
0
Camps Cleared
0
1,625,568
Distance Traveled
1,691,127
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,993
555
121
7
0
340,379
4
L
Sun Wukong
7,743
430
75
4
0
297,029
3
L
Da Ji
10,578
588
84
5
0
334,202
5
W
Bastet
11,101
617
111
6
0
405,919
0
W
Bellona
9,464
526
108
6
0
289,391
0
W
Hachiman
10,077
560
124
7
0
286,783
1
L
Bacchus
8,135
452
21
1
0
358,247
1
L
Olorun
8,375
465
94
5
0
292,168
0
W
Geb
9,408
523
22
1
0
368,655
0
L
Medusa
8,220
457
94
5
0
343,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role